CAS is out of control in WW2 GRB

You realise I wasn’t talking about them in my post? But yes, I do.

They quite literally can, many times when I’m playing SPAA I’ll hear a plane from behind mountains, aim my cannons towards it and blast him when he comes over the hill. It’s not hard to hear CAS. Tanks, as in enclosed metal beasts with massive engines, shouldn’t be able to hear aircraft when they’re 2 kilometres away.

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Almost every post in this thread discusses the spaa vs CAS - because that’s the only counter.
And it’s a complete mis-match between the two at WW II levels.

No idea if you play CAS in GRB (I suspect you do) and I can say there’s no chance we will agree on this issue.

Have a good day.

Yes, yes I do. I also play SPAA however. I can say SPAA is overpowered, British SPAA anyway, can’t speak much for other countries

As a CAS main, no, everything is fine with planes. Nerf spaa tho :)

And yet, nearly all games at least half the people will end with >1k spawn points. You RARELY ever use all of your spawn points if you are competent. The idea planes are balanced by their spawn points would only be relevant if it wasn’t trivial to get enough sp in a plane to spawn back in a tank. literally a single kill in most cases. You can suicide bomb right into a target and get enough.

ah yes the ‘know where all planes are before firing’ argument. Just the idea of it is comical.

Planes graphics is the equivalent of ULQ for tanks. Most things don’t render or render with reduced graphics. Most AA <4.0 is trucks which have a very distinctive shape even at range. Above 4.0 you start seeing small tank chassis used with oversized turrets. Again an easy profile to find. Not just that, planes have better optics than almost any AA until radar. Free 6x zoom in most cases, making long range engagements far, far easier than they should be. Its like a bunch of horse archers vs a bunch of spearmen.

‘best’ would be things like the ZSD63, flakpanzer 341, btr 152 ect. Vehicles that either have extremely good autocannons for their BR or are partially resistant to aircraft MGs. Even some of the semi-armored 20mm autocannons like the amx-10p are good enough. But 37mm/40mm/most AA with 50 round clips or worse… hard pass. You may get 1 air kill, then die to the next plane strafing you at 1km away.

‘you can drastically effect the game’ until a competent pilot comes along. Because in a 2v2 or 3v3 with equal skill pilots and SPAA, it isn’t a competition. Planes massacre AA.

Imo, the best AA now aren’t SPAA, its artillery. Once you hit prox rounds, 155s become better than any spaa. You don’t reveal your presence when firing and if a plane is trying to strafe you you can guarentee a kill before they can get within ordinance launch ranges. I have 7 air kills in my Type 93 in a single game. I’ve only seen that twice in a SPAA in all my games. I have 6 air kills in my bkan in one game.

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Show us your use fighter skills, or this could be other senseless complaints, WW2 GRB CAS is much fairer compared to higher BR, radar SPAA almost makes CAS extinguish, and then toptier CAS extinguish almost all spaa

You can’t tell what SP people have, just saying…

Like, no, what?

I can track 3 planes, maybe even 4 at a time, just by knowing and seeing who spawned at what time.

This is a reason why calling out air is important, and doing small things, such as actually calling for people to even spawn spaa if they have one because it is needed.

idk, cas at low br is not that bad maybe newer players are to scared or unexpierced to play them

Planes are and always will be the problem, especially as most SPAA is open-top meaning You don’t even have to hit it in order to kill It.

The best counter against air is another air and trying to use SPAA for most people ends as free SP for enemy team.

Remember, before replying it is always good to check peoples in-game profile to understand from where their point is coming from

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You should define ‘trivial’ here…

But you have to actually be sure to get them, or a multiple of them to get the SP to continue.

What happens, if you don’t

This is irregardless of the point raised, the profile doesn’t mean everything much the same as you bringing that, to every thread where this point is raised.

The same thing where KDR don’t mean diddly squat, especially when ‘discussion’ is to be brought forth with demands for ‘proof’.

Remember, there’s not always just one viewpoint, or angle of attack for anything… Sorry that you can’t actually maintain this, without that little poke prior.

If you’re going to lie to try and prove your point, at least make it believable.

a bit of urgency from the developer to do more separation of GRB and ARB and more mid BR spaa si needed. not nerfs or buffs

It does bro, we needed a gamemode which involve only ground vehicles, where the plane bois can go f themselves lol

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They’re not bad people for just getting you though, and you don’t need it, you all demand it.

They are not as bad as top tier… WW2 Area I see quite lot of SPAA everywhere sometimes the entire team is SPAA and there are No tanks

Garbage players with one cap and few scoutings jumping in their premium planes is exactly how gaijin wants it.

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I don’t think CAS is fine. CAS can destroy lobbies. Especially in the WW2 era. Yak 9K takes zero skill and if you are not an idiot you can get an easy 10-17kills with it. Any bomb above 500lbs takes zero skill too. Getting 3 kills when you only have 4 50kg bombs now that is skill. I don’t want CAS removed but the ordnance cost should be atleast trippled and you shouldn’t be able to spawn in with a simple point capture.

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Just saw dude spawn russian katyusha truck, spam all his ammo in the first 20s of the game, do no damage (maybe he scored some “hits”, but that’s it), then spawn a goddamn fully loaded attacker and kill 5 guys.

It’s a perfectly balanced game!

After that initial slaughter (it was an 8 vs 8 game) enemy team was already steamrolling my team. Then Yak-9Ks arrived.

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That’s the main problem. Gaijin provides SPAA options (although some countries have better systems at various BRs), it’s that players don’t want to play it as it’s boring. I’m not one of those, and I’ll happily jump into a SPAA to help the ‘team’.

People who just sit in the spawn firing at every CAS they see, regardless of the distance is the problem.

I’ve got a lot of time in SPAAs and I have a lot of experience defeating CAS. It does take some common sense, and requires that you understand the environment, the same as the ground part of the game.

More like useless.
Once CAS slaughter starts, and it’s as soon as 30s into the game as shown by the dude I mentioned), you need time to switch to SPAA. Once you do it, planes may be gone, or even better - now there are multiple strafing your team. You have 20s of spawn protection, within these 20s you may hit something…
…or not. I can hit people from 1200m away using plane.
Most SPAAs won’t be able to hit me, as all I have to do is turn towards SPAA, fire for 1s, turn back. And No SPAA shell, even Soviet ones, will cover the distance within 1s.

The only reliable way to deal with CAS is to spawn f.e. Fw 190 D9, and just smack them out of the air.
Too bad if you are on the receiving end of the CAS, it’s often game over.
One of my last few games: I spawn in VK3002, drive somewhere, I get shot because enemy got into position earlier than expected.
So I respawn in KV-1C, I get killed 10s after spawning by 9k.
Now I can only spawn Wirbell. 3 enemy planes fly around till one goes for me, ded, gg.

SPAA is just a last-ditch effort to get spawn points. Expecting it to be counter to CAS only works if you’re playing russia because roughly 2 14,5mm HE bullets hit as hard as 37mm shell, have more range and way better ROF, and German CAS planes of that BR are mostly single-bomb drops or things that are big and clunky like duck or Bf110/Me-410.

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