Another possiblity i just realised with a re-read of the dev-post
They could just make them ASMs. Rather than being TV guided, they could just make use of the naval radar the Bucs have and make them into AS-34 equivalent ASMs. it would be the lazy option, but it is a possiblity. I guess we’ll have to wait and see
While not in game one other platform that had TV martel planned was TSR-2 which actually had the datalink pod intergrated into its weapons bay. So would be able to carry its two martel+2 external flair pods without sacrificing a pylon to it
I just hope we get more naval themed maps for air.
The new south asian city map is basically all ocean yet there are no carriers and no cargo or fleet ships.
Adding more anti ship missiles gives me hope they will add some more AI ship targets and give vehicles like the buccaneer a unique role in Air RB with high rewards for taking out different ships to encourage strike aircraft gameplay.
Adding more naval maps would help to counter the buccs long take off run with a carrier’s catapult to give them some extra speed as currently the buccaneer at 9.3 is one of the slowest bombers at the BR and with no good guns or missiles the gameplay is basically fly far from the enemy, bomb and go back to base.
Yeah i know but its still designed for anti shipping and it would be nice to use it more as designed, I dont see the point of taking 3 missiles for tanks in air RB when you can take 20+ bombs for that.
But taking 3 missiles for a big reward for sinking a carrier or battleships, thats something I would see as worth it, especially in simulator.
Its more of a general thing, like the german event tornado mfg has anti ship missiles that are useless and really only serve to make the plane unique for the event.
It also isn’t useful against its intended targets anyway. It misses most of the time because it aims for the center of the Arcade lock box… Which on most ships is…empty space between the smoke stacks and bridge
If Gaijin considered that a limitation there wouldn’t be Kh-29T in the game either. Those are likewise only intended to attack ships and infrastructure targets IRL. They’re not ATGMs