Most of the time due to lost control lines, then due to lost engine power, then a couple of times I just crashed, idk why, I looked into modules and they were fine, my plane just like… “stopped being supported by air” or something. Maybe its a thing, idk.
this gentleman was fighting that Ki-93 and HERE I COME IN MY FAT WHALE
that whole match was very fun but also showed exactly how broken bombers are
hopefully the next five steps are all nerfs
As I said before:
and given that modes like Air Realistic are primarily PvP this goes completely against it
Oh, so before this update you could kill their pilots and they kept flying?
is this effort reciprocated in any way by the bombers? of course not, they sit in their gunners holding m1. it’s that easy, i’ve now gotten plenty of kills doing it
Ok, I made a little suggestion, hope it will see the light in… 2 to 3 months, lol.
every bomber is going up like +2.0 BR lol
I mostly use the G8N1 more as a gunship than as a pure bomber, but from a gameplay perspective, I think the old damage model was better.
Although it was sent back to the hangar much more easily than it is now, learning proper positioning against interceptors and how to aim the manual gunner was essential to avoiding that fate.
Now you can just do whatever you want and never get punished for huge mistakes.
they should nerf the bomber DMs, except my Ki-109 obviously that one should stay as it is )))
In the end, the more they pretend that this is fair and reasonable the worse it will be for them.
Bombers will inevitably farm SL now and Gaijin will likely not let that slide.
Chances are that their rewards will be nerfed, their BR will increase and eventually Gaijin will realize how overtuned they are and lower the HP slider again and as a result the bombers will only collect every negative side effect of the changes.
They are already disrupting the other game modes and it’s starting to show in the forums. God knows what the Sim players are dealing with lol.
Fake news. All AirRB are based on maps with objectives. Play and look at the mission objectives. Some maps needs bridges broken, or N number of tanks destroyed, etc.
Why would I do that when I can go gunship the rest of the enemy team and just kill them?
Who exactly doesn’t benefit from having more viable vehicle options to play?
With this update, they’ve “added” 254 new aircraft. Something like this has never been seen before!!
While also earning more doing so*
Objectives would make sense if there was a tangible reward for completing them, but there just isn’t.
ARB is now two groups of players.
Fighters who serve as free kills to the bombers, and the bombers who spend 15 minutes “hit” and "critical hit"ing eacother until the match timer runs out.
They have to aim for the pilot instead of trying to aim at the engines.
there are less viable aircraft now because 1/4 of each team is unkillable
Disappointing patch.
You can destroy the engines, but I’ve read (unverified), that the fire will not spread correctly to the wing or any other part of the aircraft and destroy it, as it should, because the game treats engines as being some kind of separate system. So you will only receive constant notifications of the aircraft being on fire, but if you leave it alone, it will fly on and bomb its target regardless. Meanwhile, you yourself can be swatted out of the sky by a couple of 20mm hits to the wing or engine.
The current situation is beyond reason. It will result in stats being slanted because nigh-invincible bombers will dominate matches, other players will leave early or avoid modes entirely, and possibly even bombers being uptiered based on the overperformance, resulting in them being in a worse position than ever before when the buffs are inevitable corrected.
It damages modules in the part that is on fire. Also the part itself is being damaged too. I sometimes crash after flying with burning engines/fuel tanks.
Maybe not 100% thing that happens, idk.
Really nice change.

