hope the devs are sifting through this.
I’ve been thinking about a small but important change that could greatly reduce confusion and make bug reporting a lot easier.
Right now, the game lists the bore caliber of a gun (e.g., 75mm, 40mm, 37mm, etc.), but it doesn’t specify the dimensions of the shell. This can lead to a lot of confusion, especially when two different weapons of the same caliber fire completely different rounds. For example:
- The 75mm M3 cannon on U.S. tanks is very different from the 75mm KwK 42 on German tanks, even though they share the same bore size.
- The 40mm Bofors L/60 and 40mm Bofors L/70 both fire 40mm rounds, but the L/60 uses 40×311mmR, while the L/70 uses 40×364mmR.
- Even 30mm Russian and 30mm NATO autocannons may share a similar bore size, but their shell dimensions (like 30×165mm vs 30×173mm) are entirely different.
- Even when we start getting into larger caliber guns, like 105mm, 120mm, or 155mm for MBTs, the shell dimensions can vary drastically across different nations and guns.
This is an issue because the bore caliber alone doesn’t tell you much about the actual round being fired, and as a result, it’s hard to quickly tell what kind of round you’re facing or using.
The Problem
With so many guns across tanks, aircraft, and ships that share the same caliber but fire different shells, it’s easy to get mixed up or make assumptions. And this can be a real problem in battle. For example, (Nvm I’m not smart)
Even when we talk about larger MBT rounds, like 105mm or 120mm, it’s important to specify the exact shell dimensions since different guns fire different rounds despite having the same caliber. For example, the 120mm L44 (German) and the 120 mm automatkanon(Sweden) use different types of shells, and there are huge differences between 105mm M68 and 105mm L7 ammo used by various MBTs.
Another issue is when bugs arise. If a problem is related to ammunition performance (like penetration values, damage models, etc.), it can be really tricky to figure out exactly where the issue lies, especially since different variants of the same caliber aren’t always immediately clear.
The relatively simple solution

(New one should look like this,)

What I’m proposing is that we standardize the naming convention for ammunition across all vehicle types (aircraft, tanks, and ships) to include both the bore caliber and the shell dimensions. This way, when you see a round in the game, you’ll know exactly what kind of shell is being used, even if multiple guns of the same caliber are involved. For example:
- 75mm HE-T → 75×350mm HE-T (M3 Cannon)
- 75mm APCR → 75×495mm APCR (KwK 42)
- 105mm APDS → 105×617mm APDS (M68 Cannon)
- 105mm APFSDS → 105×607mm APFSDS (L7 Cannon)
- 120mm APFSDS → 120×570mm APFSDS (L44 Cannon)
- 120mm APFSDS → 120×570mm APFSDS (L55 Cannon)
- 155mm HE → 155×638mm HE (M107 Howitzer)
- 40mm HEFI-T → 40×311mm HEFI-T (Bofors L/60)
- 40mm AP-T → 40×364mm AP-T (Bofors L/70)
- 30mm APDS → 30×173mm APDS (GAU-8/A Avenger)
- 12.7mm API → 12.7×99mm API (.50 M2HB Browning)
- 37mm AP-T → 37×263mm AP-T (37mm 61-K)
- 57mm AP-T → 57×348mm AP-T (S-60 AA Gun)
- 76mm HE → 76×636mm HE (OTO Melara Compact)
(Removed, bad idea)
There are definitely Benefits
1. Reduce Confusion: By adding the shell dimensions, players will immediately recognize when different rounds of the same caliber are being used, reducing confusion. For example, a 40mm Bofors L/60 will be clearly marked as firing 40×311mm rounds, while the L/70 will be marked as firing 40×364mm rounds.
2. Easier Bug Reporting: Having clear, consistent ammo names will make it much easier to identify and report issues related to specific ammo types, like penetration values, damage models, or other inconsistencies. Instead of guessing which round is causing the issue, it will be immediately clear which one is at fault.
3. Improved Situational Awareness: When you see an enemy gun firing, knowing the exact shell dimensions and cannon type will help you better understand what kind of firepower you’re up against, which could give you a tactical edge in battle.
So yea, i think this would make life easier for all of us,