Call of the Dragon: Earn the Object 292!

You do realise its the same… if you went for 2 vehicles during the stars events, its flat out identical give or take the 50k score difference for the final total so no it isnt easier. its ONLY easier if you went for 3 stars event vehicles as the total sum score is less but then you lot would argue “they lose out because its only 1 vehicle they can obtain”

But you can still obtain the normal vehicle under the same conditions just no coupon… gaijin are not stupid and you clearly are not either, the previous events have shown that too many ppl have been obtaining coupons for event vehicles to a point they lost there value (and please dont deny this fact) as the market shows otherwise.

Thats why gaijin have made it more difficult if you go for coupons, they want to limit the number of coupons on the market (which ends up being a net negative for them btw) but the positives for this are anyone who does get the coupon gets a higher value coupon, you’re not slamming 3 modes at once during an event window because 3 vehicle types require 3 different score requirements per mode etc.

And like we have seen in post mortem of stars event depending on the vehicles these have flat out ruined the MM because “so many got it” technically that might not change due to the standard vehicle score being roughly the same but because your not adding 2 more vehicles along side to ruin other modes again it ends up being better overall.

Sorry but all I am seeing is ppl who dont have “time” complaining they dont have time and want a handout, even though all they want is a coupon to make a quick sale on the market. I’m not trying to be elitist but not everyone is going to have the time to do everything they want, does that mean they complain about it all the time? no it doesnt.

It’s not a wiki article, it’s the wiki link for the test drive.

that’s… that’s what i said. “all vehicles”. and the points are identical (for now 1 vehicle, then 2 vehicles), but the time is now on average longer so less points needed per day of playing. is that not the definition of easier?
total sum means nothing on its own, you have to put it into a perspective over how many days it is and for how many vehicles.

exactly what i said… i specifically wrote “tradeable vehicle” in that quote you made from my post.
and i did also say:

this very likely cancels out though. at around the same amount of mission points per event:
before: two tradable vehicles at about 20GJN each.
Now: one tradable vehicle at about (estimation/guess) 40GJN.
so for the same mission points you in the end (probably) get the same amount of GJN

also, how would that be a net negative for Gaijin?
if they get x% per sale then one sale at 40GJN gives them exactly the same amount of total earning as two sales at 20GJN. (2x/2=x).

this is a different conversation entirely, one i might lean towards agreeing with.

the problem with this is that they previously did have the time, now they don’t. something got taken away from them. of course they are going to complain. there is a big differens between “not everyone is going to have the time to do everything they want” and having the time you did have taken away from you. its the difference between complaining about not getting the pay raise you want and having a pay reduction (forcing you to need to work more for the same pay). one is a valid complaint and one is less so.

Call of the Dragon: Earn the Object 292!

No.

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Just means I’ll never ever get an event vehicle again, which in turn just going to make me feel more detached from the game and the same goes for many others, but Gaijin only cares about attracting new players anyways.

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New players are worth more than existing ones in many video game economic models - IMO it’s a major shortcoming of the industry

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You can have both however, but it seems Gaijin just read psychology 101 and game development 101 and doesn’t actually think about what they do beyond that.

War Thunder will require server offloading in the future to survive.
Though it’ll be interesting when Gaijin finishes funding all their major projects with this major revenue.

what exactly are the multipliers for rp i heard that the higher br vehicle you are in the more rp you get and i was wondering at what brs are wich mulitpliers

Anyone knows if they decided to remove the 2 day stage cap? Or are they just gonna ignore their playerbase totaly?

It’s simple. I want events to be doable on a reasonable amount of time so people aren’t forced to grind. I want them to be properly spaced out so the game isn’t in a state of constant grind. And I want all rewards to be tradable without jumping through hoops. No, it doesn’t defeat the purpose of events because the purpose of events is to be limited time, not to be immensely grindy just to make the vehicles rarer. Your comparison flat-out does not work because a tech tree vehicle is always available. An event only stays for a limited time.

I didn’t say the previous system was necessarily better, I consider them both bad, this new system being bad because it puts the game in a state of constant grind, since the window between events is so small.

But now you will have everyone grinding at least one mode all the time, not just during the event season. This is not an improvement.

“make up your mind or dont speak out loud. either “having” to grind is relevant, or it is not. its not going to be relevat only when it suits your argument.”

The second statement, in context, was about what your experience will be if you want to grind the event, I was not implying you were forced to do the events. I can’t believe I have to explain this to you since I assumed it was plainly obvious. I don’t want to just think you are doing this in bad faith, but I’m really starting to consider that option.

