true but is the CR3 combat weight 66T or is that its normal wieght and its combat weight is heavier?
The brochure stated the horsepower increase was for 1350-1500
But this was in a section for the CV12 8A and 9A combined, so it’s hard to tell
CR1 Combat Weight: 62.5 tonnes
CR2 Combat Weight: 64 tonnes
CR3 Combat Weight: 66 tonnes
The CR3 is only 3.5 tonnes heavier than the CR1 in it’s base config, which is quite impressive.
The CR3 is actually lighter than the M1A2 SEP V.3 and Leopard 2A8 (excluding trophy)
well then according to gaijin its armour must be basically the same.
Looks at type 10…
A similar sitation but a bit less drastic
EJ200’s makes sense, but I wonder if they’ll swap them later down the line to the prototype engines for Tempest. EAP of course flew with RB199s as did the DA demos.
However I suspect the GCAP consortium will skip the DA airframe phase and go straight into IPA’s if they want to meet Japan’s 2035 deadline for IOC.
Supposedly has ‘fighter like’ handling, which needs to be taken with a pinch of salt because they said that about Tornado… and Hawk. And given its a huge delta according to every render since Japan joined. We can only assume so much performance relative to its thrust and lack of Canards.
Vertical stabs bigger than a Tornado is an achievement. Bay twice that of F-35 was expected, and means we will finally hopefully have an aircraft of use to us.
Don’t set me off, i’ve only just left retirement…
The hope iirc is for supercruise on the final aircraft, lacking it is one of F-35’s big drawbacks as much as LM will try to tell you it’s irrelevant.
Just 2 x EJ200 on a much larger, (though likely less draggy airframe) than F-35 is likely to make supercruise a slightly ambitious target unless they’re some sort of upgraded EJ200. But based on the dialogue they had when EAP was developed, the engines I expect RR/MOD to have donated are essentially just the ones they have spare.
So unless we’re dealing with huge leaps in aerodynamics (not the goal of this project), i’d doubt it. Basic delta wing configuration is ridiculously mundane, and rather boring but whatever, as long as it’s useful unlike the last jet we got.
Definitely that’s one of the few programme goals we know about.
Hmm… I was just thinking about something, and I got curious… If I’m not mistaken, the Typhoon’s DASS, thanks to sensor fusion, is capable of providing target designation for the radiation source… So, theoretically, they could be used as anti-radar missiles… Brimstone 1/2. And maybe the SPEAR 3. After all, they don’t need a direct target lock. Just send them to the right area, and they’ll figure it out themselves. Of course, I’m talking about the radar-equipped versions, not the ones we have in the game.
In your opinion, how far off the mark is my reasoning?
This is almost certainly the case.
Heck, if the RWR can provide good enough data to provide the RWR contact in the HMD, then it can at least at a bare mimimum also provide the same for weapons. It can probably also estimate ranges fairly accurately
Knowing your position in airspace, the target’s angle relative to the aircraft, and terrain mapping, the distance to the target is calculated quite simply. Wherever the target vector hits the ground, that’s the target.
The next question is: what kind of ECM ESM does the Tornado GR.4 carry, and will it be capable of the same as the DASS? Because so far, our game Tornado carries… nothing. It’s easier to launch a lock-on to the nearest target than to rely on… that.
This isn’t really particularly challenging in the current age. Older equipment wasn’t all that bad at estimating range, and we’ve only really gotten better at it. Presumably more so in the west, but I’ve only really familiarity with Soviet/Russian utilities for this.
Sky Shadow and Britecloud
But its main asset for figuring out where to fire Brimstones at would just be the ground mapping radar which should be capable of GMTI at least at short ranges.
yeah, I think it would be fair to say that aircraft like the Harrier IIs probably could do it fairly well. Typhoon would be super easy
The modeling of ground tracking radar is infuriating. Technically shouldn’t even need to be moving to provide a reflection to be discriminated, just be adequately non-radar transparent. Would mean we’d be locking buildings occasionally in urban settings, but would still make it a lot more useful for low alt strikes. Annoying. Doesn’t even work for moving targets 90% of the time.
Yeah, CAPTOR-M could provide 30cm resolution SARs and target ID. God knows what CAPTOR-E can do. Its a mechanic I have never used
Even the Viggen provided enough information to discriminate a target of interest over background. Ground radar is neglected and sad.
I screwed up. I meant the ESM.
Ah right, im not sure. SLE has documentation for built in ESM, but Im not sure about the GR4.
But at a bare minimum, you could probably take the RWR direction, and guess as to where to fire Brimstones using the GMR
Is there a report on the wing drop tanks, or does one need to be created? (I’m not very good at searching the bug report site.)
During the April nuclear escalation, while flying the Phantom, I noticed it was noticeably short of even a full fuel tank. The same goes for the ASB. Yes, technically there’s a drop tank… But putting it in place of a cannon…?
P.S. To be honest, it was very difficult to find a British Phantom with a CENTRAL drop tank. And with wing tanks - almost every first photo shows drop tanks.
They know about them. They just wont add them. (But has probably been reported)
Their official line is:
“Aircraft that already have drop tanks are far lower priority than aircraft without them”.
Which is okay… for some instances, but kinda stupid for others, like the Phantom’s and their wing tanks. Quite frankly, they should have been the priority if Gaijin only ever planned on adding one.
Really pisses me off with the Tornado F3 and F3 Late, given the Late has the Hindenburg tanks and the F3 does not, despite being 100% identical models, literally no effort at all. So imagine getting them to actually model “new” fuel tanks
Probably for the same reason the wing tanks would be superior in-game, you probably dont want to be using up the centre tank unless you need 3 tanks.
