“More Lethality” makes the entirety of Army Leadership gives off Kylo Ren vibes.
And this is why NavyLookout is better for Naval bits. They are unflinchingly critical about how Defence (Naval) is run.
They have, and a few tanks have been trialed with hybrid combustion/electric powerpacks
Generally though electric vehicles need a lot of very delicate infrastructure to power and batteries are very heavy. Alongside that a lot of batteries are very reactive and wouldn’t react very well to being hit.
Supposedly the new Type 100 tank china has made is hybrid diesel-electric, but from what I know the electric power is only used to give it limited ability to move with reduced thermal/acoustic signature rather than a general 50/50 hybrid split.
Britain also tested a hybrid vehicle, in the form of the TRACER LANCER, but it never went into production.

This could come to War Thunder as it worked automotively and the cannon was installed to be functional. It shares the same cannon as the AJAX, the CT40. A lot of lessons from the TRACER program went to develop the AJAX, which is generally a less ambitious but still significant project.
“The FMP included a hybrid electric drive with over half a megawatt of power via a battery/diesel-generator hybrid power system; Advanced Power Converters developed by UDLP on the DARPA- and TACOM funded CHPS program; advanced Lithium-Ion batteries, continuous rubber ‘band track’ and a ceramic-composite armoured structure from the TACOM-UDLP Composite Armored Vehicle program.”
With a weight of less than 20 tonnes and 670+ horsepower, they’d be pretty fast.
So I guess hybrid vehicles may be viable, but fully electric seems kinda far off apart from for ground based drones.
So i just did a test drive of the Buccaneer S.2B and my radar would not lock onto aircraft. Would lock onto ships no problem, but i thought the radar could lock and “see” aircraft as before or is that not the case anymore?
I genuinely do not remember lol.
"groundClutter": false,
"targetRadiusMin": 10.0,
"aircraftAsTarget": false,
"groundVehiclesAsTarget": true,
"shipsAsTarget": true,
"friendFoeId": true,
From the files for the search of the ARI.5390
"groundClutter": false,
"targetRadiusMin": 10.0,
"aircraftAsTarget": false,
"groundVehiclesAsTarget": true,
"shipsAsTarget": true,
And similar for the track
The radar used to be able to detect aircraft in game, but now it can only detect ships. TBH It always struck me as odd that they added it as an air to air radar, I could only ever find reference to it being used against ships.
I believe the radar of the Supet Etendard also is only able to see ground targets, but it will ACM lock onto air targets. Perhaps that works with the Bucc aswell?
They replaced the Buc S1/S2/S2Bs A2A radar with A2N radar.
Still unknown whether the A2A radar was just a placeholder, or a mistake, or was actually real and gaijin decided to just remove it. But its a major nerf for the Buc S2B in ASB
In gaijins infinite wisdom, the new Mosquito has less engine power than the other Mosquitos despite having upgraded engines compared to irl…
It should have almost 1,700 horsepower per engine, it has around 1,550 ingame
Is that stock or spaded?
People, what maps in ARB always have ships in? I need to sink some B O A T
Spaded,

Test drive is always Spaded by default
Note in the files it says 1630hp
Ive spaded all the engine mods, its 1558 on the Xray view
Falklands, South-eastern city, Golan Heights and denmark i think?
defo more im forgetting
It’s not even 1500 spaded?
thats in the test flight, i might now be in the correct conditions for it to go to its max HP
King cheers.

Closer, but not quite
Will test the 22500ft now
should be 1678ps not the 1614ps we see

