i love dollarplays and yeah in the current small maps cas is uneeded but in a multi-mile big map it would be so im on the fence depending on the circumstance
cant use your tank? learn it or go back to air battles simple as
792 SP to spawn with bombs and AP belt at full downtier iirc.
And is a poor vehicle in GF (all 3, B2 maybe the best though highest BR).
Yes, so I dont know where the OP plucked that one from.Thats quite high. My Me 410 B-6/R3 however seemed to be about 70 SP in the same game as the Do but it has little Ground Attack ability so maybe Gaijin are pitching fighters or non CAS air at much lower SP now.
Reason: because it is hard to keep trash players in the game, and teaching them to be good.
Instead they just give them an unfair tool, so that they can get kills too.
Nothing essentially changed there.
If players would actually learn to play with tanks and/or go play planes in their own mode…
It is really funny, when a CASvocate with bad stats says skill issue.
By the fact that you adocate for CAS shows the massive skill issue you have.
It is also interesting, that a player who whats to play ground mode has to grind for a different tech tree to be effective, while plane players do not have to worry about such things.
You can do the same in a tank too.
WoT also has a similar cancer with the same concept of giving trash players something that needs absolutely zero skill to use and most of the time not counterable.
Where does it say “combined”?
Exactly.
You can not hold the hands of trash players enough.
And you got flagged by CASvocates. What a shocking thing.
If truth were to cause pain, they would be long dead.
If they were any useful…
This is just BS. Just because it started with planes only does not mean that air players should have a monopoly.
Why don’t you want to restore monarchs/kings instead of the democracies we (mostly) have?
Surely places like Saudi Arabia and Quatar are nice to live in…
And why do ground players have to research a second tree in the first place? A second tree that is by all means stronger than the main tree in said mode?
Why air players don’t have to do such things?
Yeah, it will surely prevent you from getting killed by planes.
Or when you are already fighting other tanks, you surely have time to just look up.
At least you don’t say “just spawn spaa dude”. Still a dumb “argument”.
Thanks for confirming that air is just stronger.
It is not.
If it were, you would have matches with ships, tanks, planes, and helis in the same match.
From the 6 major modes, 2 of them is a single type only.
Did it look glorious from the perspective of those who got bombed?
Don’t you think it is a thing for a good reason?
Anyway, this shows why you think that:
Yep.
Here is a cheater i was spectating, he capped a single point with an MBT, died like the absolute idiot he is, and already in a heli with 16 Hellfires.
Most SPAAs are not effective, and you have to research a second TT for fighters. All this, while you want to play tanks in tank mode.
False.
I can’t wait to take it apart.
It changes nothing.
While it does not affect planes. Strange, that an HE shell that explodes near a tank with an opening on the turret roof kills all the protected crew in the hull, yet a 155mm HE exploding a few meters from a plane does not OP the pilot, and the shrapnels don’t make swiss cheese out of him (while you need ~50mm aluminium to stop such fragments from 10m).
And you said that with a straight face. Yeah, i don’t know why do 30-40mm SPAA struggle while even a .50 cal is enough…
The basic belt is more than enough to deal with most ground targets.
Full HE belts are still capable of killing open tops and to destroy tracks.
That is some next level menal gymnastic my dude.
By some accident, don’t you work at EA? Because this is on the level of :
Because using CAS in ground mode is blatantly unfair, and takes zero skill to use.
Exactly.
Then add an S-300 or a Patriot, place them otside the reach of air players, and you end up the exact same way as ground players currently.
And even less players will use SPAA then. Congrats.
No.
Yet it is still extremely strong. Stronger than any ground vehicle.
You happy?
Which has the (essentially) same result.
But their own polls are valid xd.
Whyre does it say combined mode?
He never said that.
They did even back then. And rightfully so.
Which is why Tankenstein’s poll is great, since he plays both air and ground.
That would be the easiest solution, would take like 10 minutes to code.
