Well, you probably didn’t see what I meant. I’ll apologize first, I use machine translation. First of all, Event Vehicles were previously available for the option of purchasing with the Golden Eagle for about $50. The exchange is around $25. Now the Golden Eagle purchase is still $50, but the exchange price is also going up, maybe the market will adjust the price higher, maybe higher than the Golden Eagle purchase, which makes it very uncomfortable for people like me who rarely play games every day.
Yet again, GJN is monopoly money , in-store credit if you want.
You cant take the money you put in back out, you can only use the instore credit on instore purchases
They made their profit the moment you put the money in.
That is unfortunate but:
- Not a cashgrab because it makes less sales via the Gaijin store
- Avoids people “gambling” On the marketplace by GE-ing the vehicle (if it is the case you cant GE the 750k)
Good
Yes, and you as a buyer on average has to put in money. So to maximize money earned they just need to maximize revenue on the Gaijin store. This event doesn’t do that
Have you even done the math… go watch TECs video. he flat out does the math for people like you who “think its harder” turns out not only is EVERY vehicle obtainable because its 1 per event unlike the 3 per event that had you needing 1.2 million score vs the current 750k (so harder to get every vehicle) crafting events had a lock out in that you could NEVER get all rewards, turns out the average score per day with this new formula assuming back to back is around 25k score while the old formumla using the 4 main events last year (2 crafting 2 stars events) was around 66k per day. before claiming its harder actually do the math.
This new setup is arguably the best middle ground, its practically identical to previous stars events just with an extra 5k per 2 days is needed, so if all you want is the vehicle THEN NOTHING changes. crafting events are gone which means your not forced to grind arguably 8-10 hours a day and hoping RNG favours you for the crate resources and had to pick and choose your reward because it was capped. im still confused as to what the issue with this event forumla is. too many are outting themselves about being addicted to WTs market and got use to the idea they could grab coupons for chump change and now wont be able to with this.
Suck it up, I missed the last event, do I care (no) its a game ffs :D
3 hours 47 minutes on 1200 pre-multiplier score per 8 minute match at rank 5.
My friend, I can’t watch this video, if you can you send me a private message about the process and results of his calculations, I would like to find out. But I calculated it according to Gaijin’s game announcement. The game announcement says that the vehicle activities are separated. After this event, I will continue to play after a three-day break. If you want to hit three cars before, a total of 8450003 is 1.08 million, and the previous three cars are 8450003, which is 960,000. If you want to play the strengthened volume, it will cost 750,0003, which is 2.25 million, and before it only needed 1040,000*3, which was 1.2 million. If you look at the activity cycle given by gaijin, the score has become more, but it is just a little less every day.
This change makes it more difficult for future newcomers to get their hands on the vehicle. This is because players spend twice as much money as before, whether it is a Golden Eagle purchase or an exchange purchase. New players and those who don’t have time to play vehicles are asking for twice as much money. This is very detrimental to the future cycle of the game, because then the car becomes only available to old players and players who spend money to buy it. Because the price of this car will skyrocket in the next two years, new players will not be able to buy vehicles to experience the car. The price will become a step that hinders them. We can’t ignore the players of the future for the sake of immediate profits, and the players of the future are the basis for the survival of the game. I’ve heard a lot of new players complain about the ridiculous price increase of the previous Event Vehicles. Take Project 279 and AGS, for example
And the previous assembly activities can be compressed to 8-10 hours a day in just 2 hours a day through the real mode, but now it is just a dismantling of three cars into three activities and three cars, which is less in the short term and more in the long term. It’s become a longer marathon, which is a torture for both players who have time and don’t. 😢
Personally I prefer this to the previous events.
Particularly if you actually want to keep the vehicles it’s better than before, as now it’s always some grinding but never too much, and you can get all vehicles now. In the events as they used to be to get all vehicles the grind was massive over 20 days, and the build events were even worse, also you could only get 2 vehicles out out of 4 at best.
