Plus it would be nice to have AI CAS in Customs. So then I can test out SPAAs without having to fight MiG 15 flying in circles
So what im hearing is . . .
How to make the planeless mode good: Add planes
Honestly, I think ground test drive should be the same map as test flight.
I believe we need an overhaul in AI in general. Top tier test drive shouldn’t be MiG 15s and some low tier helicopter. It should be MiG 29s and Ka-52s. Same with Customs, why is it when I put the minimum BR at 14.0, I am still fighting MiG 21bis, F-4F, and 10.3 Mirages. They need to add in MiG 29s, F-15s, and Rafales.
You obviously heard it wrong.
It seems to be what you were saying.
They only hear what they want to hear.
Same like saying that 5.7 couldn’t deal with Tiger II H without the air
When somebody spawns a big bomb like this or even the nuke I think they should implement something similar to how it was in arcade where it will alert that planes are spawning and allow others to spawn fighters for the purpose of CAP
“AAs could be used in the current GRB just like currently, where’s the issue ?”
That means they can continue to be used as SPGs, such as the Crusader, ZSU, etc.
So you want half the players in the air?
My gawd, just give us a TO mode. Many players that want to play TANKS have no interest in flying planes in this mode.
No offense intended, but if our developers believe that all tanks have a “basket” while tanks like the Type 90 have an empty interior, I don’t think this qualifies as a realistic simulation game. However, what I want to express is that combined air-ground battles are one of War Thunder’s defining features.
I believe you may have misunderstood my point. I’m not suggesting that CAS should be made easier to obtain, but rather that the spawn points for air-to-air missiles be reduced. This would encourage more players to use aircraft for air defense, while also increasing the significance of SPAA roles.
I’m delighted to see someone who shares my viewpoint. I believe that lowering the cost of spawning aircraft for air defense while restricting the spawn points for certain aircraft with large-caliber cannons would be more beneficial than detrimental. Additionally, this would give our SPAA more meaningful roles during matches.
If anything, counter-CAS planes should go up in spawn cost.
Why not? If these aircraft lack air-to-ground capabilities, having more of them would only serve for air defense, while allowing SPAA to return to their primary role, rather than engaging ground targets or idling.
CAS should require 0 spawn points because funny
If there was TO then it wouldn’t be an issue
I just got bombed, tank only mode now im mad that someone bombed me GAIJIN PLEASE.
always mumbling, never logic
negative logic
There is no counter against both planes except figthers and and the spaa between 5.0-6.0 are lacking the range or fatal damage except TPK and BTR-ZD.
Said it themselves.
Beautiful description of all CAS hater arguments