" thats the beauty of it - you dont have to ;) i have zero interest in naval, ergo i will always have 20 days of downtime each cycle ( ground - air - naval ) at the minimum. This goes back to what i was saying previously and what people ridiculed - this format is only bad for FOMO collectors. No one needs to grind entire year. They want to grind entire year."

Read what I said above.

"how are you grinding more for less? you just need to grind several stars, same like last year, and you get one vehicle, same as the last year.

you only have grind more if you plan to sell the vehicle. But in order to grind it for yourself, it stays almost the same.

moreso, gaijin already said, the required score will change depending on the rank and BR of the reward."

The amount of points require per stage is higher, not to mention that having the ability to sell the vehicle requires extra grinding, where it previously did not. That is less for more. I would further add that 40k per 2 days is excessive and that the point amounts should never exceed 25k.

“and should events be balanced about people that just want coupon to sell it?”

Should they be balanced to purposefully make life harder for people that do want to sell it where they previously were not?

“should event be balanced around people that dont want to participate in the event but still want to get the rewards?”

See what I said above.

“In case i want ground and air reward (as was case with Mirage and Vilkas, first time i wanted an air reward too), its much more doable for me to play 2 hours a day to earn a star over period of 40 days than its for me to play 4 hours a day to earn two stars over period of 14 days.”

But like I said, that came at the cost of making events year-round instead of just during small windows. This isn’t better because it comes with a huge caveat that’s bad for the game as a whole. Imagine if instead of this, you just had the previous event setup, but running for longer, without the idiotic 2-day limit and lower point requirements. Wouldn’t that solve your problem?

"It’s the exact same grind as it was before, except now you don’t have to pour 120k+ points over 2 days to get the reward.

That is their fault."

It isn’t, because the point requirements are higher. You don’t need to do multiple rewards at the same time, which is good, but you also put the game in a state of permanent grind that isn’t desirable either.

Yes it is their fault that this system is ultimately grindier.

"And now the events are being strung out 2-3 months, and they allow players to be able to gain all of the rewards with relative ease.

The grind isn’t ridiculous, it’s how it has ben for the last 2 and a half years."

Only if they are willing to play the game nonstop with breaks of only 2-3 days in-between events and having to put in more points. The previous system was bad. This is also bad, just in a different way.

The grind is worse than it has been for the last 2 and half years, and for the last 2 and a half years the grind was already ridiculous.

“To… who? Are you trying to 4th wall here? Or are you on some autistigous main character bullshit?”

I was replying to TheCloop, who said that the person I replied to earlier was “not wrong.” Maybe next time read the post I replied to so you can actually have context.

“All you are criticizing it for is lengthening the grind to make it sellable. There have been changes to make it easier and less intensive, and yet you refuse to acknowledge those and instead cry about the fact that you can’t sell the vehicle with minimal effort.
Being too grindy? Where have you been for the last few years? Hell, not even that, it’s less of a grind than it has been…”

It’s more of a grind because it requires more points. It requiring even more grind to make it sellable is also an objectively worse system because the previous ones were sellable instantly without the need for any busywork. Why should I not be upset that I cannot, in your words, “sell the vehicle with minimal effort” when it used to be that I could always do that? If you have a reward structure in place and then replace it with a worse version of itself, I am not going to be happy with that.

The event quite literally slashed the amount of points you need for 100% reward by 3x. As I’ve said, you no longer need 120k in 2 days to get all of the rewards. You aren’t being overloaded with 3 different grinds across 3 entirely separate modes to get 3 vehicles in 1 timeframe, you’re given 1 vehicle type in 1 gamemode with 1 vehicle to gain for the time being."

You are focusing a lot on the fact that there are no longer 3 grinds going on at the same time, but you are ignoring the fact that my complaint is about how each of those 3 grinds not only takes longer now, but them being spread out puts the game in a state of constant grind with only 2-3 days between them, which is bad not just for people who want to do those grinds but for the health of the game as a whole.

“No, the entire point is to incentivize f2p grinding. It makes resale of the vehicle harder, while at the same exact time allowing people to get 100% rewards with the same amount of effort.”

No, the entire point is to incentivize people to spend money, assuming anything else is delusional. Making the resale of the vehicle harder also does not benefit the playerbase in any way. It makes it harder for people to get coins from reselling vehicles and makes those vehicles more expensive for those that want to buy them.
And like I already said multiple times, it’s not the same amount of effort but you need more points now.

“Can you fucking stop with the false equivalencies? This is an unimaginably easier event than quite literally every other event since they implemented the point-based system.”

Can you stop swearing and argue normally? This event is, at best, the same level of difficulty as the previous events just spread out over a longer period of time. You might see the spreading out of the events as an upgrade, but it’s ultimately a sidegrade, because, like I said many times already, it comes with the side effect of putting the game in a state of permanent grinding.

