I refer to top tier as breech repair simulator. It does get a bit much sometimes.
The other day I shot out the breech on a leopard 2a7 about 5 times in a row, every time he tried to peek above a ridge line. That’s what, a minute and a half of repair time, in the best case? I felt bad for the poor guy but I could do literally nothing else to him. It ended when he got hit by a missile from some plane, probably fired from 10+km away.
This wasn’t good gameplay for anyone involved, excepting the cas pilot probably.
I feel like something needs to change, not sure what though.
Also, on a tangent, cas is ridiculously easy to spawn. I can get in a g-lynx with 8 hellfires with a single kill. The sp requirements are often less than a jet with an a2a load out. It’s pretty stupid.
The problem is the 2A5 and other Leopards like T series dont lose crew when you shoot out the breach. While you feel bad for him he wont die from it. CR2 on the other hand always loses the commander or 2 crew members with 80% of breach shots
While i understand the comparison its wrong to day the T series dont lose crew, they top usually lose either the gunner.or.commander.
The issue is as you say the cr2 loses half its crew, so longer repair, slower reload usually.due to 2 crew loss.
Then if youre in the cr3 TD youll be lucky it doesn’t just ammo rack you.
Had a T90M fire 3bm60 through a rail car,.into my breach, clean through to ammo rack.
Ok more so the Leopard but the T series doesnt always lose crew. Where as you are pretty much guaranteed as long as that shot isnt perfectly centred you are losing a crew member.
Which lengthens your repair time, usually it’s your commander so you lose the advantage of your excellent CITV
You have the already abysmal reload compared to what it should be (and now the same as literally everyone else), the 26 seconds first stage restock, and then add in the fact that every single engagement is someone clicking on your mantlet and killing your loader+cdr, cutting that reload and first stage restock in half…
It’s not as simple as a worse reload, it’s worse than that, because once you spend those 4 first stage rounds you’re functionally never replacing them without a loader. Therefore the loss of your loader (which happens far too easily) is even worse than it would be in any other tank with a reasonably sized first stage stowage that doesn’t take a decade to replace.
Noticed another way the game is screwing over the CR2 the TOGS whole assembly is modelled as open space, which is fine however that means any dart that enters it isn’t deviated it always hits togs and takes out the breach. You can shoot TOGS near the top and the bottom and the result is the same.
Also the absolute baw bag that decided hits will cook of smoke grenades…conveniently CR2 smoke dischargers are on the only armoured part of the tank. if you are lucky to be hit in the turret cheek. Your smoke grenades on the side are cooking off too.
Which means you cant aim for the tiny pixel weak spots of the proper top tier tanks and instead die to their follow up shot
This caused a wholeeee massive issue years ago.
dont even bother to try mention the word trunion or gaijin will shutyou down xD
It isnt hollow IRL or it would get cut clean through by almost any anti tank munition that has hit it.
Baw bag? a distinctly Scottish phrase that sir o.O
also yeah its convient af that the CR2 being world renowned as one of the most well defended MBTs is absolutely pathetically protected in game. Never mind the fact if someone as much sneezes in your direction its smoke cloud.
The way I cope with the whole thing (besides not playing top tier) is to work on the premise that War Thunder is a fantasy game. Where facts are optional, in fact - very optional.
Truly magical bits of rubber on Russian vehicles are capable of stopping 120mm darts. They also don’t suffer from their real-world foibles of sending turrets into orbit.
Where NATO NERA is made out of papier-mache.
The world’s best mechanically scanned radar is a gremlin-filled lunatic that tracks everything apart from aircraft.
Where Western missile technology is akin to that of some discount fireworks bought from Homebase - e.g. Igla…
The list goes on, but you get the idea. It’s a weird and whacky world which is often the polar opposite of the real one. Once you view it that way, it kind of makes sense that if you were regularly guzzling vodka or anti-freeze - this is EXACTLY how a Challenger 2 is.
The fact US air has dominated for so long.
and now the typhoon , rafale and F15E all absolutely dog the rest of the roaster.
That german & sweden are the best ground trees by a large margin
disproves that.
The best radar is on the Typhoon now?
The only major advantage russia has is the Pantsir which is pretty obviously the best spaag in game.
The CR2 being this broken isnt a thing of russian bias at all…
the CR2 being like this is due to complete negligence of the game developers and the relay of information from bug reports.
Such as what happened to legwolf.
and most the other reports made, they got fobbed off.
russian tanks still have plenty bug reports on them too.
its just the devs being absolutely lazy af with a lot of stuff.
The CR2s need another full, proper overhaul to even be considered competitive in this game.
Fair enough, our individual mileages may vary. That Germany/Sweden have strong Leopard top tiers is kind of a given.
I find using the Typhoon radar to be less consistent than the Gripen for example. Even the Tornado F3 radar - which doesn’t suffer from the supremely irritating IR/PD mode switching.
I find the consistent CR2 shenanigans (first stage ammo reload, armour, NERA arrays, breech, etc.) to be a consistent theme of Gaijin.
The whole double-standards re: Brimstone - yet we have a Su-34 weapons load that can wipe out half an opposing team if left unchecked.
The wholesale nerf of BOL dispensers for arbitrary reasons.
Historically, Russian top tier was particularly oppressive when you had KA-50s that couldn’t be killed, T-series tanks that absorbed shots into their sides (pre-autoloader fix) and the 2s38 that was stupidly undertiered for goodness knows how long. Might be less of an issue now - but in that time we STILL have a CR2 model and many other issues that just aren’t getting fixed.
What about the F15E and I ? both of them can rain down mavericks, GBUs and perfrom cap at the same time.
The T80BVM didnt absorb as many of my l27s as people made out it would of.
The T80BVM ERA was pretty strong.
But the DM53 and M829A2 usually would cut through. People made a lot of rage bait posts about it.
Still is wont argue that.
I havent kept up with that but ive noticed it yes but that isnt a sign of russian bias. again incompetance is where i lean to with that one.
Gripens radar for me is absolutely dogwater its led me to use the FGR2 and such again at a lower BR than use the gripen against typhoons, rafales , F15s and Ff16c’s
KA50s werent as big a deal as folks made out as well. Granted they were at release a massive issue.
Bias leans more to premium bias than to Russian bias for example.
The M1A1 Click Bait, it is essentially the same as the M1A2, even has a top tier round. Yet sits at 11.7
Or the swedish CV90105, thing absolutely destroyed the bracket for a long time.
The A10 and su25 systemically ruined the entire bracket bellow them and bellow that.
CR2 model and the “Rework” were complete jokes, nothing short of a disgrace im my opinion.
ive got hundreds of games in them as well and just cant be bothered anymore.
lemme tell you a secret, nations get new vehicles at roughly the same pace.
A nation that is in the game since beginning for both ground and air naturaly will just have more vehicles and less gaps as a result