Changes to Bomber Survivability

Those were excellent freaking shots man. Noce work.

Or random dips in the train causing you to slam to a stop like you hit a rock…

1 Like

So you think it is acceptable for two bombers come out with their wings intact after crashing with each other at full speed before the DM buff? I say it is a separate issue because even the old collision DM need to be overhaulled.

hi Kefal

I tested this in a custom mission using a vehicle equipped with 57 mm VT rounds.
I fired with the shell passing just inside the proximity-fuze activation range.
This is what happened. (57mm VT only)

4 Likes

The new bvvd devblog has announced a bomber DM nerf coming soon!

image

image

9 Likes

@Kefal_Bravo_690 and @TheAnnoyingFinn

5 Likes

looks balanced enough

Uh oh, it appears the bomber damage models were overperforming after all.

Funny.

Also;
#MakeHEGreatAgain

7 Likes

they are addressing the issue of HE nonpenetrating!

2 Likes

Yeeeees.
It is about time.

1 Like

Answer regarding DM for multi-engine fighters, from the russian forum:

“That’s how it works: all aircraft are divided by size, number of engines, and type of materials. The first part includes multi‑engine bombers and other aircraft based on them; later, the plan is to process the remaining multi‑engine aircraft.”

3 Likes

As expected, sanity prevails.

1 Like

Was just thinking about how many more bombers and bomber variants are yet to be added…

WW2 only examples on my wishlist:
British: Manchester (Mk.i, ia, ib, ii), more Lancaster variants (Mk.ii, early mk.i with lower turret), so so many Halifax variants, various American exports
German: Do217K-2, various Ju88 variants (S and H series especially), He111H-20 (and tbh the early stepped cockpit ones too), Do215, many early Do17 variants
American: B32!!!

1 Like

I can’t wait to see fighters crying about even the new DM update.

300px-Ah_Shit,_Here_We_Go_Again

And some people are actually calling this a NERF LOOOOL, what a pathetic mindset. All it actually is, is detailing the modules to improve the damage mechanics.

1 Like

Not only bombers, but transport planes and big planes in general.

Which in turn becomes a nerf (hopefully) because making it more accurate will make them perform worse, especially in regard to putting out fires.

This is still entirely ignoring the fact that they are way too overtuned and it’s completely impossible to to kill a bomber aerodynamically in a reasonable number of bullets.

As with everything, it is impossible find a solution that would please 100% of the playerbase.

If bombers are more susceptible to damage from HE and ramming for example, it is by definition a nerf to the damage model.

Only thing pathetic here is your attitude.

3 Likes

I’m not bothered by the DM change at all—in fact, I actually welcome the news, but it’s hilarious that you guys are interpreting it as ‘finally a NERF’.

Anyway, as far as I’m concerned, this community is already dead. Nothing being discussed here reflects reality. Let anyone defend whatever they want, because everybody just wants things their own way and nobody can actually refute the other side lol, how sad.

And someone around here named Percussion will reply to me saying ‘source=Google free right?’ lol, happy gaming everyone!

This is what pilot can survive and not even at max vitality:

1 Like

“You guys”
Wow.

Well i think that’s the basis for most opposing arguments.
But then again, I don’t think anyone’s ever alone with their views, some will always agree with one another.

Im gonna need some sources for this.

2 Likes