Because a large amount of players need CAS to even do something. And a TO mode would make that impossible (short story: most players would go to TO, and the combined mode would just become an air match after 3 minutes in, so CAS players would cry rivers).
Not an assist, but a cap, but still.
And that’s why players use CAS. Why learn to play with tanks, wehn you can get kills by pressing a button.
Because if the player would use a tank against him, it would be a fair fight.
But that player used a plane, against which a tank is defenseless.
Not only has the Charioteer no armor, but no gun elevation either, which prevents any chance of him shooting down the plane.
Can you prove that, or you just spew BS?
Yeah, you need to learn 1000s of weak spits, armor values, reload times, gun depression stats, map positions, crew/ammo positions, the effective usage of your armor when you play with planes.
Exactly.
Yes.
Did it have to have AP belts and bombs to kill a Charioteer?
a dedicated ground only mode will come. then everybody can be happy
People have been claiming this for at least five years now. That is almost half of the game’s lifetime so far.
They also announced a mass exodus of tank players, claiming that War Thunder would lose a majority of its playerbase and therefore die.
The player numbers are now higher than ever.
Wow, that novel.
wrong. arcade has major changes happening to fight their CAS problem.
if a cas or bomber ticket is chosen, and friendlies choose fighters, the fighters dont spawn in, when no enemy fighters are chosen. this means that only the cas/bomber spawns, making it a singular plane coming in. together with arcade targeting, they can be shot down fairly easy before they even drop their bombs.
despite enemy fighters spawning in, fighters cannot identify ground targets. they arnt even showing up beyond 750 meters. literally. the model of the tank doesnt show. the only way to properly identify an enemy, is when an enemy spaa is shooting at you. they turned fighters in arcade mode into simulator difficulty.
Ahm, no. I just played with the italian M42, and i could not destroy it before it could drop it’s bombs.
It was the same when i was using a full SPAA lineup. Most of the time they dropped their payloads before even getting in my effective range.
In the last one with the FW, 2 SPAA were shooting at me, and a fighter behind me for 20s. None of them could even hit me.
It means less CAS, but they are still annoying, and unfair. They still require zero skill to use.
You likely have this interesting thing:
I don’t think that’s right.
With basic situational awearness and knowing the battlefield you can identify enemies easily without markers.
That’s just blatantly false.
Funny thing is, if people don’t spawn SPAA like people proclaim are ‘worthless’ the effects of a plane being present and even just unabated is a lot worse, which is where my original statchecked point was actually about…
No ‘proof’ needed.
It’s just blatant statshaming and ignorance to keep running that same old narrative that it’s ‘worthless’ for people to even try.
I dont see anything negative about a TO mode for War Thunder.
I think it would be good for the game and the company overall.
OK it might have some teething issues but my desire for TO GRB is only born out a belief that GRB without CAS is a truly superb and immersive game and would blow WoT tanks off the map. Zero competition there.
GRB is about concentration and getting into the zone and that is ruined by CAS.
Likewise, the hatred of CAS causes the nerfing of CAS and reduces the fun flyers have with it .Both fans of existing GRB and those who find it ruined by CAS would benefit from TO GRB.
I think it should be about being more aware to be real… The video I’d throwout was specifically a player who was dead to rights…
Don’t get mad at the player.
I mean WoT and WT is quite different, but WT TO AB mode would certainly attract a lot of players, especially since there would not be arty, nor CAS. So overall there would be overall more skill involved instead of just players pressing a single button and getting a kill while they are invincible.
TO would however likely never happen for a good reason:
It is a great way for Gaijin to make money, by essentially forcing players to grind 2 more trees to be competetive, and during that process they spend more time, more money on things, like premium account, GE, and premiums.
A TO mode would make an alternative CAS mode unplayable. Why?
Because a large pert of the players would jsut switch to TO.
The remaining part would consist mostly of players that only use tanks to get into their beloved CAS.
So everyone would try to rush into their CAS to kill the few tanks that will be in the game.
Thos, who could not get into CAS would likely just leave the game. The few remaining tanks would quikly get CAS’d, and they too would spawn CASor leave.
