CAS problem

I want to clarify that i completely agree with this (but fact checking i wouldn’t call “absolutely not part of discussion”).

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I wish the use of Large Language Models, except for ~1:1 translation, was banned on these forums.

translation is the only valid use of AI in my opinion
it isnt a reliable source, it can be manipulated to say certain things and often is just halucinating something half true togther

ontop of stoping some ppl to think for themselves

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and why did you need to use AI for that?
arent you able to put a simple thought together on your own?

Literal skill issue. You can’t do anything, but most people can

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Depends on what scenery they referring to. 1 vs 1 meaning a tank vs plane then he’s correct regardless of skill. But they like to only focus and use that argument for TO and leave out the other scenarios and line up options ignoring the core design of the game. I said this a lot, but CAS is only a problem when players allow it.

Can’t go on the battlefield without a SPAA in my line up. I feel powerless without a counter.
3 Min in and already shot down a fully loaded F4U-4 by paying attention on air and ground and the only one doing Air Alert call outs lol Very consistent on downing CAS almost every game.

KD: 9.11 on this SPAA

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Either way, players have a right to wishlist for TO. Up to Gaijin to change their mind or be persuaded by players to add one which I doubt they will.

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Lmao, 66 replies on my notifications since I last checked here a few hours ago (when there were hundreds of new posts).

Undoubtedly it was all worthwhile, as is the norm here. 😆

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  1. spaa are often used in arcade, where they actually have a chance to shoot down the planes
  2. Many countries have HUGE gaps in their spaa trees - Japan and France are good examples
  3. The ww2 spaas (using cannons and no radar) are at a huge disadvantage vs the CAS they encounter - doubly so when uptiered, which happens 3/4 of the time
  4. Some (many?) players just want tank vs tank battles. Why not give them that option?
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They also have a chance to shoot down planes in GRB

That is true, those gaps in vehicles are the reason these nations are “minor nations”.

People just suck using them. Just stop staying in spawn or shooting at planes which are way too far away to hit.
And in the range around 8.0-10.0 SPAA is way stronger than CAS, with exceptions. But we tend to forget that i guess.

Because it’s another mode which will split the playerbase and increase waiting times.

WW2 does not encompass BR 8.0-10.
And at BR 8.0+ spaa still face CAS that can outrange them. The Veak 40 at 7.7 uses canons that are outranged by the 2km ATGMs that many CAS can be equipped with.

Your “reasoning” that they ‘suck’ is a baseless argument. It adds nothing to the discussion.

As for the splitting aspect…

  1. there are a LOT of players in the game at any moment. If you have to wait an extra 30 seconds to get in a battle, the extra wait time is a small price to pay for players to get in a mode they are comfortable with.
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And if matches actually last the full length of 25 minutes, or at least 20 - then 30 seconds of waiting is nothing in playtime:waiting relation.

I’d much rather wait an extra 30 seconds to get an experience I enjoy throughout rather than one where I wait 30 seconds and within 3-5 minutes the skies turn into corsairs and yaks and hellcats making respawning in slow and heavy things or unagile light things suicide.

30 seconds for 3-5 minutes of fun is a much, much worse ratio than 60 seconds for 20 minutes of fun.

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Japan as a “minor nation”. Interesting…

Still does not address my point.
Anyone playing Japan rank V vehicles has to rely on an early rank IV spaa. And for France - same - playing rank V garage and they need to rely on rank IV vehicle (THAT ONLY HAS GUN ELEVATION OF 50 deg).

Not reasonable IMHO.

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Even though Japan does lack a Rank V SPAA, Type 99 SPH does a very good job dealing with CAS very reliably. But yes, it sucks to use the 5.3 SPAA at 7.3 line up. This is where Thailand comes into play though once Thailand ground gets introduced as a sub tree in Japan TT. Soon though, its a coming. They have the SPAA needed for Rank V+

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If you can’t deal with gaps in vehicle lineups, don’t play minor nations, it’s that easy.

No they are not

Lol, CAS haters can stand the idea of som1 not suffering to CAS.

The thing is for many players (as we can see on forum) the issue is that in PvP game one player is able to kill them while they can’t do anything about it.

They can ask for nerfs, changes in SP/spawns but in the end the problem will remain and changed made are going to always make some people unhappy.

In order to really improve the gameplay for everyone (both the ones liking the combined aspect of the game and ones who don’t), the best solution would be just another gamemode.

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You can do things about it.

You’ve not asked for anything but your prized mode, and when it’s even suggested, you deny any option to do anything but your mode.

Again, just your opinion. Nothing more.

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And matter of fact, things have been done to make it better…

SP gain and SP discount on planes was reduced for certain situations with scouting, the spawn for the planes isn’t as ‘spammable’ as now everyone has to check if it’s an air spawn or a field spawn.

There are others as well, but those are the main prominent changes that do make an effect on what these threats can do.

Another is the added SPAA which also adds in multi-vehicle play, which I hope will bring in datalink and such for other additions.

Not when You are already in a tank.

If You had really read what I’m saying, You would find out that it is not true.

And again, all this changes doesn’t solve the issue of a player who is already in a tank and facing an air unit.

As long as people don’t have a place to just play tanks, nothing will get really better.

We already had time when SPAA was seen as „better than air” to just have new planes/weapons been added later and change things. That is just a cicle that doesn’t change anything in long run.