Challenger 2 MBT - Technical data and Discussion (Part 2)

Army suddenly reduced its requirements: loader only needs to get past level 1 on beep test, and have 1 working arm (optional)

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the fact IRL the armour has stopped all kinds of ATGMs and tank rounds in the conflicts it has been all around the word it shocks me how poorly armoured the challanger 2 is in game.
I took out the leopard 2a5 just there, was bouncing 3MB60, M829A2 and the chinese dart, all with the turret cheeks, they could not damage me.

Tried the same with the challanger 2E and BN and they scythe clean through the turret like its made out of paper, and the breach shot as well is such a piss poor excuse, why on christs earth when making a tank at the time to be more survivable than any of the others would the British RnD leave such an exposed weak point.
it feels like due to the clown years ago that leaked the documents for the challanger 2 that it can never be anywhere near what it is IRL.

cause two stage ammunition is just so sosososososososososo obsolete compared to 1 stage.
Hence why the challanger 2 can fire faster than most the competition for a sustained period, bar i believe the M1 family of tanks. yet when the challanger 2 empties the first stage stoage its reload is what nearly 8 seconds iwth an unexpert untrained crew.

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also I have seen comment from a former cr2 crew member highly praising the hydrogas suspension and how it is extremely smooth allowing great acceleration to top speed and mobility across all surfaces. Nowhere to be seen in game

its literally the best tank suspension in use IRL man its insanely complicated but extremely effective. Genuinely the challanger 2s in game are a pathetic excuse for tanks, and i reckon rather than fix them, theyll add indian tech which is busted af and just call it a day.
As ive said on a different topic, I want stuff to get fixed, look at italy and france their solution was to just add leopards xD and for air add an F16 for france n Gripen for italy. Its a poor excuse

like the chieftain, there are reports from multiple sources, that cross country it could keep up with the leopard 1 due to the suspension system allowing for more stable and controlled driving cross country. But here we are

I don’t know if this still stands as I don’t know what research the others have done now but I still think the current Challenger 2 has the hull front of Challenger 1 mk2 for this game. So therefore CR1mk2 should have 500mm upper hull, same minimum protection as its turret and Challenger 2 should have like some classified amount on its hull.

Challenger 2s turret is up for speculation but I think it lacks in CE by like 200mm at least. Also the mantlet and cheek armour gaps are just BS modelling, pretty much known to be an artificial nerf at this point.

I think think that near the entire roof is actually covered in composite, currently labelled as aluminium and structural steel but it doesn’t look like it to me. It looks more reminiscent of how the Strv 122s roof is set up which features composite armour.
image

As for the mobility may I say this is the most gimped tank game in terms of modelling mobility ever seen. The fact everything uses handbrake steering is shambolic when world of tanks, battlefield, armoured warfare all model tank driving better. Suspension modelling across the whole game is rubbish and traction needs a total rework, the transmission and gear system is just stupid in how it translates to many vehicles.

I don’t understand why they added India honestly, as an asian guy they might as well add Pakistan to the UK tree so I can play Al-Khalid without having to play China, it makes more sense. India used to be a colony but its now separated along with Pakistan which was literally part of India. If we are just adding vehicles for convenience sake might as well.

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They are still one of the most highly armoured tanks in the world and its been proven time n time again. Its turret roof is highly armoured, why would they make it out of aluminium it makes 0 sense it would get demolished by an RPG which the tank itself sustained over 70 direct hits with.

yet here we are, how many years later still discussing it. The fact 8.7 darts can cut clean through the challanger two (never mind autocannon darts on the likes of the swedish tanks) is a shambolic joke at best.

it literally has the exact same hull in game , the only difference is it says the hull armour is 130mm on CR2 and CR1 is 80mm, the layout and protection from the composites are the exact same.
which is strange considering the challanger 2 shares . what 3 percent of components
what a joke

this is just wrong tho? the CR2 hull composite is (much) better than CR1

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yeah looks at the canadians having to play across 3 trees (germany , USA and britain just to use their own stuff)
looks at the british made hawker hunter F58 in germany.
Australian abrams in the US

Yet random Russian T90 and MIG21 (now a hind as well) in britian.
There is a plethora of british indigenious vehicles that could fill the tree. they just refuse to add them/ model them god knows why at this point. for example there is a rake of chieftains, centurions, The CRV family, saladins etc all missing from teh game
yet theyll copy and past in another leopard or another T90 etc.

Yes i know, let me edit what i said, as i didnt realise it looks like im saying theyre the same IRL, I mean in game they are the same which IRL it is not

they aren’t the same in-game either…

they literally are ? it has the same composite protections and exact same layout?
Challanger mk1 2 and the challanger 2 mk1 the only difference is the turret.

Challanger 2 hull composites and layout

challanger 1 mk2 hull composites and layout

Yeah in game CR1 has like 320mm KE protection and Challenger 2 has 500mm KE protection. What I was saying was that CR1mk2 should have the 500mm as it was said in a source that the CR1mk2 was upgraded over the mk1 to counter T72s and bring the protection up to the standard of the turret which was also 500mm minimum.

People disputed whether this upgrade actually happened with detractors saying the 500mm upgrade was passed on to the CR2 program but the CR1 did gain 2.5 tonnes between the mk1 and mk2. Only the visual models in war thunder are the same, the values are different @An_Pigeon

the values are differnet where. the damn model shows it as having the exact same defense the values they show us are the exact same for teh composites xD

as i said the challanger 2 stat card says 130mm of armour of the front of the hull, the CR1 says 80MM.

The tank museum talks about this, even revisited it in a tank chat that the T72 could not penetrate the CR1 frontally in desert storm. so the mk2 must have had the upgraded?

whered u pull that from?

Challenger Mk.2 was a name for a potential CR1 upgrade offered by Vickers, I don’t recall if it was later renamed to CR2 or if that was a slightly more intensive upgrade, I’d have to double check the book. But the re-use of names definitely doesn’t help.

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The intended values spreadsheet that occasionally gets included in bug report responses/it’s fixed blogs.

you can also check by going into protection analysis with a dart.

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WHY do they not just include this within the damn game and show us it as is. Not having visual stuff like the Xray be wrong. Though technically im not wrong saying they ahve the exact same Composite layout in game.

but thank you for the extra information. I wont remove my other comments so others can see it all and find the information youve shown as well. Appreciate that

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