Call of the Dragon: Earn the Object 292!

How fast you yourself can do it is irrelevant because not everyone can do it as fast as you do. And like I said before, this comes at the cost of putting the game in perpetual grind. Combined with the fact that the rewards are now worse, the events have overall gotten worse, not better.

And that’s absolutely and entirely irrelevant if you grind the vehicle for the coupon, because while people who only grind for the vehicle might get a better deal, you are getting a worse deal when it was perfectly possible for both sides to have a better deal. Making the coupons harder to get is flat-out downgrade, there’s nothing positive in this. And just because you are getting from your perspective a better event, it doesn’t make the complaints of people who are getting a worse event suddenly not valid.

Again, why should it be balanced against players that want to sell it? “Balancing” it for personal use does not require you to make the coupons worse. If the coupons would be immediately tradeable it would not affect your experience one bit.

No, the sole reason you can’t acquire the event vehicles through better ways is because the developers decided to do it like that. They could have the market and still have event re-runs. Hell, that would have been a better solution than either this or no market. It won’t happen because Gaijin just wants you to spend money, not have a good time.

No, the first and last step to do that is to kill the market and just sell the event vehicles as normal premiums whenver there’s a re-run.

Except you aren’t using what I said against me, because I never said what you claim I did. Go read my previous posts.

No you don’t. Otherwise you wouldn’t have insisted on an argument that was blatantly false. And if you somehow did, you just admitted you were lying.

What wasn’t my brightest moment was trying to use logic against someone that has none.

I was just reminding you.
popcorn

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The how slow other people do it is also irrelevant.

Ops sorry forgot that only opinions of people that dont like the new event count.

Shouldve figured.

Assuming player will be grinding every single reward that appears.

Thats literally untrue. It got OBJECTICELY better for players that want more than two rewards per cycle but cant play for 40k a day.

Their subjective experience is irrelevant, just how mine is.

Oh wait sorry forgot again you only acknowledge people that dislike this new format.

Again, why it should?

Want vehicle, grind it.

Dont want it, dont grind it.

Want to grind the event just to have GJN to spend? There are more effective ways to gain them, such as having a job.

people that lose in this scenario are people that cant afford to spend any money but somehow have 20 hours to play (and they are most likely living off someone, even more reasons for them to find a job) and people that cant attend the event, later which can be rectified by other means, for example having reruns or having some other mean other than market.

Quoting you isnt using your words, ok.

Said someone who only acknowledges people hating the event.

Opened the chest and received 10,000 SL. Thought the SL range was 50,000 to 100,000.

This is the dragon silver chest reward from completing the 3rd stage.

It’s irrelevant because different people play the game at different speeds and thus your personal experience cannot be used as an objective metric to determine whether the event is easy or hard. It has nothing to do with whether or not you like the event.

Yes, I have been arguing assuming you want to grind multiple rewards, just like you have been using the multiple rewards angle when talking about the old event system.

There’s a second part of my argument you missed though. The game going into perpetual grind doesn’t just affect those that do grind, it also affects normal players who have to deal with grinders all the time instead of just during event season.

Yes, but that comes at the cost of putting the game into a permanent grind state that affects everyone, not just people who participate in the event (see above).
Still, you would be right if it weren’t for the fact that the events are now less rewarding.

And I forgot you love conflating things that aren’t related. I didn’t say you liking the event isn’t valid. You can like it as much as you want. But that means the complaints of people who dislike it are equally valid.

How is giving people coupons “balancing” the event towards people who want to sell it? It doesn’t the event harder for those that don’t want to sell it, it only inconveniences the people that do.

So why should it be balanced against players that want to sell it? You have failed to give me a single good answer for this. If you just don’t like the idea of people buying the vehicles instead of grinding for them, then just say it instead of dancing around the issue.

People who lose in this scenario are people who cannot attend the event, people who want to gain coins without having to spend real money, people who don’t have the free time for the event and people who don’t want to do the grind. While you are right that the market is not the best way to serve all of them, expecting Gaijin to do anything but what will wring out the most money out of said players is foolish at this point.

You quoted what I said out of context so you could pretend I was contradicting myself when I was not.

Another attempt to make me look bad by accusing me of something that never happened.

How have I “only acknowledged people disliking the event” exactly? I don’t like the event, so I am arguing from that position. Is it because I don’t acknowledge what you feel are the positives of the event? I don’t acknowledge them because my entire argument and position is that they are not positives. Is it because I said your subjective experience of how easy or hard the event is irrelevant? As said above, it’s irrelevant because it’s not an objective metric of how easy or hard it will be for the rest of the playerbase and thus cannot be used to judge the event as a whole.

Have you considered actually attacking my arguments instead of trying to discredit me by making stuff up?

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Exactly.

I was just taking an easy jab.

Yes, you are completly right that personal experience cant be objective metric, but then this needs to apply both ways. Meaning you cant just dismiss people saying the event is easy, you need to dismiss people saying event is hard too.

That gets us nowhere. Its exactly the reason Im trying to cook up some spreadsheets comparing statistics of different players that want to participate.

Here some data here would be needed.

So i can make only assumptions.

if truly everyone grinded everything, that would lead to MASSIVE increase of NAVAL game modes. I cant recall that happening, but again, lack of data.

So it is safe to assume not everyone will grind everything.

Moreso, as you can only gain score for the reward im the corresponding game mode, there will be still downtimes. People turbosweating every reward will migrate between game modes, leaving game modes not related to the current event reward in normal state of play.

Ie. If you only play ground as normal player, you will encounter turbosweats only every month and half when theres ground reward.

What i wrote above.

Either opinions of both sides are valid, or none are.