“Good. That’s the entire point.”

Why is that a good thing? You think people being able to sell coupons for coins and those coupons being cheaper is bad? Do you think coupons costing absurd amounts of money on the market is a good thing? Do you just dislike people who sell coupons? You failed to provide any reason to why that is good.

"It benefits those who seek to get as many limited-time vehicles as possible. It’s detrimental to those who grind these events with nothing but monetary gain in mind.

How is this predatory or “bad” in any way?"

It doesn’t benefit them because it only swapped out an intensive, but short grind, for a more relaxed, but much longer one. In order to benefit them the grind itself would need to have been made easier, not just more spread out. It’s detrimental to anyone who gets the coupon, because whether they are getting it just to sell it, or it being sellable is just an option if they don’t like the vehicle, they are both getting less value.

It’s bad for all the reasons I already mentioned. It’s a harder grind with lesser rewards whose only true upside, the events no longer being as stressful, comes with the caveat that now the game is always in event season, which creates problems of it’s own. If you want to “get as many limited-time vehicles as possible” now, you will have to play the game the entire year, essentially non-stop, or pay higher prices on the market.

" As I’ve said, you’re about 2 years too late to the party. If you’ve only decided to cry and whine about it now, then spew out false equivalencies using your metaphors as the only backing to a “bad event”…
Get the fuck out of here."

I was complaining 2 years ago, and if nothing changes, I will be complaining 2 years from now. I don’t care what nonsense you use to try and discredit my arguments or how you feel about me complaining. I am not leaving, and I am not going to stop.

Also, being disrespectful to someone you never met before and who has tried his best to be as polite as possible to you makes you look like bad. Tone down the arrogance.

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They can say the sky is purple, too, if they want. If they offer a biggest and most valuable prize X, and then say the main prize is Y, that’s called “them being wrong.”

If the tradeable coupon is less of a big deal than the personal use one, then why don’t you get it earlier and for fewer points?

Oh so what players experience will be IF player wants to grind and you were NOT implying players were forced ?

Your own words, “have to”.

You are either trolling, dishonest or both.

Which makes this statement of yours all the more funny.

My brother in christ you are the one engaging in bath faith argument. Dont say you have to do something and then go how you didnt mean to say have to.

Cant believe I have to explain this to you.

Marginally, this is to compensate for the fact players no longer need to grind 40k a day if they want both air and ground rewards, or 60k if they want all three rewards at once.

Im okay with this system, even though i will probably go only for ground reward 99% of the time.

Factually incorrect, at least in regard to previous events. Summer 2022 rewards like Leopard 2AV were also split into coupon that was untradable and required two more stars to become tradable.

Two more stars equalling 80k score PER VEHICLE to upgrade the coupon arent extra grind?

20k score a day is score people can reach by playing normally for two and half hours assuming they are at least average player.

I really dont care about people grinding only to sell event vehicles. Event shouldnt be balanced around them.

Event should be balanced around players that want to grind the vehicle for themselves. Those players should be no.1 priority, anything else comes second.

People that dont want to participate in the event but still want the vehicle can always buy it either through directly buying stars or later buying vehicle on market. Again, game shouldnt be balanced around such people.

This couldnt be less vague if you tried. Why it isnt better? And whats the caveat?

That would indeed be better solution, alas we dont have that one. If gaijin ever decides to move to this format, i will support it.

That doesnt change a thing about my opinion on the new format, which is infinetively more better than the old format.

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The tradable coupon as a ‘big deal main prize’, let’s see…

The tank in itself has no real value per se, it’s just pixels that you don’t even own and may or may not entertain you.

If you want to sell it all you can do is exchange it for other pixels or things related to it, for quite a few hours of doing things that you might not be doing if there wasn’t that prize at the end, like in this case playing tanks if maybe you’d actually prefer to play planes, or having to play for longer than you usually would.

It might take you 30-40 hours of doing things that apparently you wouldn’t do or do to a lesser extent to get a tradable item, at which point you’ll get in-game currency. Now if you’d put in maybe 1-4 hours of overtime, depending on the value of the vehicle in game, you’d get that amount of money which you could freely spend on the game, for less time invested, with an added bonus of having more time to be free to do whatever you want, which may or may not be to play War Thunder.

So either you play because you just want to play anyways or you’re doing something that isn’t really economically viable.

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Inb4 what about people that cant afford to put money into game

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Question: Mission points acquired by aircraft in Ground RB do still count, or does that not count ? Or do we have to end the mission in a tank and then it counts?

Grinding this event in top tier is now impossible.

People are bum rushing so they can get into jets.

I havent had one match with less than 4 aircraft in the air, on mine or the enemy team, at any given time.

Why cant i get any points for the first mark?