British Weapon Systems - Technical data and discussion

The devs hadn’t set up the proper ALARM loadouts when I made that post

Do the ALARM´s have their loitering in game btw?

It has been rejected.

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What why?

Divine inspiration, I don’t know. I’m not them.

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Its finally an ARM;
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how does it perform?

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Very well, from some quick testing. Warhead works very well and the motor is very smokeless;

90km shot in progress, launch from 7km alt at mach 0.92.
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We’re on terminal;

About ~850kph before diving to a terminal of around ~1000kph
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Gotta watch for the minimum range, the faster and higher you are the further away the target needs to be.

bruh
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The ALARM missile seems to have significant bugs. Sometimes it flies over the target and then dives, causing it to miss. Additionally, it appears difficult to use effectively within 5 km… it forces a high-arcing trajectory, leading to missed targets.

Each shot needs consideration, high and fast, target needs to be very far away. And you can just be too close, ALARM isn’t a close in weapon system. Its a stand off range missile. 5km is far too close for ALARM.

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However, the bug where missing the target and then diving results in a failure to hit is particularly prominent when attacking the Gepard air defense vehicle in the firing range, causing me to rarely successfully hit the Gepard.

Potentially then - spawn in GRB and fire your ARMs straight away?

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Just like this, its dive occurs after the missile’s ground projection has passed over the target…

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Looking Up Meme GIFs | Tenor

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