Recently I’ve been playing the 1.0 battles to spade the new T2 swedish bomber.
I’ve noticed that the number of ground targets has been about doubled (from ca. 70 to ca. 140) but the number of destroyed targets required to win the game has not been adjusted.
As a result, the game ends when one team has destroyed about 50% of the targets (instead of all targets as it used to be). The result is that with 2-3 bombers going down to kill as much as possible before dying the game ends within 4-5 minutes at most, leaving the fighters no chance to play a role. (I’ve been running basically 100% wins and 100% Thunderer award using just two 1.0 bombers, one unspaded…)
I assume if you’re a new player to War Thunder this must be incredibly frustrating. It sound like a simple oversight - adjust the number of points per target so you again need to destroy all for the win.