Don’t be sensitive when someone has better stats get real dude you have takes worse than anyone I’ve seen yet honestly this rivals someone else that people know off lmao
If I’m statpadding, my winrate, relative position and score would be way lower. It is not. Curious how that works
Also, I wasn’t aware planes like the Ouragan and F-84G is meta (I literally have a free ace on the latter). F-84G I have a higher KS/KD than a majority of the planes i played at top tier.
Show me where F-84G is a statpad meta plane.
Clearly this man doesn’t know what statpadding is…
Statpadding is where my KS, win rate and team position all keep up with my KD? Lmfao
What are you trying to prove here?
Great you can look at stats from about 4+ years ago, congrats.
Again, how come I can kill bombers but you guys can’t?
Either lack of skill on your part (due to stat padding) or…?
Because I can kill these new buffed bombers ;)
Stat padding? Sure buddy. I wouldn’t have taken a P-47 kill record if I didn’t know what I was talking about bud. If I really was that bad would I really be complaining at all about all the bombers? The only complaints I have is on 3 strike aircraft that were given a DM buff with 0 reason why they got them and others didn’t. Please look up stuff first.
Nothing, it’s a new plane design, dedicated ground attack aircraft.
The R4M rocket uses a 55mm mineshell warhead. That’s what the “M” stands for.
It’s the exact opposite of a fragmentation warhead.
Edit: Blueprint of the rocket as source.
The thing that makes the R4M rip the tail off as shown in that image is likely the VC 70 delay blasting cap (as mentioned in the blueprint its used against aircraft).
The VC 70 delays the main explosion of the rocket by about 0.75 meters of distance after the fuse is triggered, allowing the rocket to enter the plane and then explode.
Mineshells fired towards the end of WW2 also have this mechanism, using the exact same blasting cap.
Fuck the B-34. That damn plane can go up in BR! Same with all those other U.S. bombers with like 6 50 cals in the nose!
We dont have a proper PvE mode, even the Heli one is very weird… Heli one dosnt limit the helis, making basically pointless to use anything else then the very top tier, and with that u can grind there insanely effective. But also pretty boring as u sit in the middle and aim for stuff to spawn and yeet your 16km range FF missles at it… at least thats how me, a no heli player, spaded the chinese one for testing purposes in grb.
I haven’t red anything previously written.
I’ll just ask one thing; Is it ok that aircraft have different multiplayers in their damage model based on their classification within the game?
I think the answer is an obvious no. The damage model shouldn’t have any artificial multipliers and only the aircraft structure should matter.
The current bomber DM models are good, mainly needs more drag when damaged and fires need to do more.
but stuff like strikers should not have the bomber DM even if they are based on one. strikers should get their own DM buff
Here wo go again… start reading there unter “Back to the Bomber Topic” :D
The A26B50 with 14 is quite hilarious
okay, i also play everything too???
besides if you want a better list of stuff that can be done to balance them:
-
general increase in drag when damaged.
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fires should do more
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their general durability should be reduced by like 15%+
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fragmentation damage should do more
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maybe instead of all that, just do a general increase in durability for every plane type
and i have been on the bomber topic the entire time
what? ure confusing me.
The current bomber DM models are good
I tell you thats not true
Now u answer with what CAN be done to balance them?
I have the feeling were misunderstanding each other :D
ehh to be fair its midnight, and i am sick rn :l
we need more jet bombers though…
B-36 - more 52,s - B-47+++
Tu-16 - M3/4 - Tu-22+++
but id say we’re on a good start with the bombers, although there is much room for balanceing
U guys done bitching? Yeez… now BACK TO THE DISCUSSION


