Changes to Bomber Survivability

No, this thread is about the news to bombers, no one ever wanted players to argue about it… especially not gaijin. If they would want feedback, then why they didnt listen to the people on the dev server?

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Honestly this is really true, if they really wanted feedback they would have listened to us during the dev server.

Sometimes I wonder what’s going on in gaijin HQ, like… what is their current view of the matter? Do they believe everyone is happy? Why aren’t they doing anything? It’s all quite a mystery.

Will have to also agree, but fighters should be given a fair chance of taking bombers down. I don’t have too much say when it comes to how the gunners are though because in my own experience I die to it in one shot, but it’s likely just my choice of aircraft. This kinda destroys the window of being able to shoot at them.

The game appears to calculate lift loss of wings by the color they are (or just how damaged they are). Currently 20mm cannon rounds that are known to blow holes the size of the pilot’s head, does not do damage to the wing segments. Rather mysterious.

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The moderators are restricting the creation of new topics about bombers.
In other words, the moderators are indicating that discussion should take place in this thread.
無題200_20261013210301

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The reward for shooting down a bomber definitely needs to be increased in the current state of the game — by at least 6x, or even 10x!

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No, I simply have proven that same G-load does not mean both wings are equally strong and easy to destroy.
The screenshot of my quote proves you have no reading comprehension or are malicious, as that quote directly referencesnA6M2 being unable to turn hard at high speed - which it can’t do IRL, due to compression. Nowhere it is written that it can’t turn hard at high speed due to lacking strength ,(structural, not pilot’s, lol), just that total load the engineers had to plan for did not have to involve that much high speed airflow and G-load at once. Simple?
Not for you.
I don’t have time for clowns, so sorry back to ignore list you go.

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After the update that made the bombers tougher, I struggled quite a bit and managed to shoot down 10 of them.
BUUUT, the reward is only this so much.

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I guess after several updates with new bomber DM they’ll forget how to climb, cuz now shot down bombers are mostly caused by themselves doing fatal mistakes lol.

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lol i get one shooted by a p51h xD when i spawn nuclear bomber in GRB, i guess i miss bomber buff xD

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Always use monthly stats.

I went from 1.4 KPB to 2.7 within half a year, a s before that I had several hundreds of hours already. Sometimes people get better.

Yeah bomber pilot bodies did not get the buff. You should bug report that.

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G load is an interesting one. I actually thought about this a bit: In war thunder, all aircraft have their G limits multiplied by 1.5 for the sake of gameplay. This makes sense for fighters, strike aircrafts, etc, but it seems like this change makes no sense for bombers. To reduce the bombers being used to hunt down fighters, I think the G load of bombers should be reduced to its real life amount.

Though this is not a good change on its own, because people that used to hunt fighters in bombers before the update would be rather sad about this, so the end an overhaul to the damage model is what we need.

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Stats are already completely broken… recents/monthly stats are just worse.
Sure people get better… but currently theres still no proper Stat tracker/calculator.
Thunderskill is kinda dead and statsharks rating system is unfinished af and in inself very broken, as is compares your vehicle stats to the average stats of that vehicle and also completely ignores battle ratings… playing 10 matches in a biplane or smt barely someone touches, will make your stats go explode.


*edited
why tf do i get flag for this? its not even offtopic as its part of the bomber players skill discussion.

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I know this isnt a stats thread, so I apologise for continuing the off topic talk. But to be honest Statsharks player stat rating feels… weird to me. The rating doesnt seem to match up with the comparative hard stats of the vehicles, or feel consistent with thunderskills rating.

I cant directly compare the websites overall because Thunderskill only has combined RB stats, and statshark only has ARB and GRB seperate stats with no combined lol. (and thunderskill doesnt give a rating value for vehicle stats)

So ill compare statshark to itself, By looking at my own vehicle data:

Especially the P-40E-1 and the J2M2 right next to each other. Similar number of games, similar KDR, similar ground and air kills, but the P-40 is nearly 1000 points higher? despite the J2M having a much higher win rate. Then compare the Yak3U lol. The only difference is the RP/game, which I thought yeah ok but then look at my Spitfire LF MK9 above, which has higher numbers than both of those planes and Im apparently still better at flying the P-40 according to this. (which is an outright false, that spit is one of my most flown planes and I know it like the back of my hand)

Ground vehicles have similar oddities on that website too.


Why is the Leopard 1 my highest rated tank on my account lmfao? When there is a 91% win rate 1.5 higher KDR Chaffee thats 300 points lower rated?

idk man, I dont know if I trust that website fully. It doesnt feel accurate to how I personally consider my abilities are when comparing different vehicles to each other, even ignoring the comparison of that rating to other players.

@Smin1080p_WT Will more Bombers get their damage models update? Liek the B18B, T18B &T18B (57)?

Because this is a rating relative to the stats of other players on this vehicle only. Leopard 1 rating and Chaffee rating are not related to each other.

finger-wag-smiling

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This is completely irrelevant. 8G is 8G no matter what speed you’re doing. The load on the wings is the same.

J2M2 must have much higher stats across the entire playerbase. So doing similarly well in P-40E classes you as a better player in it than in the J2M2.

Jea exaklty, thats also my problem with it… especially the “recent” stats are really a mess.

The overall is kinda the best we have, but recent is just a mess.

And the vehicle stats global are also usable, just the players vehicle stats are weird again, they show even different player vehicle stats on total vs session played.

Like you can see your session details, there your new tank gets 2k points, then u go to your overall vehicle rating of this vehicle and you get a different value for some reason.

Yes.
And to point out another flaw about this, theres multiple P-40E out there, that means more people will play the P-40E stock and leave, as even if someone like the plane, he will play maybe just the USA version alot, and only stockgrind the rest. This gives a totally unrepresentative “vehicle” stat of vehicles.
Theres just to many copy pasta stuff. The Statshark system should include all copy paste stuff into one plane basically, to be much more representative. But it dosnt.

Oh and next issue on players vehicle rating… is it compared to “last month” global vehicle stats or the complete overall since release? Cause second one would also make it really silly, as stuff gets changed.