Unless I’m mistaken people can just buy a premium aircraft and add it to their lineup. No need to grind.
Game is over 10 years old and from my understanding has gone through many changes. It’s not an air only game anymore and hasn’t been for a while so the excuse that WT started as an air only game isn’t a strong argument.
Not complaining about CAS as I like combined battles. Had some good pilots get me out of a few jams so I respect the skills they bring to the game. Love hearing the bbrrrrttt of the A-10 or seeing an F-16 screaming by as I’m trying to cap in my Abrams. (Not a fan of the drones though.) Eventually I’ll try making a serious go at aircraft but not there yet as I’ve always enjoyed tanks and still learning how to be a better tanker.
I will say from my very limited experience in GRB that there should possibly be some changes made to improve the GRB experience. Some spawn protections. Better SPAA. I’d like to see a time limit as to when CAS is allowed to be activated and join the battle. Would be nice playing what is titled as a ground mode for at least 5 to 10 minutes before CAS arrives.
Getting taken out by a KA50 within the first minute and a half isn’t great fun.
I’d like for Gaijin to find some compromise for GRB mode that the majority of the players would find acceptable.
fields of poland and pragdesh are the only maps at high BRs that i like currently wish they could expand on that especially pragdesh its beautiful (idk if thats how you spell it)
The fun thing to me is, I’m not on the forum to complain like some folks come here for. I’m all for change as long as it makes sense. I’m actually working out a system to balance planes/ordnance out some for ground rb. See here: Finding a Solution - CAS
I haven’t got any feedback honestly. I put this same post in here and it got steamrolled by the arguments. I just hope if I do the numbers work for it and make it hard to say no then they will implement it.
I’ve messaged Stona about it. It just got labeled as a CAS thread seemingly without them actually reading it for clarity. If it doesn’t get seen there I’ll post it in every thread lol.
Interesting. I think there are at least some differences for certain bombs. I know the regular gbu cost less than the upgraded one. But I thought I remembered the gbus costing the same as walleyes.
I need to set up some test loadouts for the Gr7. It can take 3 different sizes of GBUs. and 2 different sizes of unguided bombs. Its possible that 1000lb gbu = 1000lb unguided bomb. and a 500lb guided bomb is less but is the same cost as a unguided 500lb bomb.
This is actually a really interesting problem that I think needs a deep-dive and a dedicated suggestion post for actually. Its quite a major balancing problem in my opinion
If you want to reduce it to just a rant, then im happy you arnt part of any production team. CAS, whether YOU want to believe it or not, is a real problem. Multiple solutions, including from me are given. Its not my fault the wealth of “troll spam nay sayers” are covering up such solutions.
I do confess, my lack of playing airplanes as a conviction does make my information on plane sp workings lacking. But there are plenty here like the post above me who does know about it, and are as convinced it needs change. Im simply observing the effects as a ground player.
Airplanes can be used too early in the game, for too little effort. As i repeated multiple times, and im sure people like you with short term memory loss needs this to be told many times over, that is my issue. Cas can stay, that is fine. They have their use. But they need to be rebalanced.
My purpose is to keep it more grounded. Thankyou for a much clearer and grounded reply.
As a War Thunder player I was, when not mainly tanking, spending a good section playing CAP to deny enemy CAS.
Cannon CAS, as your example, is a difficult balance. The specific vehicle is only strong if left alone and relatively easy to stop to avoid it becoming truly “OP”. Hence the question of SP. This is compounded by the enemy being 5.7 when you are 6.3 (in context of the plane used) and so will be at the low end of SP requirement. But I assume you are not needing that part explained just wanted to put more detail to your situation.
So far: 20% death from CAS in a casual 24 total games. Can do more but I really don’t enjoy playing Germany or other nations as I do with Japan. Slowly getting used to this slow Dicker Max though and learning it playstyle lol
CAS death 4
Tank death: 20
Idk how unlucky one can keep getting bombed/strafed 50% of the time x.x probably the playstyle that gets exposed to CAS so easily. I’ll continue updating this as I go on.