Changes to the SP cost of CAS in GRB

At toptier it’s fine, but at every other BR it’s awful.

Gajin should made it rank 6+ or 7+

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I think it should be divided into precision-guided weapons and non-precision-guided weapons. If you sortied first with precision-guided weapons and then bring unguided bombs or rockets in your second sortie, the SP cost should not increase—this would be more reasonable. 🤔
In WWII battle ratings, since there are no precision-guided weapons, the double SP gain effect still applies. However, in top-tier battles, if you’re shot down after using precision-guided weapons and return with no ground attack ordnance at all (including unguided bombs or rockets), engaging ground SPAA would become quite challenging.☹️

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spawn a tank bro, it’s a ground battle

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About time too. CAS ruins tank battles although am now finding naval battle more rewarding when dealing with aircraft. They can’t get close before BOT AA gets them. Great fun, ships can shoot back and ARE NOT SITTING DUCKS to less than average tankers.

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In ASB, I dont see the markers being too helpful at WW2 brackets. It tells you which of the 8x8 km squares within the 64x64 km play area has tanks. You still rely on muzzle flashes to find your targets and must visually identify and approach.

In comparison, GSB is at most ~4x4 km across (likes of Hurtgen Forest).

“In middle of a town” is a valid difference, but in GSB you also have tanks hiding in trees (Port Moresby especially hard to spot depending on which gridsquare).

Static may be valid, but we’re talking about tanks without stabilizers. See aforementioned yags/bredas - they find a spot and stay there to provide suppressing/covering fire. Effectively same as in ASB.

When I flew out my P40 due to running out of line-up compatible tanks, I found it no more difficult to strafe germans with my .50s than it is with my Mustang Ia in ASB proper. Deaths were due to enemy aircraft being spawned.

Weakening CAS is a good thing, the land warfare history mode is originally based on land battles, instead of letting most players be bombarded by individual players, I support weakening CAS

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It’s a really dumb change that no1 asked for. There’s far better ways to go about nerfing CAS.

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thats like saying its OK to beat a man to death with baseball bat because you paid for it.

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Why can you use the SU34 after using the SU30, the only good thing for other air forces is fighter jets, and if you die, you will double the respawn points

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Have you not been in threads where people were asking to increase CAS SP cost??

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We can’t have OP AA AND CAS nerf at the SAME time. This is too much

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We are well aware of the whiny vocal minority of CAS haters.

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As I said in a separate discussion, the CAS change makes sense for toptier, but is bad at every other BR.

ppl want CAS SP increases, they didn’t want this. Gajin’s proposed change is simply a bad way to go about increasing SP cost.

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I am not going down this path again.

I’m in favor of any change to the current situation, change is good you’ll survive.

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During World War II, the German forces suffered heavy losses from CAS (Close Air Support) bombing. Given that the German troops were already clumsy, they were further decimated by air strikes. Therefore, eliminating CAS is advantageous for the overall land warfare environment

GR CAS should be rebalanced, especially in the top tier. However, Gaijin staff should have realized that any change to the respawn system of certain type of vehicle may cause a butterfly effect on other types.
Nerfing the CAS domination via SPs will surely have a negative impact on the in-game achievement of playing SPAAs and reduce players willing to play anti-air vehicle actively while anti air tasks quite common in the battlepass challenges and daily/special tasks. This condition may also applies to air superiority players and even the AR Mode.
Additionally, I wonder if carrying high penetration belts or respawning as helicopters with ATGMs will be categorized as the re-defined CAS if this change applies to the next patch.

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So ’usa‘ and ’ussr‘ How to fight 【Seven tiger and Five panther】 of the 5.7 。In real history If not of the Allies cas。 The German has taken over the whole world 。of the Allies Ground forces It is impossible to fight against Germany。

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CAS at lower tiers is good enough for me to play it but once we start reaching higher tiers, where we see 30G+ missiles from 10km range it becomes unplayable.

High tier AAA needs a nerf, i dont see an incentive to fly any aircraft or grind any top tier jet because of it.

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This CAS SP nerf will only effect CAS second spawn with similar weaponry. A great change. An example that I can point to is the Su34 + Su30sm combo with x12 Kh38MT. They are different type of aircraft (Su34 is Strike Aircraft and Su30sm is Fighter), so what’s currently happening is people hop in the Su34 loaded with 6 Kh38MT, dies, and spawns in the Su30sm with another 6 Kh38MT at a very cheap SP because they are different type of aircraft. With the new SP change that is coming, this will finally be fixed.