Challenger 2 MBT - Technical data and Discussion (Part 2)

i think there would be better luck finding non classified data saying the cr3 prototypes have 1500hp than regenerative steering coming to this “realistic tank simulator”

If they don’t use correct gearing the torque is irrelevant

i know but good luck with getting any meaningful changes to transmissions it seems vehicles are modeled completely off HP

Idk, I don’t have a problem getting killed through the Leo UFP

Its rarely a one shot and the top plate the round bounces into the breach and disappears or damages it.

That will be fixed,

That’s always been an issue they are just using WW2 tank physics

All these problems and nothing of notability fixed. If I remember correctly there is a small amount of ceramic composite on the lower plate underneath the Dorchester add on armour too

Would love to see Challenger Streetfighter added, Berlin brigade camo, dozer blade and an ATGM

That’s just more weight

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The only reason the thing exists in game, is so they can sell the OES and still stick with “we don’t sell top tier premiums”.

It is clear how low a priority the “ch3” is, it doesn’t even have the correct bloody damage model.

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Well the challenger is the closest we have in the modern day to a “heavy tank” both in its armour protection and actual weight

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my issue is that, its the heaviest of the top tier MBT’s yet its armour doesn’t make up that weight at all. all that weight and none of it seems to be armour, so WHAT is taking all that weight if its not armour? cause you cant tell me that a boiling vessel adds 20 tons over the abrams.

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the BV installed on British vehicles barely weighs 10KG so clearly it adds 20 tons to overall mass from all of the tea on board

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you see british steal is heaver than the rest of the world cause its got alot more moisture due to climate. what they dont tell you is the challenger is 40% water

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apparently so. - but in seriousness, it needs another look at and the armour values being worked out correctly. the breach armour says its 250mm or something when it should be much more when you combine the plates on-top of it and outside it; as was discussed in Pt.1 with diagrams.

Poor engineering obviously

but its not? its just portrayed incorrectly. you could make it have no weight and insane armour because its a game; but that wouldn’t make logical sense. more weight usually = thicker armour. unless we start to get the weight values of every single item in the vehicle, we have to assume that most of that weight is frontal facing armour.

more weight usually = thicker armour

we have to assume that most of that weight is frontal facing armour.

Why do we have to assume anything to do with this exactly? Because you would like to assume that or because of a more credible reason?

give me a more credible reason that a tank that weight 20 tons more than things around it has worse armour other than “hur dur bad engineering”

edit: bad engineering doesnt magically summon 20 invisible tons of weight.

You don’t add 20 tonnes of weight and see no advantage.
The gun hasn’t changed, the ammo is the same, the engine is the same.
If 20 tons of armour gives you 30mm additional protection you don’t add it.

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