I actually went into the test drive with the MBT-2000 before I made the post to test this, every shot I shot at the Leopard 2A6’ breach went straight through and did damage.
Most shots not only took out the breach but also killed one or two crew, one even ammoracked the tank. As long as you have over around 500mm of pen, all the leopards have a very easy breach weakspot which extends much furthur than the visual breach.
The CR2 is missing most of its hull spall liners, hence why its pretty weak from side shots, I’ve made a report for them hopefully it is passed.
The Challenger 1’s hull armour is literal cheese lol, its like 275mm KE. Its not stopping even early 105mm APFSDS. The Challenger 2’s hull can at least stop rounds at range and in a downtier. 275mm → 500mm is a pretty huge difference.
Ok I do have a question. I just done researching the Chally 1 , about to start the chally 2. Can someone tell me why are these thing so slow. God forbid, even the Chally 3 TD look extremely underwhelming
The only caviat I place there though, is that whilst the Arietes are much weaker defensively. they are hella strong glass canons with good mobility (relatively speaking) and 5 second reload DM53.
basically, they liked the engine so they kept just using the same engine from the Chieftain (iirc) but the CR2 also wieghts 70Ts. So… its a little down on power.
Someone else with more knowledge can probably do a better explanation than that though.
Your best bet, is to place the support role. cover the flanks and push more slowly. Though whilst Id be confident in giving you help for the Typhoon or HMS Hood, I shall refrain from giving too much for the CR2 as ground is not a gamemode i Play hugely often
the Perkins CV12 @ 800hp was offered for some of the later Chieftain upgrade packages, and the Khalid’s entire gimmick is having a CV12. so probably from there.