The 7 naval players are gonna love it gaijin! Wow!
I hope though that you understand why someone might be fast to jump to that conclusion given previous ahem incidents
Honestly, every day I feel more discouraged to take the time to make bug reports.
We keep being told to make them; but when we make them, it can pass months, years or even indefinite amounts of time before these are fixed or even addressed in any way;
Be it serious but complex matters (like Leclerc’s wrong UFP armor and missing spall liners or Merkava Mk.4’s armor), serious but simple and clear issues (like Challenger 3 (TD) having a copy-paste damage model of the old CR2 turret instead of its own, Challenger 2’s LFP missing spall liners or the the Abrams fuel tank bulkheads missing plates and thickness and its poorly modelled turret ring) or even the most simple and superficial ones (like Machbet and M4A5 having the wrong engine sounds, or Challenger 3 (TD) missing 17 hp unlike every other Challenger with the same engine just because the devs didn’t convert units properly, or SMS Baden’s gun mantlet being displaced floating inside the turret.)
Regarding this, is there any word regarding Ground Battles? The mode is extremely compressed, particularly at the top BRs. I made a post asking about it, but it was locked. Current 11.0s should in no way face most of the current 11.7s; and many current 11.7s should be way higher than others. Likewise, many 9.3s shouldn’t be facing 10.3s which are significantly superior in every way due to the enormous technological jump/gap between them, etc.
I can’t think of any reason why Ground isn’t decompressed up to 13.7, like air.
Other than that- nice post, clear communication is always welcome! Very interersrting stats regarding the nukes, too.
No mention on top tier balance, lost my time reading this “disclosure”
keep that goin
Finally!!!
Encouraging and enabling players to play more than one nation will be the biggest change towards fixing the extremely toxic community and their inability to understand balancing especially at higher tiers.
Where damage buff for <170mm atgm? Helicopters have only got debuffs for the last couple years, including indirect ones like the new advanced aviation. At least give some damage to their missiles so I don’t feel like an idiot aiming with atgm for lfp from 6km to kill a damn tank.
Leopard 2A5 and 2A7 at same BR :)
<3
Will the nuke counter start from 0 or it will count nukes you have already dropped aswell?
I find it very interesting that as many as 23,212 nuke carriers were shot down before dropping the bomb. I find even more interesting what these statistics don’t show, namely how many of the 23,212 nuke carriers were intentionally shot down by “friendly” players.
I have seen many examples of nuke planes being teamkilled, so I know for a fact that the number is greater than 0. It really baffles me WHY is this number anything other than 0?
The ability to drop nukes has been available in the game for some time, and ever since it was added, players have been complaining about being killed by the “friendly” team. WHY IS THIS ALLOWED?! There are ways to make nuclear weapons carriers invulnerable to allies, so why hasn’t this been done?
Indeed. It is sad to think that just because you missed an event your only option to play certain vehicles ever is to pay 700€ for them.
Awesome thank you for the Transparency ♥
After so many delays, I’ve completely lost hope that the new nations bonus will even be worth it.
Good.
I think you don’t understand the problem. There is no point in raising an airplane that was previously at 13.0 to 13.7, if you raise the one that was at 12.7 (without FOX III missiles) to 13.0 so that it continues to face, under unequal conditions, what it was already facing before…
The realistic air battle mode is worse than ever… The games barely last 5 minutes. What kind of joke is this.
I think it is, together with the decision you made to make ground battle maps for tanks above BR 8.7 increasingly smaller and flatter (vehicles designed for combat at no less than 2 kilometers, btw), the genius of this year.
Why is someone going to put in the effort to develop a branch to the end, if the TOP TIER battles suck?
If you listened to the community, this game would be eternally unbeatable.
As a suggestion, improve the mechanics of flares and chaff, to avoid missiles in both ground battles and air battles.
And expand the maps in ground battles, which is ridiculous. WT looks more like CSGO every day. Tanks kill each other with knives, come on man.
Let’s cut to the chase! The next two event vehicles will be a vessel (Alcione) and aircraft respectively, quite high tier. These two will both be analogs to vehicles we have in the tree already.
but on the other hand having already existing vehicles in the tech trees as event vehicles may to some be less appealing if someone already owns them.
Really???
Sorry - but it`s poor excuse.
For example, a marathon. Let’s take Italy - the top small fleet and WT forum.
First:
Alcione - yes, even SAME! but old
+/- like Japanese torpedoboat - and in tree easy added another serie (Ciclone. Orsa, Ariete etc).
Or sistership Alcione - with very different variant weapons.
Another - frigate Luigi Rizzo.
Battlepass - really Mariner best choice?
Of these gorgeous offers - only Mariner???
If nees minimum 3d work - then FM2 is the best choice.
Or most powerful serial Avenger
Is it possible for top tier to put them into their own bubble so planes without ARH missiles don’t face them. Getting spammed by ARH missiles is really annoying and for planes with only SARH missils its really impossible to do a 1v1 or even a 1 v (More players) cuz the teams are somehow useless.