It promotes less sales of the vehicle?
And that has nothing to do with their actions. The entire point of this is to make it harder to sell and buy. If you still feel the absolute need to buy it, that is on you.
That only proves Avlis’s point?
Your right, it’s taken some nice changes for the better.
How? The people who rush to immediately sell a limited time vehicle lose… that isn’t everybody, that’s just people trying to profit.
And who’s being exploited?
…Nobody?
Right…
It does? It exemplifies their efforts to make RMTers work harder.
I’m not going to bother grinding it. Even if I had the free time, it simply wouldn’t be worth doing because of how bad the grind is.
In case you missed my original point, whether or not you are forced to do the event is ultimately irrelevant because the event is bad regardless. We are criticizing it on the basis that it’s bad, not whether or not it’s “optional”.
Even then the event isnt bad, new format is blessing for anyone that has a job.
It also isnt bad for anyone who grinds the vehicle for his own use.
Gaijin designed the event. They made it so it would be difficult for people who have little free time to grind it, when they could have made the grind easier. How is it not their fault?
The entire point of events is to create FOMO to get people to play the game more, thus inflating the player metrics in a way that only benefits the company and not the players. If events were about “giving back to the people” the grinds wouldn’t be so ridiculous.
He is wrong and I’m going to explain to you why.
Whether or not the event is “optional” or whether it is “our choice” is irrelevant, because that’s not what we are criticizing it for. We are criticizing it for being too grindy. It being optional has no bearing on this. If the event was mandatory it would be much worse, but that doesn’t change the fact that it’s already bad.
The event is purposefully designed to make it harder to get the reward in the specified time in order to push players into spending real money. The developers are the ones who made it that way.
But if you want the coupon the event is objectively worse for you. This does not benefit anyone, it just makes it worse for the people who want the coupon. It being more “exclusive or limited” likewise benefits no-one besides Gaijin and the few people that think having something limited makes them better.
To make it clear, if you don’t have a problem with this event, that is fine. But I and many others do and we are going to voice our discontent. We are not going to shut up or be okay with it just because you are, just like you won’t criticize it just because we do.
In what way? Having the events spread out over a larger portion of the year just puts the game in a state of perpetual event grind and doesn’t fix any of the issues with actual events themselves. You no longer have to grind 6 vehicles at the same time, but you now have to grind the game non-stop the entire year. How is the event not bad when it’s even grindier and less rewarding than the previous events, which were also bad?
It is because they are still grinding more for less. And it’s objectively worse for anyone that wants the coupon but not the vehicle or anyone who wants to buy either because they don’t have the time or don’t want to bother with the event.
each major crafting event reward to get it was grinding 450,000 mission score - 6 days of 75,000 grinding
if you wanted 2 vehicles you had to grind 900,000 missions score - 12 days of 75,000 grinding out of 13
each major winter event vehicles to get it was 320,000 mission score
all 4 vehicles over same period you had to grind 960,000 mission score - over 16 days
object 292 event, - 16 days of grinding 45,000 every two days so 360,000
crafting event per year = 2
summer/winter event = 2
crafting events = 4 vehicles out of 8 and it would be 1.8 million mission score
summer/winter event = 8 vehicles and it would be 1.9 millions mission score
in order to get 12 out of 16 vehicles it would be 3.72 millions mission score (3,720,000)
to get 16 if possible it would be 4.96 million (4,960,000)
New System
Individual events = 16 vehicles at 40,000 per two days so 320,000 each and 5.12 million (5,120,000)
16 vehicle events = 256 days
Total required score per day = 20,000
also you can get all the vehicles
crafting and summer/winter events = 12 x 2 + 16 x 2 = 56
total required score per day = 66,428
thats the TLDR of the video’s calculations if you cannot actually watch the video but the math adds up, while a 1 to 1 vehicle vs last events this formula is “longer” its also significantly more spread out if your actively wanting other events within the year. and its still less grind than crafting events fullstop on a per vehicle basis.
