Cluster bombs are very ineffective right now. They were all right on the dev server, but they don’t do anything now. It’s like opening a bag of marshmallows mid air. Projectiles are not even covering the distance between a 3A and a howitzer.
Useless. Mount them and drop them on the test range to see what the do vs dummy tanks. Pointless addition.
How CBUs are modeled is just terrible. Especially with them having a max number of hits. BL755 which drops 147 can only have 3 hits
they are basically grenades work best against infrantry and buildings not a full armored tank or a ship like the targets in NE and ARB
Toss them to the enemy spawn, if there tons of SPAA there youjust wipe everything out.
cluster bombs cant be used in GRB
they are limited to air modes
which is bs
That awful.
It’s air mode only, why hold back?
no no … no it isnt
Yeah…
Spamming off 147 rockets is more dangerous than 1 CBU
I genuinely dont get why its restricted. I was expecting something a LOT more dangerous than this
It is because it’s bad in air rb. pls don’t make this about GRB
too many hits to register?
If we had true modeling, where it actually dropped all the bomblets. Maybe.
But its basically a hit scan weapon.
You drop it, a few bomblets per bomb will “hit” the target randomly and the rest is just cosmetic.
So I dont think that would really be the issue.
it is very bad but im wondering if its realistic because its supposed to be grenades not actual tiny bombs
just to be clear i think we only have the basic cluster bombs
they are not actual grenades, they’re bomblets, basically little bombs
i did test out one of the heat clusters in game it needs to be a very direct hit but does destory a tank
It should be a lot of hits over a big area, for light targets