Capturing points in naval

You know the deal, you spawn in 4.0-6.0 ship a get the map with 3 cap points. 20 second into the match you see point A taken by player who spawned in coastal and point B taken by player with floatplane.
8 minutes later the game is over and you got like 2000RP and 5000SL.

Why are you doing this? Wouldnt be better to just spawn in 4.0-6.0 ships and have a proper and long fight over cap points?

that’s the problem that was intensified cause of enlarged maps(so even the fastest big ships now can’t see and compete with small boats cap stealers) and not shifted BR brackets for maps in match maker, after vehicles BR “decompression”, enlarging was clearly unnecessary for 6.3-, there should be both small and large maps in 6.3+ for gameplay diversity, and and smaller versions of maps for 6.3-. Plus maps BR brackets shift for middle tiers battles(4.3-6.3) for about +0.3-+0.7

You are obviously getting confused with another similar game.
You seem to think the game has been made to be enjoyable by the players that will be a different game and certainly not War Thunder, this game has been designed to be annoying, frustrating, unbalanced and not an enjoyable experience.
This is done in order to keep queue times low and to try and frustrate and annoy players into spending cash to shorten or circumvent the tedious game play and give the delusion that things will be better, which of course it never will be.