ah, that’s because protection analysis also includes what’s behind the block, which gaijin then uses for the intended protection levels, and you know what they’re like for STANAG add-on.
it also means that there’ll be a specific point on the side that will be used to check those intended levels, and other areas may have less or more protection.
The whole firing sequence is IRL is around 4 - 4.5secs. That’s pretty unique to the Challengers and the crew training. Everyone else having it is pretty annoying, especially when you see the videos of Abraham taking like 6secs to load.
Friends, has anyone noticed BNs APS system is now unable to Kh-38s and HAMMERS.
It can stop a Hellfire and a SPIKE but now it no longer seems to stop Kh-38 with them just being an instant kill now.