please let’s unite; these three planes have no means of defense; gunpods would be recommended; please don’t tell me that none of these three models had a project such as the one I describe??
I only use them for GRB lol I’d stay away from ARB if im flying them. No point.
A gunpod for the bomb bay was considered, but I don’t think it made it that far in development and I think was just in the design specifications
Buc S1 is in a rough shape due to lack of air spawn
Buc S2 is fine for the most part, but could benefit from being 9.0
Buc S2B is fairly solid with self defence with 2x 9Ls and internal CMs (but might need to be 10.3)
But all 3 are far better suited for Air SIM and not Air RB. Its a problem a lot of strike aircraft face at the moment and we really need an RB EC gamemode
i dont think the bucc ever had guns. im spading the S2b right now and I wish I had something a little better than 9L sidewinders for 10.7 honestly. I don’t get why its so much higher than the S2 when its essentially identical but with a lot less countermeasures
All-aspect IRs. Vs CM-less aircraft it’s basically 2 free kills. Which is why it moved up. But could probably be fine at 10.3
10.3 would be better, as then i wouldn’t need to bring chaff in case I see the maybe two planes with sparrows. Id happily go back to 9G if it meant It would be 9.7 or 10.0 as well
Yeah… It’s tough… Now the radar needs to be added to the S2 and the S2Bs RWR is underperforming a LOT at the moment. But in sim at least I like being able to shoot in a headon at something coming at me which I can ID via the radar. It’s not actually half bad hunting in sim.
Really grainy, but here’s the full thing.
No, it’s not. I nearly made the same mistake. It’s the gunpod from the canberra. Someone in the secret lab forum was asking if it would be similar
At least I’m 95% sure that is what that is
I believe you are correct, but it looks almost identical.
Yeah, very much the same concept. A Bomb-bay gunpod
It’s nice to know that there is a 30mm x 4 Aden cannon bay bomb; the developers should work on it.
Played all 3 of them in RB for hte Iranian F-14 event - no troubles at all, usually got a landing and 2nd strike - easy spading.
Missiles were hardly ever used - got a couple of AI strike a/c I think, maybe 1 lower tier fighter that was unlucky - use them for what they, run away from air combat, hit whatever you can when you can, and stop thinking they are something else.
They’d become easier kills since people would think they can actually mix it!!