Result? Basically it would become an Air RB match after juts a few minutes.
No tank to abuse ->CAS players would cry rivers.
It is a possibility that many players who left WT due to CAS might return to the game as well.
What you say is entirely possible. I do think that the CAS GRB game would still be played by the majority though for a number of reasons. It is hard to say the exact numbers.
Could the two co-exist? Would general Warthunder players play both versions in the same way Naval players were expected to. Navy did not fragment the player base nor does the occasional side game like the Sci fi game Gaijin ran a couple of years ago.
We don’t really engage with Gaijin over this subject so its hard to know the exact amount of work it would take to implement. Could it be trialed with no commitment from Gaijin over a week or two?
I have played the occasional game with zero CAS to be seen and the game worked. Does CAS mask a faulty tier system? One for debate really, I don’t know for sure.
What harm would TO actually do other than the possibility you put forward? Another one for debate. Splitting the player base? I’m’ told the numbers are huge for the game still so who knows?
I advocate TO only but I have plenty of premium CAS I will still play. I will go for both.
I don’t touch Arcade, Sim or Navy, so having a player who only plays TO GRB for example, would is nothing new. I am not the only one who plays one game only on here. If TO came in I would then play two versions of the game. Maybe Gaijin can sell me even more premiums.
It would be unlike Gaijin not to milk an opportunity. ;)
That is very likely.
Yes, but it would be a bigger shitshow than high tier Air.
I mean, every single poll returned with the majority supporting TO. And i mean a big majority.
I think they are just afraid to test it, because they know the result.
Then they either would have to falsify the results, or would have to explain why they will not implement a TO mode despite the huge popularity.
It not just works, but it is outright more enjoyable.
I don’t think so. There are some issues, that’s a fact. Some are really huge.
But every single one can be solved by BR decompression, competent map design (instead of the current ones that just feel to be specifically designed for spawncamping), and balancing some individual vehicles. None of this is solved by CAS, no matter how loud CASvocates scream it.
Now i’d like to go on the conspiracy route a bit. I am just speculating. Or rather exploring a possible situation.
Ever since the boycotts, i feel that there are much fewer players than right before. Despite ever higher players online, for me to get into a match basically doubled, and that’s the best case. Right before the boycotts, no matter what BR i played, no matter the real world time, i almost instantly got a full match.
These days, i on average wait up to a minute, even during peak hours.
Recently i was spading some rank 1 vehicles in germany, and the queue times were several minutes for a 10v10 match or something small like that.
Okay, i was playing a bit late, and at low BR, but still. Before the boycotts i was also grinding some rank 1 right during daily low player count, and the waiting time was ~30s for a full match.
It could be that Gaijin just reports more players online than the actual amount, or that there are 1000s of bots just sitting in hangar.
Do i have any evidence? No.
Do i actually think this is the case? No, but it is certainly suspicious, and this can be a possibility.
What sample size do i have? 1.
Can it be confirmation bias? Of course!
That is true. But since the 2 things can not be at the same time, just look at which one can be milked more? Th ecurrent one, or the TO situation.
I think we both know the answer.
A friend posted this on the discord. 5 kills in 3 minutes time. Try to proclaim grb isnt arb with just extra steps.
Within 3 minutes time 5 planes got killed. And. People keep saying its harder to get into a plane nowadays… i’d say not hard enough.
But that is on you isn’t it?
Ground SB is almost identical in gameplay for tanks to ground RB, while flying becomes way more challenging. It seems to be closer to what you are looking for.
Immersive?
I mean i get it being more fun, more tactical and all that jazz.
But immersive? No.
Why would you even need immersion to beat WoT? WoT has little to no immersion. WT ground doesn’t have a lot of Immersion either.
Immersion is the act of getting immersed, which is the feeling of being in the game. The dettachment 3rd person view creates alone destroys almost any notion of immersion. There also isn’t a story to get immersed (emotionally attached) in.
I think you are confusing being engaged with being immersed.