Stock grinding the Hawk 200 isn’t super fun lmao 9Ls are soooo bad lmao
First game got a boat map soo maybe?
Starting with the Bucc

They just need to tweak how damage control works for Ai naval targets to make them sink a little more consistantly when badly hit.
Sometimes they take extreme punishment but have all the same repair ability as players do in NAB/NRB so dont sink. Usually the need is to kill the crew not the ship. Makes targets like cargo ships a pain because you can 1 shot them with a 500lb bomb to the bridge, but multiple 1000lb bombs might not sink it if you just hit the main deck
Especially Carriers too, Looking forward to testing how many is actually needed.
Problem I can see is them taking too long to sink yeah.
its because they can repair the hull breaches very quickly. Which I get for a PvP gamemode, but in a PvE setting… Would be kinda nice to disable or heavily mitigate that ability for the Ai.
Then a sea skimming missile hitting the water line, might actually do meaningful damage and eventually cause sinking
I’d take the bucc out in SB but uuuh

This is every sim match ive tried to load
Also Sea Eagles don’t seem to cause fires very often at all. I want to do a report about that. So if anyone has screenshots of Sea Eagles hitting things and not causing fires, please can you share them with me.
Will do
Thanks. There seems to be a short golden window after a patch launches to get bug reports for new vehicles fixed quickly, so I will probably try and submit the report by this evening.
Any update regarding SEagles for the SHarriers?
still absent
Buccaneer and Tornado are supposed to have ERU pylon adapters/launchers for Sea Eagle carriage, to improve aerodynamics and separation.
Bucc



Tornado one is similar, but is wedge-shaped to give the missile a slight nose-down, and obviously adapted for MACE carriage on the HDERUs, so doesn’t have all the bumps for sway-braces
Didn’t fancy making any bug reports earlier, in case it risked cutting the missiles for these planes from the Spearhead update. But if anybody has better refs for the Tornado version of the launcher, that would be helpful.
I found these scans from the Buccaneer S.2A/S.2B Aircraft Servicing Manual
But don’t have anything remotely similar for Tornado GR.1B
Already got it reported mate don’t worry.
Question for anyone who has the AH MK.2 unlocked already, does it possess LDIRCM? If not, honestly might give it a miss for a while while I grind other things.
it doesnt, which is a hmm since the Dutchies have installed their AMASE pods onto their Ah64Es
It was not installed. There was testing on the Ah-64D, wasn’t it?
Well, at least ships can now be sunk easily with a single 1000-lb. The problem with the Sea Eagle, apparently, is that its fuze doesn’t have a delay. Same with the Hammer, i needed 4 bombs to take out one destroyer.
By the way, if you launch the Sea Eagle from high altitude, the missile will fall flat onto the target lol.

I genuinely think if Navy Lookout were 1SL the Navy would be in an all-together much improved place. Not much of a fan of the old 1SL after the briefing he gave to parliament which was half lies half hopeless optimism. The new one hasn’t had chance to do much of anything but be obsessed with drones.
If it were up to me the Chiefs of each service plus any 3-star general or above would all sign an open letter calling for immediate 3.5% to be spent on defence and established as a permanent baseline in spending to address the historical neglect. They’d also explicitly state that with the resources available to them the UK is unable to individually or meaningfully support its commitments and defence security outside of the homeland EEZ.




