This is what is driving me nutz on the CR3. It could be 1350hp, idc really (59 kph top speed is the problem with it). I got my turret poped like 5 times today with this pile of shit. At first when I plated it I felt it is a Leo2A5 counterpart. But now I just can’t stand the longer reaload. poor ammo count and placement(no blowouts, insta kill on mantlet penetration)
The CR2E is the best tank in the british TT, closely followed by the Vic mk7.
BN is hella good, but spading it is a pain in the ass without LR/LWR and mobility upgrades.
2H/TES - didn’t bother researching
CR2 - I mean it’s alright
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The 59kph wouldn’t be a problem IF AND ONLY IF any Challenger 2/3 could turn without coming to a complete fucking stop.
@SPANISH_AVENGER Credit
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That is just painful to watch :(
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This is all Gaijin needs to do to make the Challengers not bad.
Why. Why. Why. Why. Does. The. Mobility. Suck.
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That video probably needs updating. i think thats before we got the partial fixes a while ago. Its a bit better now. But not as good as it should be
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Yeah, there is still issues. I think thats the lack of regen steering.
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How it feels to turn in any Challenger 2
Yep! This video was made before the CR2 mobility improvements.
Now, it is infinitely better! However, it still has issues, but these are no longer CR2-specific; they affect every MBT because it’s caused by the lack of regenerative steering indeed.
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That was a 2 year old bug report I found that I DM’ed to a tech mod. I can’t beleive it took so long to get fixed
But why would Gaijin add regen steering. 🙃
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Out of curiousity would you mind making one of those but side by side with the ingame Tiger II (any variant whether it be the SLA.16 or the 105 if you have them)
We just need a super heavy russian tank to be added at top tier
Shouldn’t be too long before some Object ### w/ absurd mobility gets added and regen steering finally gets brought in.
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Soviet tanks starting from the IS-1 series and onwards already featured regenerative steering.
By that logic we would’ve had it back in 2014 already.
I wish it was added back then but here we are 10 years later.
I see you made two bug reports for the horsepower being lowered to 1200hp, which is completely fair.
I’m confused however as to why one was rejected and one was acknowledged even though they use exactly the same source.
The mods denied one for not being a credible enough source, as you’d need for example a manual for this to be corrected as a primary source. This is kind of good as it means the horsepower will probably stay as 1500hp ingame for the time being.
I don’t think Gaijin is going to reduce the horsepower any time soon (touch wood), theres so much conflicting information about the engine power (some sources say 1500, 1350 or 1200, its all over the place). If they are going to change it I suspect it will be later on when we get a more concrete number for the horsepower, as after all the CR3 is still only a protoype.
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I didn’t make any reports on the Challenger’s engine but the one I linked has been acknowledged and uses a primary source, so it’s really just a matter of time. It could still be months though before Gaijin gets around to changing it but it will still likely affect any future variants of the Challenger 3.
If I was to hazard a guess. They wont touch the 3TD. Its barely worthy of being 11.7 as it is. With a major mobility nerf. It would need to go down to 11.3. And as this “tech demonstrator” was meant to showcase the bigger engine. I think its fine within the spirit of the tank.
But yes. The future Chally 3s. Unless its modeling a perticular prototype with an engine upgrade. Will likely use the same engine as the CR2s for now. But god knows when we’ll get our next MBT