Guess what, not everyone spawns planes in GRB, in fact its a minority, so how can anyone say only a few want CAS
i mean hey gaijin wont ever fix it shrug
Well, that’s my teammates, all they know how to do is play tanks, they don’t even want to resurrect a fighter and AA to fight these CAS, the USSR has the most powerful SPAA in 6.3 (apart from the German hidden SPAA)
But the problem is that currently the CAS is completely uncontrolled and unbalanced, the SP necessary to take out a plane must be increased at least twice, because it cannot be that a player captures a base or kills an enemy and can already take out a plane, And if you add that to the fact that many people do the same thing, after three minutes of departure it is already airplane spam.
It has nothing to do with liking WOT more or whatever, it has to do with something that is very unbalanced in the game, and that needs to be solved.
Looks more like a vegan killing a cow
Didnt know you earn points only by capping bases?
In the game im playing, it is enough to kill one tank to spawn a figher capable of dealing with multiple bomb heavy cas. I think that is fair trade.
Cap and an assist with a reserve tank, some have been known to do
These endless threads whimpering about defeat are really boring, as are the one sided SP cost talks that inevitably follow.
Trying to rig the game for one side by unjustly regarding certain costs is simply unfair…and unbalanced. Either look at and consider all or you won’t be doing anything proper with balancing.
For some laughs, I put this template together–a WT mini game!
For a person to able to use CAS they need at least 2 kills and one kill assist or 1 point captured and one kill assist just to use a CAS with proper weapons to kill a tank. That’s a lot to do in a ground battle just to get into the air.
The reason you think its “unbalanced” is cause people just tunnel vision on getting ground kills when they should spawn in a SPAA to kill the CAS
I started just taking in SPAA into battles and I was getting 3-6 air kills a game and the team had no issues getting killed by CAS so it comes down to what I said on players should take in SPAA.
The problem is that people have tunnel vision to get the CAS out quickly. It is not unusual to see games in which a team takes out three or four planes in the first three minutes of the game, three minutes, not twelve minutes. For three minutes there is no one with SPAA, and you only get a SPAA when a plane kills you, and in any case being with a SPAA you are still at a disadvantage against a plane thanks to many factors (shitty maps, lack of AA sight, etc.)
Made me laugh!
A lot of people have to play CAS to even research things on their vehicle like the Su-25, A-10 and AMX cause its impossible to play them in air battles, almost like they were meant to fight ground vehicles.
That’s the issue. People need to take out a SPAA before the CAS starts showing up. In 5.0 I take out a SPAA instead of another medium or light tank because I know there’s going to be a lot of air support coming in.
So I don’t understand why people cant just learn from the last game and take in SPAA sooner.
Its like when you first start out playing war thunder. you’re going to suck but when you start playing more it starts to get easer at getting kills. Same goes for playing SPAA, a lot of people never play SPAA and when they start playing it cause people tell them to they get trashed on cause they don’t know how to play it, then they blame the map or the vehicle without trying to get better.
Man, it’s possible that people don’t take out SPAA first to face CAS because the first thing you’re going to encounter is enemy tanks, and I also imagine that most people take out tanks because they’re playing in GRB, and what they want to use It’s tanks.
No matter how much you learn with SPAA, with airplane spam and that the pilot of the plane is not totally incompetent, the SPAA have a really bad time defending themselves, and even so 80 or 90% of the time the SPAA will shoot down the plane when that plane has already killed at least one tank, so the SPAA only defends itself from CAS harassment when it strafes the tanks after having used up all the weapons.
Sticking with teammates would solve both of these issues. CAS targets easy targets so light and medium tanks. Having SPAA next to them would cover them and make it harder for CAS to target them. while at the same time the medium and light tanks a covering the SPAA from enemy ground forces like I have done many times, and worked.
At the minimum you shoot with the SPAA, the enemy tanks will shoot at you, even with tanks within range. On occasions I have been able to be covered and shoot down planes, but it is the same as always, planes that have already bombed and are just walking around killing time, now that shooting down a plane when they do a fast dive is very difficult to stop unless that dive is on you, and even then the dead planes can still be controlled and bomb several tanks before leaving the plane. In addition, the planes usually come in spam, and two or three SPAA cannot handle four planes if the pilots have a minimum of skill.
.Remove air start (if Nuke planes start from the airfiled the others planes can too)
.Increase points for planes with bombs and rockets. (no more easy revenge kill and just cap and fly)
.Add first perdon view for planes in GF like in Enlisted (not necesseray for can be good for balance)
That wouldn’t change much, it only adds like 2 minutes to get to the battle.
They already increased it by a lot. Its almost 800 points just to get into a P-47 with two bombs.
That does even make sense. That’s SGB and SAB only feature
.Much larger maps and without mountains acting as the margin of the map.
.More SP cost for ALL planes and helicopters.
.Return the breakage of the wings due to G forces (they should also put it in ARB, they removed it and they took away my interest in playing airplanes).
.Update the SPAA to give them a minimum of effectiveness.