CAS problem

Show me where to hide in the maps of red sands, sands of Sinai… And other open maps.

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If you are out in an area alone, you make yourself more of a target, especially if you are a nuisance to the enemy team. Sometimes using your teammates as bait for CAS can keep you alive. If you make yourself obvious to CAS, they’re going to target you.

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That is what I’m saying, CAS focuses active players, who flanks, captures points and respawns not rock guards.

This maps i was talking about are open, there’s no cover.

And using teammates doesn’t changes facts, what CAS is too strong. What is the difference it bombs me or teammate, it’s toxic, unbalanced and unfair anyway.

That’s a map specific issue, not a CAS issue. There’s maps that screw over CAS aswell.

Yeah some maps are harder for CAS.

It’s impossible to balance ground and air, that’s why I am supporter of TO mode. Gaijin should give players choice which one to play.

Guys, i think u all talk about whole different BRs.

On low and midtier u can maybe watch out for enemy CAS and try to avoit it as good as possible or even try to defeat it with .50. Even though if u find a good player i will die no matter what… i can tell u that from personally being that CAS

At hightier u cant do that, hiding and trying to be aware and counterfire with .50 and stuff. Ure not going to see the enemy su30 or ka50 or spike helis at 8km lauching 8 missles at once at 8 different mates… and ure not going to be able to move into a position quickly or have always smoke and try to hide somewhere… u smoke and everyone knows u are exakly there, u try out of cover from enemy tanks and ure dead… u only watch out for missles flying at u… u cant, as many are near invisible… and anyone claiming to be able to dogte or even defeat hightier CAS in their tank talks nonesense.

And a very clear addition here,
Hightier CAS is also very skillless. U dont need to have any skill at all to score, while no tank can touch you. Only AA and other CAS can even try to, and not all nations have good planes or even an AA. Isral dosnt even have a hightier AA… and even if… why do i need to stop playing my Tanks tondefeat enemy CAS? Thats 100% only in hightier games like this. In all low and midtier u can kill, and i do quite often, planes with you MG or even proxy HE as arty.

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TO will never be added since it can’t benefit Gajin. Advocating for it as if it could actually be added is foolish.

Just stop… You statchecked me, made out I couldn’t comment, and now you’re trying to make the topic about that which you made out like it was to keep pushing this negative ‘they got me, they’re skillless’ nonsense…

It’s one of the most ignorant and well up there spiteful mentalities to have and it DRIVES this CAS complain… All the time… It’s only an issue because it got you, and anyone who you sympathize with about them getting them is just stoking the rage, ignoring the point that those who got you, aren’t actually ‘bad’ for doing so.

Don’t care, didn’t ask, TO should be added for people who don’t want to deal with CAS in their GROUND mode just like air players get to twiddle their in arb.

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I’ll just link to my other response on this in a thread about that topic:

There are answers by others in there as well that are worth the read.

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Just don’t get spotted by CAS

The thing is , most of the time you won’t be able to tell a CAS have spotted you or not , game sense doesn’t apply to what can see the whole map and always spotted you first

Just spawn in SPAA

The problem with SPAA is their rewards are bad and their gameplay is kinda mid. But the most important thing is you won’t be able to do what actual tank can do, the amount of stuff you can contribute to the game is extremely limited. And given people wouldn’t spawn in SPAA first , mostly after they have been killed by CAS. It still doesn’t change the fact that average tank not gonna do anything against CAS. Just because one person can deal with them good doesn’t change anything to the bigger picture

Just spot CAS first and dodge.

It really doesn’t work , considering playing ground expect you to care about your surrounding first before looking at the sky. And the higher you go , the less chance of spotting stuff but if you really think spotting the CAS first and dodge will solve the problem then it won’t. You gonna get bombed/rocket/cannon and get your tank immobilize or out right dead. It still not changing the fact that you can’t do anything beside “just spot them first and dodge lol”. That is not a counterplay

I don’t know why we got people using these dogwater reason in here but if you can’t offer anything to make CAS look worse then might not. Not even talking about personal experience. It just bad reasoning all around

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Link seem to not work for me.

But i guess they argue about fair play pomitics and bla…

If u j out and not give enemy points, thats a valit strat for me. Same gies for purposily kilming squad mades when they cal for it to not give enemy points.

But second mechanic got removed as thst is now under penalty, while j out is not. And if we talk about fairplay …gaijin even sells stuff that is purposely not fair… so… whats the point? Just because anyone could buy it and only play that nation then it fair? xD or the MM and hownit works is fair? Hell no! xD

A mechanic knoes by the devs and active since years is a valit machanic anyone can use. If they wouldnt wamt it, they would change it.

It is NOT a valid game play tactic… it is a exploit, in other words taking advantage of a game play feature… it is against fairplay…

It is also a griefing tactic… griefing refers to the act of deliberately disrupting or ruining other players’ experience in a game. It involves intentionally causing annoyance, frustration, or negative impacts on gameplay.

And so forth it is against the rules of fairplay… as I have mentioned before, Staff have noted it being a exploit… players have been banned by Admins or Developers for exploiting it with either temporary or permanently depending on severity…

so… if some value their accounts, then it should not be exploited… if someone reports it, then you have no one else but your self to blame for any consequences

Is it applicable if, in a hypothetical case, you shoot at an enemy (with a plane being A2G or whatever type of munition) that was previously damaged (by an ally) and they J out,? Giving the kill to the ally? Just curious.

Issue is that although you might not like getting killed by CAS and you J out (which is childish behaviour at its peak) you could also do so when you know you’ll get shot by a tank or when you’re surrounded by them. Now, it’s frustrating to work for a kill just for the enemy to say ’ hell nah, you ain’t getting it’ and they leave the tank. Also, come on, we all know that it isn’'t because it’s a way to ‘support and increase your winning conditions’ that’s just an excuse to hide the frustration one gets when they’re about to be killed be it by CAS or a ground vehicle.
I must say though that the crew shouldn’t be accounted for the J-out, as they technically escaped before dying.

Then they in a wrong game then. Again, this is a combined battles as advertised. Gaijin already gave an answer to TO which they said it doesn’t make sense to add another ground mode. Just learn to play the game by design. Your pretty much hard demanding something Gaijin already said made no sense to do. Karen behavior.

WW II sppa are at huge disadvantage against CAS.

Especially when uptiered - which happens 75% of the time.

Only when played incorrectly they are. Depends on the player.

Correctly as ? You do know that ww2 SPAA require a large amount to be effective right ? Assuming the SPAA player skill and CAS skill are equal. CAS will always have the upper hand

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