*bombers fight everything and survive because nothing else can stay alive for long enough to do any meaningful damage to them
cause if that would be the case, then FLAK fire of WW2 would have been pointless unless u direkt hit multiple times with a 88mm… but in realitly they killed the planes and also bombers mostly by indirekt hits.
If bombers were like this IRL, germany woulda fallen in the first week lol
jea, excakly my thinking…
Sarcasm.
Bombers aren’t good at hunting down fighters, too big of a speed disparity.
just let them come to you
Okay, i just hope that was only me not getting that phun then :D
Jea make 3 base maps again, so if u dont stop them they win after 5mins :D
honestly i like this update apart from one thing
bombers are absout as flammable as a match drenched in jet fuel and coated in napalm.
my B52 was on fire for 8 minutes after i was hit by one 23mm, and the B52 doesnt have EFS, it even burned after every single fuel tank in my left wing was emptied. whats even on fire? the alluminum?
reduce the flammability a bit and itd be perfect
Ooooh… The Mk6… I forgot about the Mk6… I might be about to have a new favourite aircraft :D
Meanwhile, the general concensus from the dev server was that burn time/damage needed increasing…
So wierd that the B-52 is affected so
This thing is so ridiculous lmao
This was the aftermath of a 3v1 where I killed a SAAB 105 and then survived a head-on with an F-86. I also got my base bombed.
possible they changed it from the dev server
also keep in account 90% of the playerbase is unfortunately absolutely awful at the game, and started complaining the second they could make a superfortress crumple like paper from one 20mm in the fuelselage
half fair.
Though I do think some fires, like engine fires, burn out waaaaaaay too fast and getting fuel tanks to actually ignite is highly inconsistant.
i was just playing the TU95 and one strafe from a F3 demon cause all 4 of my engines to catch fire and burn down my control lines making me crash, so i beg to differ
might just be the B-52 though, being A) jets not props and B) a far far newer damage model.
Older aircraft like B-17s and B-29s were rarely going down after multiple engine fires on the same engine
I did like that everyone said that this buff at the DEV sever is overdone and makes bombers totally broken because they’re now tanking HE tank shells. But of course there was the usual group saying “It is a DEV server, they will tone it down”. Now here we’re. PE-8s can tank 6.2kg TnT from 2S1, B-29s tank 30kg Cold-war heavy AA missiles and bombers are pretty much impossible to kill with a AA at ground battles.
But hey, at least the bomber mains are happy that now their B-17 can tank more damage than a WW2 heavy tank.
you know how missiles work, right? they detonate in a proximity to their target, since most fighters and multiroles are fragile enough to do that. a bomber requires precise shots with AP to tear through the thick skin. go figure a missile doesnt do much.