My friend, I’m sorry, I can’t use YouTube. I have a question that needs to be answered, if I get the Enhancement Paper, will I get more than before, and how many points will I get compared to before?
Again what is it you’re actually wanting solved here… less grind on events would arguably defeat the purpose of said events, cz here is the funny thing if we lowered the score too much the time to obtain it might no less or no more than a TT vehicle at top tier so then why even bother having events then, your logic sounds “great” but in practice what you’re basically asking for is no events because thats the ONLY solution to making it viable for people like you who dont have time.
And while you no longer can grind 6 vehicles (2 stars events) your logic is arguably flawed here because to obtain 6 vehicles (3 per event) thats 1.2 million score… which is STILL MORE than this current formula and the ONLY reason MANY tried to get 2 or 3 coupons out of the previous stars events was because they get progressively easier and each year the coupons lost in value due to rarity dropping thus ppl wanting to make a profit had to get more coupons to offset the time invested. which is exactly what this event formula is partially aiming to achieve.
I’m glad its 1 vehicle per event now because it means I’m not forced to switch modes every other day to obtain score for the aircraft and then switch to GRB or naval to obtain the other score as its tied to the vehicles/mode which is something you are conveniently ignoring with the main issue of those stars events, it made pretty much every mode for said event a cluster mess because EVERYONE was trying to run the rattiest setups for score. having 1 vehicle per event means other modes can be what I would call a “safe space” where ppl are not aiming to be rats and get the highest score, either by killstealing ARB or pure meta lineups in GRB
make up your mind or dont speak out loud. either “having” to grind is relevant, or it is not. its not going to be relevat only when it suits your argument.
thats the beauty of it - you dont have to ;) i have zero interest in naval, ergo i will always have 20 days of downtime each cycle ( ground - air - naval ) at the minimum. This goes back to what i was saying previously and what people ridiculed - this format is only bad for FOMO collectors. No one needs to grind entire year. They want to grind entire year.
how are you grinding more for less? you just need to grind several stars, same like last year, and you get one vehicle, same as the last year.
you only have grind more if you plan to sell the vehicle. But in order to grind it for yourself, it stays almost the same.
moreso, gaijin already said, the required score will change depending on the rank and BR of the reward.
and should events be balanced about people that just want coupon to sell it?
should event be balanced around people that dont want to participate in the event but still want to get the rewards?
In case i want ground and air reward (as was case with Mirage and Vilkas, first time i wanted an air reward too), its much more doable for me to play 2 hours a day to earn a star over period of 40 days than its for me to play 4 hours a day to earn two stars over period of 14 days.
It’s the exact same grind as it was before, except now you don’t have to pour 120k+ points over 2 days to get the reward.
That is their fault.
And now the events are being strung out 2-3 months, and they allow players to be able to gain all of the rewards with relative ease.
The grind isn’t ridiculous, it’s how it has ben for the last 2 and a half years.
To… who? Are you trying to 4th wall here? Or are you on some autistigous main character bullshit?
All you are criticizing it for is lengthening the grind to make it sellable. There have been changes to make it easier and less intensive, and yet you refuse to acknowledge those and instead cry about the fact that you can’t sell the vehicle with minimal effort.
Being too grindy? Where have you been for the last few years? Hell, not even that, it’s less of a grind than it has been…
The event quite literally slashed the amount of points you need for 100% reward by 3x. As I’ve said, you no longer need 120k in 2 days to get all of the rewards. You aren’t being overloaded with 3 different grinds across 3 entirely separate modes to get 3 vehicles in 1 timeframe, you’re given 1 vehicle type in 1 gamemode with 1 vehicle to gain for the time being.
No, the entire point is to incentivize f2p grinding. It makes resale of the vehicle harder, while at the same exact time allowing people to get 100% rewards with the same amount of effort.
Can you fucking stop with the false equivalencies? This is an unimaginably easier event than quite literally every other event since they implemented the point-based system.
