Now this is a funny one.
Theoretically Fw 190 A5 should he able to go head-on vs Yak-3 confidently. Sturdy radial engine, way more guns, all-metal construction.
In game it’s just suicidial, because all Yak has to do is hit once with Shvak or land 2 Berezin HE bullets. And Yak has extreme range advantage. Best case scenario? You get saved by a teammate and somehow limp back to AF.
So here a few issues are compunded:
- firing distances in game are way higher because pilot accuracy (not lead-predicting, just ability to aim at specific spot) is so much better than IRL which means bad ballistics hurt more
- high deflection shots are way more common.due to pilots pulling 12G like it’s nothing which means bad ballistics hurt more
- almost all cannons deal insane damage, so tough construction, being all-metal etc. brings nothing and only size matters, smaller-better. More guns hardly matters, if your ballistics are bad, no amount of guns will help.
I mean, if the setting is completely fantasy, why do certain nations have to suffer through realistic ballistics, ROF and semi-realistic belts?



















