Centurion Mk1 is too Good for 6.0

This quote right here has to be the funniest part, it can literally be frontally penned by a panzer 4 and “is a behemoth”.

If you struggle to pen this thing with a tiger you’re doing something very VERY wrong.

4 Likes

The fact that some of you want it to go uo says your very weak players, if anything it needs to go down

So rather than “voting” to improve your own experience of the game (by for example, trying to remove APDS shattering), you “vote” to make everyone else’s experience worse?

Mechanics like fuse failure would do nothing but add more RNG and frustration. It’s not that APDS shattering isn’t frustrating, but it is far more consistent on how it works and less reliant on RNG than inherently random fuse failure.

APDS shattering is just a fancy way of the game saying that your round didn’t penetrate because there were multiple plates of armor or air gaps between armor plates on the specific spot you hit, so the round lost too much penetration to go through. There’s nothing actually inherently random from how APDS shattering is implemented, and inconsistencies with it come from either execution failures from the game itself, which can screw up literally anyone with anything, or already existing RNG mechanics, meant to do nothing but frustrate players like random cannon dispersion making it so you hit a spot you weren’t aiming for.

Adding RNG mechanics that make the game more frustrating for sake of frustration helps nobody.

1 Like

More I was tired of historical WT arguments of pen being everything in game in relation to BR placement (specifically 17pdr), to then have an inclusion of a mechanic that effects AP only nations more (regards to early APDS, therefore UK).

Did APDS need this nerf?

It is more what would players think if Gaijin reacted to APHE as they have done to APDS (over the years, as it has fluctuated a lot).

Will they remove Shell Shatter or improve it to make more sense in game?
If not then why the focus on AP rounds being more “realistic” while APHE stays as always (minus various pen changes per round over the year).

The question is why add it then? When it will not be looking at effects of other shell types (to Gaijin ofc, it was their decision).

Which at 17pdr area feels worse than accuracy of other 76mm cannon using AP with filler.

I spent years conversing with those adamant UK vehicles should go up due to high pen (expecting high accuracy too, with limited scopes), and which group of nations then were given a new mechanic with DS? I understand later on as most use APFSDS rounds, but what was the logic to make APDS users more random (yes, not true RNG but even more wonky with regards to spots to aim for).

Remember this topic is about players feeling the Cent 1 is particularly strong where it is (varies per APDS/AP performance of an update).

Also affecting the game is gaijin’s belief that the crew members are a kind of terminator, who remain unfazed when the tank they are in is penetrated by a bullet.

1 Like

I say that from my own experience playing the Centurion Mk 1… I have a lot of confidence in the frontal armor from my engagements with Panthers, Tigers, and even Tiger IIs.

Prove it

Clearly unpennable


There is a frontal amor? It just gets one shot by everything.

The VK Panther and Panther D should go up to 5.7 as well. However, both have very obvious weak spots that are easy to hit. The Centurion has derpy armor that it much more likely to bounce shots when you do things like wiggle the hull and turret-an advantage that the panthers do not share.

That is the point where ufp and lfp meet all tanks do that

1 Like

Thats a sarcasm from my part

1 Like

and thats from 2km away

Yes, i did that on purpose, as the moment you get closer


And 1km is the max of usual encounter at that br, most of them take place under 500m

1 Like

Prove it

Should the Tiger E go down just because a 75mm gun can penetrate the UFP frontally when it’s not angled? You can do a lot with the front armor of the Centurion to make it invulnerable- such as adding bushes, angling, and wiggling.

Just like in every single tank in game?
The point of you being here is that Cent 1 is too good for 6.0, so tiger has nothing to do with it. If we look at Cent 1 Its armour does not work 90% of the time, mobility is average and gun is ok (if we exclude shell shatter)

2 Likes

Prove it, lets see some prof, who wiggles in a hull down position, angling is the fastest way to get cent killed

Bushes - you need money to get those, not an F2P thing.

Wiggling - did you forget this was the Cent without a stabilizer?

Angling - that applies to most tanks.

Whether or not something is paid or free is besides the point. Every vehicle should be balanced as if it has an Ace crew and access to all its best features.

The Centurion is heavy enough that simply wiggling does not effect the gun, but even if it did, you could briefly stop, fire, and continue to move around- much like the russian T-34s.

Angling should be a greater factor with regards to the Centurion. The only reason the Tiger E is at 6.0 and not 5.3 is because it can angle. It’s armor sucks in basically every other situation.