The whole idea of tradable coupons feeds into the market and its what makes those vehicles unobtainable in the first place.

I thought we were talking about the ideal solution here. Not like achievable solition will get implemented anyway.

I really dont want to continue with this point as it gets us nowhere, but what you said that whenever you are forced to do event is irrelevant because its bad regardless, and its bad because it will put into game into perpetual grind but that is true only under assumption you will grind every reward.

That is just flawed line of thought.

By saying my experience of doing event fast is irrelevant because people play at different speeds, but then complaints of people that the grind is too much are also irrelevant because people play at different speeds.

You need to make 41,000 points a day (which is almost the cost of 1 token) every day for 18 days straight and not miss one day to win the upgrade for this event. Saying you could do that confortably in 8 hours is ambitious. That means that this event require significantly more effort than a full time salried job… thats a little nuts man. I hope they hit the reviews again.

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The sad part is just means you never get to own another event vehicle again, and if lack the time for the battlepass as well that’s dozens and dozens of vehicles every year that you won’t be able to get, which negatively impacts your ability to compete and your connection to the game.

The addicted folk will try to pass it off as FOMO, but missing out on dozens of vehicles is just detrimental to the gameplay experience, it’s not about wanting to have everything.

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Question here, I play on console and under my tasks I can see the one to earn the “upgrade for coupon” as one of my available tasks. But becaue I cannot access the market as i have a console account so what is the point of a task to get a tradable coupon for me?

Does the coupon differ in purpose for console or get swapped for some other reward instead if I grinded out the 750,000k exp needed.

Very unlikely I will get it due to skill issue lol, but curious if Im misunderstanding something here?

Cause clearly they do not think about console players when they do these things. (I’m an ex-PS4 player)

I wouldn’t bother to get the upgrade if I were you, they will probably offer you useless Warbonds for it that you cannot use cause you still have to unlock the WB Shop levels and by doing so you’ll hit the WB limit.

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The issue isnt gaijin, its the sony and microsoft.

Look up epic games vs. Apple lawsuit.

He’s talking about having the Acchievement to get the upgrade on his console account, if console players can’t access the market they do not need one.

And about the access itself, Gaijin only had to use GE in the Gaijin Market instead of making up a new GJN currency that you can only buy them and problem solved since all the GE is bought to Sony and Microsoft.

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In Arcade Tier 3 you need make 78000 points to reach de goal
Someone has think about it?
for every 100 points x0.80 and later x0.93 thats 74.4

I play strictly AB (can’t bring myself to play RB, also I’m no good at it, so not much score to be had there for me).

I tried a bit of everything from tier 1-7, though the best scores consistently occur in tier 1 (also tier 1 queues are short and games are fast). The best multiplier won’t help me if the base score is low…

Currently I got 5 stars/ 612k score. For the score I didn’t really play more than I’d usually play, though I’d much rather play planes and ships, so there’s that. I did unlock a few tanks though and got some spaded.

While it’s feasible for me (got too much spare time I guess) I can see that the coupon might be out of reach for quite a few people (even just the tank won’t just drop into your lap but needs some dedication).

Simply find what works best for you, which may not necessarily be the option with the highest modifier.

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Glad we could agree.

It goes back to what I said about the new system being a sidegrade. Would you rather have a different gamemode be infested every month of the year or all 3 during seasonal windows? I don’t consider either option necessarily better or worse, but as someone who does play all 3 modes I do find the new system more annoying.

As stated in my previous comment, I didn’t said the opposite opinion was invalid.

Yes but that’s not what I was asking. How is giving coupons “balancing” the event towards people who want to sell them, when it doesn’t affect the experience the remainder of the playerbase has in the event? Imagine if they did everything in this new update the same, except the change to how the coupon is tradable. Would that be more “balanced” towards people who want to sell?

Because of you bringing up reruns and your criticism of the market. Remember, the only reason they made the coupons harder to obtain was to artificially increase their value on the market, and thus the amount of money they can profit from them. If they actually wanted to improve things for the average player they would have made reruns a long time ago.

As I said in my previous comment, I have been arguing under the assumption of grinding multiple rewards at once, not just one or two. That’s the situation I have been talking about all this time.

I addressed this in my previous comment. Let me make it perfectly clear:

What I was saying is that one’s subjective experience cannot be use as an objective metric. Note how I said “easy or hard”. This goes both ways.

The difficulty modifiers are honestly another big problem with the game. People who play arcade, realistic or simulator tend to do so for different reasons and rewarding some while punishing others based on the gamemode choice is ridiculous. I think the realistic (or simulator) multipliers should be the default across all modes.
I am saying this as someone who plays ground and naval exclusively in arcade, since I don’t find realistic fun. By contrast I play air exclusively on realistic since I don’t find air arcade fun. Why should I have to play a less fun gamemode to get better rewards?

I would also add that limiting the score to tier 3 and above except for event vehicles is also silly. If the goal is to stop new players from getting involved in events (whether or not you think that’s a good thing) you can simply regulate participation via account level.

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In Ground Arcade Rank 3 you need 45000/0.8/.93=60484 points

What you probably mean is that you only end with 74.4% of the points you get in games, 100 points x 0.8 x.93 = 74.4 points. Or in other words you get a 25,6% cut to all your points, 100 - 74.4 = 25.6%.

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Question,

Can we buy the tasks that we miss?

Ive missed one, due to work, and i’ll miss another task, due to work.

Is it possible to buy a task that we miss, to complete the grind?

The one i’ve missed so far, doesnt have the option to buy, wondering if it becomes available at the end?

Yeah I believe so

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Yes, it’s 999 GE for a task.