Changes to Bomber Survivability

In a fighter? Skill and playing to my aircraft’s advantage

In a bomber? Fighter players dog-greeting me

It would be nice if you could use your phone’s touchscreen to control the gunner. Doing 8 people’s job in one control interface is hard. And if you’re going to say that, let’s talk about the realistic gameplay of Battleship. Where is the gameplay of doing calculus to aim the cannon and aim each main gun turret at a different angle? Why GJ make our gameplay include less gameplay?

Let’s not, since that’s not the topic of this conversation, this thread. I don’t know anything about naval since i dont play it

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You claimed that playing fighters is easy compared to bombers. I claim the opposite, so in that scenario you must absolutely trash me in a fighter dogfight, no? I would like to try, because im always up to learning new things. Or i can hop into the easy to play bomber, that you claim takes more skill, while you hop into a fighter and show us all the tips and tricks on taking down a bomber. Deal?

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TIS MA and Su-8 seem to be the new FOTM in Ground Forces. Alot punch against ground and flight model is decent enough to line up for strafing runs. They seem to profit from the new bomber damage model and dunk on ground players + fighters going after them.

guyssssss its so harddd to aim bomber gunners :CCCCCCCCCCCCCCCCCCCCC

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Norway? best possible chance to intercept you? 4 kills?
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This is one of the worst maps that always start with small size teams.

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Well duh, obviously it was his fault for sitting on your tail for 30 seconds. He should know better.

yeah su8 is fucking stupid both in arb and grb rn

It is big for mid tier props, has airspawns for everyone, and gives fighters ample time to climb for intercept.
Not to mention bombing points being in one cluster, so easy to intercept the route

Ground SPAA can’t bring them down and these things have 60mm pen APHE + bombs. Good night.

I tried to replicate it in a Do-217 night fighter. They can just set your plane ablaze. Then you burn and burn…but nothing bad happens lol. Too bad the German ones just have the new damage model, but not the punch like the Russian “bombers” have against tanks. Of course its the Russians again who dominate GRB from the air. A change tailored to let their CAS shine.

gun cas is meta

Seems. I tried all German gun cas platforms, but none got the new DM. Sadly. Also maneuverability is too bad, its quite hard to line up for ground kills. Its just a russian thing.

At no point did I say fighters are overall easier. I recognise that compared with bombers, fighters do need to be learnt in order to play them more effectively.

I was referring specifically to firepower and aiming

In that case im sorry for misunderstanding which thing you were referring to, it wasn’t exactly clear.

germans prioritized bombing and rockets
soviets just put bigass autocannons on their planes
its a doctrine thing

If we got the Ju 88 P series it would fill in this gap.

Good shot at 0.15 km.

According to Bloody Skies, a 15th AF Combat Crew, by Melvin W. McGuire and Robert Hadley. McGuire was a waist gunner on 15th AF B-17s out of Italy, and the book is worthwhile reading.

P. 232: "Although the effective range of the .50 caliber was eight hundred yards, I was confident I could hit a German fighter at a thousand yards.

Where did your previous dedication to realism go?

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bombers are so hard guys

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Yes, why couldn’t you hit someone at that range? Just aim them manually, you know, actually playing the game instead of expecting your hand being held through the gameplay.