good CAS player doesnt need second CAS plane spawn.
That was never a problem to begin with.
Yes. All radar and SAM SPAA should cost 150sp, and spawning an SPAA should increase the cost of spawning another SPAA.
This means you’re limited to 2 SPAA spawns unless you’re actually good at the game, just like planes.
A good player doesn’t need a second spawn in any vehicle 🐢
Either way, going by your logic, there’s no reason to increase CAS second spawn price.
increasing SP cost of SECOND CAS plane wont affect a good CAS player, simple as.
Yes it was.
Not 100% sure but is that not already the case? If you wanna bring out a backup SPAA it already costs more SP
Then there’s no reason to do it.
Iirc SPAA has same cost regardless of how many you spawn. Either way, 70sp (or 90 for some) is far too low for a vehicle that has the advantage over 600 or even 900 SP vehicles.
since it wont affect you, as you wont be needing second CAS spawn, why fight the change?
Why make the change at all?
To make CAS deployment more rewarding.
That’s not how that works, unless you wanna increase kill reward for planes in exchange for harder second spawn
Less CAS spanws = less competing for ground targets.
There’s no reason competition between CAS planes. Most planes can get 1-3 kills due to payload limits, and there’s rarely more than 2-3 planes up, and there’s no guarantee that they’re all CAS.
which wont be affected as CAP costs wont increase
and then they can land, rearm and get three more since there wont be so many competitors
Nope. Many planes are too slow to rearm at AF b4 the match ends
Well luckily you can get CAS early so this is a non issue.
Since competition between CAS planes clearly isnt an issue, there’s no reason to make this change.
It leaves more targets to destroy for skilled player, i already said that. Its a great change.
It’s a pretty dumb change if it’s made to solve a non-existent issue.
Chage only affects second CAS spawn.
It doesnt affect good CAS player in the slightest and doesnt take anyone ability to spawn a first CAS plane.
Further, this change either forces bad CAS players to get better and not lose their first CAS plane or takes away their free ticket to second plane, leaving more space for manuevering and targets for skilled CAS players.
Planes being slow is a non-issue as good CAS player can get them early in the match.
I often have matches with more than 3 planes on both sides zooming around and bombing people. This will just let better players who can stay alive longer get more kills since other pilots will not be able to so easily respawn.
Really given amount of terrible players I’ve been forced to play with recently, (Sitting in one spot for a whole match, not shooting at targets in the open and just stare at them) it seems to me that a reason ground has gotten worse is because of CAS players. They don’t know how tanks work and just want to fly planes without the worry of actually having to try.