Bro where is the artillery system

i said 3 separate times that lower propellant shells will solve issues before you realised

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ich liebe dich

i don’t speak german

i love you

well yeah but there’s a minimum amount that will need to be in the breech, not all systems have modular propellant available and regardless there will be a minimum muzzle velocity that each system can achieve with whatever is available, and i doubt many militaries will have put resources into making charges to enable 300-2000m indirect fire

edit: if I’m remembering right the 155mm modular charge system is intended to use a minimum of 3 modules? but its been a little while since i looked into it

Shameless promo Ballistics Calculator for Self Propelled Howitzers

gaijin, despite denying literally any report that doesn’t feature real life sources, does not actually care about realism given that majority of the game’s content is nowhere near realistic.

there’d be no issue taking creative liberty and giving us unrealistically low propellant loads.

311 and 310m/s can be the absolute minimum velocity for the HE shells for the M109s
https://community.gaijin.net/issues/p/warthunder/i/n8X6AJZ6bIAR


image

damn, subsonic? kinda wild, didn’t expect charges to go that low

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Glorified mortar xD

if they don’t care about realism then the unrealistic use of SPHs as direct fire units in-game isn’t an issue

SPH units can be used in direct fire in emergencies so it isn’t that unrealistic

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oh nice! ill have to look at travel times and stuff later but this is great

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Current:


1 Charge (subsonic):

artillery units can direct fire and it’s something armies specifically train their soldiers to be able to do whether it be field artillery or an SPH

With the absolute minimum launch explosives and max elevation you get 2-3km of minimum range, it will then also take the round approximately 2 minutes before it lands. you will miss 95% of the maps in War Thunder and not hit anything because practically nothing stands still for 2 minutes straight.

The goal isn’t to actually fire at high elevation, it just has to be slow enough to be arced over small buildings

Which you can’t really do either, even with the slowest charges it won’t drop enough for that to be effective in matches really.

Imagine if this was true

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Considering most buildings/terrain height in the maps where this is actually viable is ~10-15m, it is enough