CAS problem

So, a few other options: get rid of the air strike mod. Increase SP cost to a flat 1200 for any plane with atg ordinance (Dumb bombs/Rockets) 1800 for guided weapons, 1100 for a2a missiles, and 1000 for no equipment. Also no more then 3 at a time as to not over whelm spaa.

This keeps planes in the game mode and keeps them somewhat limited to players that do good / limiting them.

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ah, they added a setting to ignore the airfield spawn in bad weather btw if you didn’t know.

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Barricading yourself doesn’t make your answer any more based.

So when I say about it, it can’t be a thing, but when others say, it can?

I’m perplexed as to this ‘conditioning’… (Not really, I know you just argue to argue)

They’ve not even been brought in for more than a few weeks, and right now I can say that it sure does make air a lot different.

You don’t want that change to be the thing though and you’re still only wanting your prized mode, and that’s called bias.

For you that is, the majority of us still play fine.

So you’re actually saying that the SPAA being added could have effect, but you’re already prejudicing it as not being enough because you want to go round and round as per usual.

Good to know.

GREAT discussion, 10 out of 10…

I actually like it a fair bit.

I also still think the air spawns should be placed a little further back to behind the air field even.

No one is barricading. That is just a situation that happens in the game.

Where have I said that You can’t have Your opinions? The only thing I do is point out how things are in game and show it.

If You could understand other people/players perspective, You would understand that again the changes doesn’t help them in any way. The problem still exists.

I’m still amazed that You refuse to understand that I use air a lot and do that quite well.

If You wanted to prove that You don’t really understand what other people write You have done good job.

The SPAA being added doesn’t change anything from a perspective of a player who just wants to play tanks.

Again, my comment was about that the current state of things already happened few times and the outcome was the same.

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No, you are… Constantly barricading yourself with scenarios that can’t be countered, and repeating the same thing over and over to argue, whilst making out that I argue.

You don’t have to spawn a tank all the time… You’re not limited to this one choice of vehicle that you constantly want to make out…

All those times that I’ve said about these options and you’ve been all ‘Oh no, that’s njot enough I need my mode!’…

The problem is just one that a minority face, and you making out they are represented in a greater instance is just you screaming ‘Won’t anyone think about the CHILDREN!’…

I know that you use air a lot, and I think you are a reason for these people gioving up so easily because no-one spawns SPAA because of the dreaded Yak 9, but one shot and it’s dealt with…

Again, refer to the top… I’ve argued with you on so many occasions that your mode isn’t the only solution, but you’ve ALWAYS come back with a ‘your mode or bust’ attitude.

Indeed… It won’t satisfy the aggrieved because they’ll keep letting that CAS boogyman live rent free in thier head, even if they aren’t dying to it…

Well, things have changed, so you need to reassess your stance on it as things ARE being done and ignoring that and keeping on at the old state, makes it clear you’re outdated.

That is scenario that happens in game. We can act like it doesn’t but it does and people have an issue with it thus it is being discussed.

But we are talking about scenario when someone is already in a tank or preffers pure tank gameplay.

You mean the options that doesn’t solve anything from a perspective of a person who just wants to play tanks and not die from something he can’t fight back?

Polls on the forum or anywhere showed that it really is not minority.

You know that SPAAs for Yak-9 are not a threat compared to other planes?

It is a solution for people who just want to play tanks and not face air.

Even game moderators tried to explain it to You.

Outdated? Maybe.

But from what I know, new SPAAs still can be dealt with and new air/weaponary surely will come and again change the tide. As I have said, circles.

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Could be a good time to reformat and reiterate the points of both sides.

While i am in favor of a TO game mode, I do want to see the many valid points both sides have.

If possible, Make them a list like below so everyone has a clear point to use for or against with arguments. From the few examples ill make a tiny list.
For TO

  • Players get to choose what they fight, leading to less hostility to 1 vehicle group or the other
  • It’s impossible to balance Aircraft vs any non spaa vehicle as the aircraft can dictate the fight

For Balancing / against TO

  1. Having 2 game modes would increase queue times.
  2. The current mode is designed to fight with/against planes. You are given spaa to deal with them.
    A rock/paper/scissor effect

(So far it looks like
[Some players want TO mode as an addition, not a replacement so anyone could play what they want.] And [Our current ground rb mode is fine, It just needs a few adjustments to make everyone happy.]
One side wants to choose to have no planes at all, 1 side wants everyone to keep fighting planes that just need better balancing)

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A2A would have to be 1800 minimum, and most CAS would need it’s BR lowered for those changes to be balanced.

