Changes to Bomber Survivability

Bomber skin isn’t thick enough to replace armour.

Do you trust a thin sheet of aluminum or steel to block you from 10+kg of tnt exploding less than 10m away from you?

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Eh… definetly some funkyness with some missiles that I oculdnt figure out.

Like AIm-54s did no damage, AMRAAM usually 1 shot, but didnt always. Skyflash felt pretty reliable, etc etc.

So I think there is more to it than that.

Also IR seekers just need to have their targeting point changed from centre mass to closest engine

and I dont think any bomber is reliably tanking a missile unless it happened to miss anything critical

According to a very dirty quick research the spars of a b17 are 3-6mm thick Aluminium.

How much TNT you thing is needed to damage that till the plane falls apart?

According to the dirty research a pressure of 80 psi would shred everything completely apart, thats 1kg of tnt at 1 meter without abstuction and roughly 0.32kg tnt at point 0 impact.

According to my dirty research this values would cause a 99% fatality, by basically deforming and breaking everything apart.

So what again with that 30kg of tnt? :D

You had 8 minutes to RTB and land

meanwhile on dev:

this was a direct hit from an R-40 and it just flew off no problem

quite hard to do that with only one side of engines and all of your control surfaces burned off

then you deserved to die and he deserved the kill, gg

one singular strafe on my wing base from a harrier who didnt aim a single shell? that deserves a kill?

Ramming kills need to be fixed, because I have been rammed twice by planes I have hit previously and both times they killed me, yet I wasn’t credited for anything. They died, and I hit them last, why don’t I get a kill?

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speaking of in my most recent match i took one singular shell from a MIG15 to the fuelsilage and caught fire permanently, burned down my control surfaces, and i crashed. this is arguably worse than pre update. bombers just get shot once, get a fire that physically cant be put out, then crumple apart and crash. only now its slow and not instant, but just as easy and guaranteed as before

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As someone who plays bombers I can safely say I enjoy this :)

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Shame about how ridiculous these buffs are, because they killed Air Assault, which was more or less the only reason I logged in.

That’s no exaggeration, considering that you can be facing multiple bomber waves of roughly 10-15 aircraft each, at the same time. And on some maps, as few as 2 or 3 bombers getting through will destroy the base.

If HE cannon shells were this useless in real life, no nation would’ve bothered with them.

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Im happy to see bombers finally stop being RP pińatas. For a single fighter the best thing to do is to leave them alone.

i’ve been putting out fires all day and only died to one once because it cut the controls

also watched numerous enemies put out fires and keep flying like nothing happened

wow such fantastic gameplay, one quarter of each team plays pve instead because they’re basically impossible to kill