I like the way the model shows the turret in it’s usual configuration. Can you also depict one factory-fresh before it yeets it’s top?
(/S)
I like the way the model shows the turret in it’s usual configuration. Can you also depict one factory-fresh before it yeets it’s top?
(/S)
I have been looking, the best representation i can find of it is this;


The ammunition/autoloader sits around it, and the basket itself sits in the centre of the carousel.

^ Without Basket

^ With Basket
Definitely looks like a turret basket to me no matter what sort of mental gymnastics Gaijin want to use.
Will they fix it? …Crickets
the first two images with diagrams of those parts are from a document which translated to English showed a certain pipeline (if you know, you know.)
I believe the document was to do with cooling systems inside the vehicle. It just happens that they showed that the vehicle has a turret basket in doing so; which also means that its incredibly likely if not certain the T-72, T-80 and T-90 all have them. Basically anything with a carousel style autoloader. Or at least something similar.
would anyone know the reason why a m1a2 sep v3 is a LOT more manouverable that challenger 2?
my m1a2 has now 1343 hp with 69.8t and the black prince has 1314hp with 65t
gear ratios and weight distribution and general construction
Without regenerative steering the challengers are at a disadvantage thanks to how things are
Wow, it’s curious to see how this basketball is listed on the T-80s. A basketball that will never be added to the game, for whatever reason.
Im nearly out of forum time.seeing as my games not being played, so ill try keep kt short.
They’ve removed every post where i categorically list ehat has happened
Okay, I’m going to leave a comment too, which they’ll probably delete.
If this is true, it would explain a lot about what’s happening in the game and why the devs aren’t fixing anything important or complicated anymore.
https://www.reddit.com/r/Warthunder/comments/1ukwrp6/gaijin_in_hungary_royalties_dividends_investments/
PS: Sometimes they’ve deleted my posts without telling me anything at all. In fact, on one funny occasion I copied one of my comments, posted it, and they deleted it three times haha.
Isn’t the 3bm42 distinctly different in construction compared to 3bm22 & 3bm15 which is why it was such a big threat when introduced. Wasn’t it the case that the US were worried Iraqis had their hands on Mango so that’s why the HC/HA came about? They don’t upgrade armor they figure won’t be penetrated. The British actively worked on a whole new turret. Chobham was especially effective against Gen 1 monolithic projectiles. Which 3bm42 wasn’t, it was a long rod. Wasn’t it also the Soviets first? I could be wrong.
Signal boost it. We getting the T-80 unplayable!
Because that’s a Stock M1A2 vs a fully upgraded Challenger 2 in a video game. Also Black Night (not Prince, that’s a whole different tank that doesn’t have 1314 hp, and doesn’t way 65t…)
what?
yes i meant the black night
and a stock m1a2 vs a fully upgraded black night
also im not buying the gear box thing and weith. trying to turn at slow speeds the stock m1a2 is a lot more nimble.
Not as bad as expected
I still think that BN is an amazing pick for battles on large maps.
The feeling when a poor T-90M sees a Cr.2 standing in an open field and thinks that it is his legitimate frag, but IF makes its own adjustments)
P.s. The current status of IF gives us serious concerns about units with Afghanit APS, as the speed of threats is stated to be up to 2000 m/s
P.s.2 greetings comrade in several thousand fights on BN =)
i still enjoy the black night but its just not as fun anymore
It seems to me that the biggest blow was dealt to the 3TD, which had a local feature to survive a hull penetration without detonation. Now there is still no detonation, but the tank has lost the ability to respond.
In second place is the 2E, due to its BR and the lack of APS and additional armor that protects against some sources of damage
It seems that in the current circumstances, no version of Cr.3 will be a step forward for the tech tree
I find the BN is lots of fun on big maps and mostly worthy of 12.7 however when you play on tighter maps especially within city streets it’s barely better than the base 11.7 challenger 2.
I like the 2E but have no idea why it’s at 12.7
The 3TD is just sad and the redeeming feature for me is the timed shell for destroying scout drones.
Yeah, and unfortunately, most of the maps are those where its 11.7 and not 12.7 (though tbh, it probably should be 12.3 even on those maps)