Good. That’s the entire point.
It benefits those who seek to get as many limited-time vehicles as possible. It’s detrimental to those who grind these events with nothing but monetary gain in mind.
How is this predatory or “bad” in any way?
As I’ve said, you’re about 2 years too late to the party. If you’ve only decided to cry and whine about it now, then spew out false equivalencies using your metaphors as the only backing to a “bad event”…
Get the fuck out of here.
You keep referring to this “100% reward”, but without the nuance that in previous events “100% reward” consisted of 3 high tier vehicles, and 1 low tier one.
In the new system “100% reward” is only one vehicle.
So let us compare the requirements for one reward vehicle.
Winter Extreme: 8 stages at 40k score each, total score for one vehicle = 320 000.
Call of the Dragon: 8 stages at 45k score each, total for one vehicle = 360 000.
So I hope you will agree that the new system is more expensive in terms of score per vehicle, this is simple math.
In my eyes this is a unwarranted change which doesn’t do anything except make the grind longer per vehicle.
I also don’t see why you go out of your way to defend the extended grind for upgrade coupon.
In previous system you used to get the upgrade for coupon at stage 10, which only costed 80k extra score beyond the base vehicle. I saw no problem with this, and I have no idea why it needed to change.
In the new system the upgrade for coupon is 750 000 score. Even if you gain score for the vehicle and upgrade at the same time, it will still cost you an extra 390 000.
Like I already explained in of my previous posts, 750 000 score to make the Object 292 tradeable is just 50k short of what two tradeable vehicles used to cost.
For example, you could get tradeable Vilkas and Mirage coupons for 800 000 score total.
So with this new system, Gaijin has extended the grind for both the base vehicle and the upgrade for coupon
Sure with the new system you won’t miss a vehicle. Great… but that’s about the only positive. The negatives far outweigh it IMO.
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Like I just said, the grind per vehicle is a bit longer, and the “upgrade for coupon” grind is… just ridiculous.
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Furthermore, since events are now spread throughout the year there will always be an event running. Many people here will testify to the negative gameplay influence that events bring.
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Like you said, the positive of the new system is that you won’t miss a vehicle. That can also be a negative, since if you still want all the vehicles you’ll now be grinding all year long. There is a real chance of burnout if the requirements/frequency of events isn’t adressed.
So… I’m afraid it’s one step forward, two back.
What else would 100% reward refer to? It’s everything you can get from an event, 100% of it.
The 100% reward in this new system is 3 vehicles drawn out over a 2-3 month period. If you’ve read;
“Every event will last on average 12-18 days, where when it finishes, there’ll be a small pause of a few days until the next one begins.”
You would know.
Winter Extreme had 3 vehicles all open at the same time. This new event cycle implements 1 vehicle at a time. You no longer have to do 3x the grind to receive all of the rewards.
You don’t seem to know shit about the new system.
Because I hate the open trade aspect of a limited time vehicle? It’s the same way people bitched about the IS-7 being $2000. I’d rather not have another limited time vehicle go for either $25 (Su-25BM, Vilkas), while other equivalent vehicles go for as much as $150 (Kfir), $230 (M60AMBT), or even $300+ (AU-1). It defeats the entire point of the event cycles, and promotes people to grind out a limited time vehicle for nothing but monetary gain.
For the exact reasons I’ve given. The vehicles now range from $20 to upwards of $700. 1 Object '279 recently just sold for $520.
And where is the issue in this?
Again, is your only focus in these events to get the vehicles and sell them?
Good.
What?
Burnout already exists in the game, and is arguably made worse by the lack of events. These usually last 2-3 weeks, where things are then radio silent for the next few months. There is no point in playing during those months, and that’s corroborated by the event playerbase reaching upwards of 260k players at once, while on a downtime it’ll dip to 80k. That’s a lot of loss, and not at all steady.
You haven’t listed a single reason as to why any of your “points” are negative.