I am looking for the F-4J(UK) Flight Manual, Tactical Manual, and Ground Crew Manual but, is there an equivalent to the Navy model NAVAIR 01-245FDD-1A Supplemental NATOPS Flight Manual?
There should be detailed descriptions of radar, armament, INS, and sensor systems.
The old AH.1 fleet was retired in 2024 and I think the current strength is around 50 AH.2s. They certainly fly over my house enough for me to believe they’re running around doing ‘Apache-type’ things.
The Mosquito MK.16 didnt get any loadout changes yet, but it did get wing pylons modelled, which is a good sign for it to get proper wing mounted weapons
Its statcard also got updated, but the engine power is still wrong
I’ve gathered information from various sources stating that the AH MK2 is outfitted with the AN/ALQ-212 ATIRCM. Unfortunately, no photographic proof is available yet. In reality, unlike in the US army, British Apaches are stationed relatively far back, making it unnecessary to equip them with ATIRCM under normal circumstances. However this does not serve as evidence to deny their capability of being equipped with such systems
so im used to playing french and british jets and i finally got the chance to play the cf18 after buying it purely because i wanted a plane from my own nation.
and i immediately regret buying it so much, i dont know what it is but something feels off about flying it compared to every other plane ive flown. It felt flyable in test flight but obviously its different compared to how you would in an actual game.
maybe im just too used to the tornados and m2ks but i figured id make a post incase anyone else thought the same
It must be because I’m not used to jets, but I find the CF-188 nice to fly.
When I first played it, I was able to do stuff, but as of the last few times I took it out, I haven’t been able to do anything(and the event isn’t helping).
Tho, looking at my attempts to play jets, it’s about average.
Though id proably play it like the Tornado F3, fly moderately high and defensive with 2+6 weapons fit and just exploit the hell out of the Aim-7Ps and nailing people trying to defend using only MP might work for you. Its how I plan to play the RAAF F-18 when I eventually unlock it (aim-9Ls arent worth it for 11.3, let alone 12.7)
it’d really depend which bomber spawn it gets, if it gets the higher up (Frontline?) but not highest (Strategic) it’d be able to get to bases fairly efficiently,
No matter the BR it’d struggle due to the lack of any gun based weaponry
It will be fine, with a bomber spawn you can get to a base and back to your af extremely fast.
On the dev server its missing like 150-200 horsepower and can still easily reach 330+mph on the deck, with a bomber spawn to dive down from, not much is catching you at 3.7 or even 5.0.
idk exactly which bomber spawn it gets, but I believe on dev you spawn at around 2-3km up, so you have plenty of alt to turn into speed.
It’s also fast enough that you can essentially throw the huge 4k lb bomb at bases from quite a few KM away.
I have a problem with the British Phantom — I can’t land it on the carrier in Sim mode. I had no problems doing that with earlier jets, the F-3, F-14, F/A-18, even the F-111, Tornado, and P-16. But the Phantom is just terrible. It keeps wobbling, and at landing speed its nose lifts so high that it blocks the entire downward view. Maybe I’m doing something wrong? I’ve watched DCS videos — everything looks easy and clear there, including the visibility.