While I appreciate your attempt at humor, I think we both know that’s not going to happen.
War Thunder players are not going to allow their mode to be stolen away from them just to make TO a reality.
While I appreciate your attempt at humor, I think we both know that’s not going to happen.
War Thunder players are not going to allow their mode to be stolen away from them just to make TO a reality.
lowkey would be kinda cool. Would allow primarily Ground players to help out their friend(s) who play Air via SPAA or by getting tickets. Though ARB would need to change for that to happen, as right now its just foot-on-the-gas, spam missiles and then return to airfield.
Actually, it is funny, when people have double standards:
There is no “stolen gamemode”
I do not know why people do not understand, that ADDING TO is NOT REMOVING any gamemode.
It is ADDING - NOT replacing, NOT changing, NOT removing.
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I already said so previously but if they added a tanks only mode, no one (but people who want to play CAS or spade SPAAs) would play the combined arms mode. This way, the mode would get removed/replaced and all vehicles, mods and mechanics related to CAS would be absolutely useless (unless you play CAS in ARB/ASB). I wouldn’t mind have tanks in ARB though they’d be there for decoration as no one would go for them (as they wouldn’t be the main objective).
Could you get hit by spaa from this attidude?
And why do you think that?
I would still play combined mode. As well as all other players who enjoy using CAS.
Nope. It stays the same.
There’s no double standard…and, as mentioned, CA is already a thing in the Air modes with AI because putting players into 64km by 64km maps isn’t viable.
Many tankers disliked Fulda because of the size of the tank battlefield that map; do you think a 64km x 64km map which also includes major obstacles like mountains or rivers would be received better as a tank battlefield?
To quote you, you said:
That is you suggesting RB GFs only contain player controlled GFs and AI aircraft; ergo, forcibly converting RB GFs into a TO mode.
If that isn’t what you meant, you needed to write your intended comment better.
I don’t want to be mean…but that says a lot more about you than it does about me or what I said.
What I said was accurate and reasonable: forcibly converting RB GFs into a TO mode would undoubtedly inspire the biggest outrage in WT history and hobble the game. Nobody would trust Gaijin if they were suddenly deprive of half their vehicles in their game mode if that was done overnight in the manner suggested. Do you think WT players would just accept that silently?
While this claim is often repeated, it always strikes me as bizarre: War Thunder’s premise is combined arms battles…yet apparently ‘no one’ is interested in that or here for it? C’mon…
The fact that WT has kept moving along over the years while TO has gone…essentially nowhere also casts doubt upon that. I guess it’ll all remain unsubstantiated until (unless) we see TO, eh?
This is literally the definition of double standards.
Map size is irrelevant.
I am suggesting, that we should stop with double standards.
Or simply people should stop using arguments like “it’s combined arms game”, as it clearly is not, or “it was a plane game”, as tanks are in this game for over a decade.
Reason’s simple. A lot of people are mad at CAS, which would mean they’d go to the TO mode, and I understand it, there, you’d only have to worry about tanks and nothing more. Then there’s the combined arms mode, and yes, you might play it, but we all know that a lot (if not the majority) of players would play the TO one. This way, the players that entered the CA mode (if queue times allowed it), would face tanks at the start, and then there’d be what one could call and more difficult ARB (or what would be similar to the SEAD events last month) you can’t see tags, you have SPAAs shooting at you and then you also have planes shooting at you.Ground battle would become secondary in this case.
So you admit, that players want to play TO mode, and thats why they ask for it for over a decade.
Another reason to add TO.
Let player play the game how they want.
Besides, i am one of the biggest advocates for TO. I will still play “regular GRB”, because i didn’t grind kh38 just to stop nuking everybody from orbit.
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Sorry, I’m writing thinking ahead, I like combined arms and all, but the problem is that IF they added a TO mode, everyone would rather play that one instead of the combined arms one. Basically because CAS players would be obliged to play in the CA mode, and so, there’d be much more CAS players than pure tank players. Because of this, the ‘solution’ would be to kill all these CAS players that are killing tanks with SPAAs (tanks can’t do much sometimes). As you might have seen, a lot of people would want a TO mode which would mean they’d rather play TO than CA.
I don’t know if I’m speaking Chinese or Swahili (no offense to both languages), what I’m saying is that the CA mode would then be full of planes, so you wouldn’t be able to shoot your KH-38s without targets to shoot at besides the SPAAs being focused by half you team of Su-30/34s. No one would play that mode not because it isn’t liked (right now), but because it’d be absolute trash.
If I fly in a straight line and ignore all things, ye
See, I’m not against the TO mode because I like CAS, I’m against it because it would do any good to the CA mode.
It would be identical like it is right now
So you are just cas main concerned about not getting free kills.
Weird answer because you are not against TO mode but at the same time is not doing good for CA mode is like you are against the TO mode for players who want to play only tanks.
Um, no. Being realistic about the different natures and needs of two very different modes is not a double standard.
Map sizes are relevant and the mechanical implications of them are very, very real. As I said before:
If tankers in RB GFs are upset about driving across the ‘large’ map of Fulda because ‘it takes too long’…‘the drive is boring’…etc, what possible reason could you have to expect they’d like or prefer even larger maps that aren’t optimized for GFs?
Understanding that GFs players wouldn’t want this is simply reading the room: that’s why the suggestion of player units on Air maps has been laughed at when it’s come up before. It’s just a naive idea.
To be direct, I don’t think you understand how big an Air mode map is or why a GFs wouldn’t want to have to traverse it.
I’m against the TO mode because CA mode would be absolute dumbshit. I’m not against players, I’d play it too, however it isn’t the most viable solution.
And what the hell, I don’t play CAS because my huge skill issue doesn’t allow me to, I either crash or eat a missile first second I spawn. For once you could look at the stats and say something reasonable and you don’t, how opportune.