Their is a tank only mode like their is heli pve.
If you want just tanks then honestly you playing the wrong game also isn’t their public lobby’s you can make for only tanks. I will say they need to update that pve for tanks

Me personally I don’t mind CAS it balances the game by dealing with snipers/campers especially those who know how to use the commanders site and dealing with CAS can be difficult especially with those who know how to strike but every br has a counter to that with the spaa/other aircraft. plus CAS does require skill like looking for enemy’s and especially enemy’s hidden behind buildings or trees and low br learning how to use dumb bomb/rockets CAS isn’t the problem it’s honestly just communication between your team and skill issue

Also for planes that snipe miles away for consoles we got a nice box that practically shows the location of the aircraft even when behind a hill or trees (yes ik it’s op) my point is that you can go to quick messages and press attack this enemy plane will tell what it is and if you know you’re being targeted you can smoke witch loses the air to ground missile or hide behind trees or a building unless it gbu or jdam or equivalent I recommend smoking and leave that area of smoke without showing where you going because unless you want to catch a warhead on your forehead also their gonna be a aaa that’s in your team up putting pressure on that aircraft especially if they’re being nuisance

There is ways to tell your being targeted because some tanks/ifv have laser detection. For vehicles that don’t have it well keep your eyes peeled out for that CAS especially if you see someone going off in the kill list

Funny that you mention crutches, because it really does seem like CAS is a crutch that you seriously need/rely on to do well in game.

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So? It’s not just a tank game ima use CAS as well especially for nuisance tank players which are as annoying as CAS so just get over CAS it’s not a big deal everyone dies to CAS. And yes everyone relies on cas just because you don’t want to doesn’t mean CAS should be nerfed I mean honestly haven’t you ever heard of “ control the air space you control the ground”

Where have I even said that’s the case?

Peopel say this but can’t grasp that I merely object to the suggestion or ‘need’ to implement such a thing to allow people who are unable to handle everything in the game, to function.

Yes, and that’s why Air Arcade, Air Realistic and Air simulator and Naval Arcade, Naval realistic exist.

Give us Tank Realistic and Tank Simulator.

I can fly my corsairs and mustangs and yaks and sauerkraut and spaghetti and sushi and fish & chips and be happy (within limits of gaijin jank). If I am so inclined as an air-t-air fighter player, I can make it so that never in my life do I ever have to ever consider or encounter SPAA - not even a.i SPAA - and remain a contributing factor in the match. My last ASB game was basically that where I just loitered at 4-5 km in my Fw190 and just jumped random people flying below me. Havn’t been shot at by a single (SP)AA in 60 hours of flight time.

Today I tried playing my sherman and M10 in GSB and the skies turned into planes that I spent most of my match trying to scare away from my friendly KV with my rooftop MG (it worked quite well, but I’d have preferred actually going around lobbing oversized HE at cats and sushi.) This was true across all 5 games I played, too.

Why can’t I drive my shermans, T-34s, Kvs, german cats and tea kettles in the same way as I fly my birds, facing only vehicles of the same family and dying only due to my skill issues rather than vehicles I cannot threaten (rooftop MG sherman not withstanding. Comets don’t get rooftop MGs.)?

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No it’s not, and no.

Playing out that the other modes exist, and making a corelation that you think it means it should have tanks by themselves is just stupid…

Naval has planes, so yea, no… It doesn’t mean what you think it means.

So why am I allowed to play planes without worrying about SPAA and tanks EVER,

But I’m forced to think about planes when I want to play a tank?

Also, “CAS needs GRB” - ARB needs fixing, yes. We need RB EC. However, SB EC also exists and stick & rudder controls aren’t anywhere as scary as one would assume.

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Because you’re going to have a hard time in a map of 25kmx25kms to find a spot where you’ll be able to sit with your SPAA…

Yes, because whilst you are on the field, you are a target, and air is a threat to you.

When you’re in a plane match, ground isn’t a threat to you.

All these whataboutisms… What’s sim got to do with ANYTHING in this thread?

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Solution to people who think nobody would play GRB if tank only was introduced and whinging about their attackers and bombers when an ecosystem already exists for them to inhabit.

Also if Tank only would destroy GRB&GSB due to splitting the playerbase, then what does that tell you?

The only reason people play GRB&GSB is because they’re forced to play in absence of other options.

The only argument people make against tank-only is de facto equivalent with wanting to keep players hostage.

Your own words betray your feelings.

If tank are only meant to be targets to you, what difference does it make if the tank is driven by a.i or a player? It makes no difference given neither can shoot you down (discounting american rooftop MGs and assuming you have baseline competence not to crash your plane into their main gun, thus crediting the kill.)

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Then they shouldn’t make an obvious user error of not using all the tools given to them our problem with a seperate mode.

"I need GRB because ARB sucks for flying bombers and attackers and it’s just TDM and I can’t fly my Ju-87 or B-25 or Il-2 without feeling useless. In GRB, I feel like I contribute.

"

“OK, if you want to fly bombers and attackers there’s this mode called SB EC where matches are won by attackers & bombers due to how ticketbleed is balanced and the EC game mode prioritizing objective-completion as a win-condition over air-to-air kills.”

If I’m not going to use tanks, then why would I play GRB and GSB?

They’re the sole reason to play the game mode.