British Weapon Systems - Technical data and discussion

Martlet seems to be modelled decently well:

1.5 Mach top speed (500m/s)
8km maximum range
2.5m proxy fuse
350mm HEAT penetration

Also, you can apparently guide up to 20 Martlets at once, which is quite insane.

It looks like it will be an excellent missile for countering SPAA.

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and 20 straight into a BMPT that somehow still survives

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350mm is a low ball, but it will be hard to fight it, as we dont know exact dimensions of these blocks

350mm is absolutely high ball. Its 76mm rocket. You can’t put bigger shape charge in that size

350mm pen, probably low enough to argue for their intro on Stormer HVM then, given that is far far lower than anything else at that BR, and you arent dealing with top down. Also no Tandem

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Erm SNEB manages 400 mm pen in a 68 mm rocket…

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It was said to be able to penetrate “almost 6” of those blocks, so 350mm of pen is quite reasonable if not a little bit lower than it should be

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Most important part of the update on dev server

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image

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No Phimat for the Buc S2B.

Was kinda hoping that might get added, would be handy for NE

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Couple new weapon additions;

AH Mk.2 with 12x SPIKE NLOS;

Super Hornet with AARGM-ER;

F/A-18A Early And HUG 2.4 with Harpoons;

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how much weight does the slat armour add?

tooltip for the mod says 1260kg

Just need 6x AARGM for the Typhoon now (or at least 6x ALARM/AGM-88C)

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Unfortunately the giant table is still on it and the antennas to give away your position.

soo martlets dont have proxi fuse on the dev

Data mine suggests they have one with a 2.5 m radius, and a minimum altitude of 25 m.

Does any other missile in-game have a prox fuse min alt?

Not heard of that being a thing in-game before

Pretty sure Vikhr has one

You are talking with a poster who refuses to believe that Meteor can go as far or as fast it can using solid rockets - despite being powered by a ramjet…

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