British Weapon Systems - Technical data and discussion

Anyone got any documents on the RO2001 SPH?
It doesn’t have a suggestion yet, but I can’t find any primary sources.

https://community.gaijin.net/issues/p/warthunder/i/brPaLg1WcBG4

This is quite an interesting report. The 1200 horsepower for the Challenger 1/2 appears to be BSS, which takes into account power loss from auxillary systems and the drivetrain.

The actual installed engine power is 1296 horsepower. This equals 1314 metric horsepower which is what is used ingame. As far as I’m aware gaijin uses installed engine power for almost all tanks ingame, would it not make sense for the Challengers to be the same?

*1296

thanks lol

https://community.gaijin.net/issues/p/warthunder/i/dh3I3w3Z7fih

I’ve created another report.

Challenger 1 engine power 3

holy buff… sadly it was denied lol

Absolutely no idea what the TM is on about here 😂

Yeah lol, I can’t find any proof that the CV12 in the CR1/2 has a governer. Yet, they just assume it does.

The simply logic is that the 1200 figure usually cited is net and this is the true gross horsepower.

DIN is the exact same spec by which the Leopard 2’s engines were tested and listed at 1500hp as listed ingame.

The previous report was denied because the value was “calculated” despite the fact it’s literally right there.

But they always have to find a way out…

So perhaps we need to start submitting bug reports for everything else then :P

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I was considering making a new topic just for this as I feel like getting it changed would be a battle against gaijin lol

Yeah…

Though knowing Gaijin, it would somehow end up nerfing the CR2s mobility

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Almost all sources say DIN 70020-1 is with the engine in its installed condition so that would include a governer if present, so once again their response makes no sense

Issue is, getting the actual document for the standard would require me buying it which is pretty expensive and im not that dedicated lol

what does 3g break mean

G = force of gravity.

3g would be 3 times the force of gravity.

more asking about the break part

Break is usually a hard turn when talking about planes
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However idk if this apply here.

That’s what I understand it to be too, but idk what it means in this context which is bvr. I assume break was only for close range engagements

In this context it means that once the missile gets within 1 nautical mile of the target the target begins a 3g turn.

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Any reason why we haven’t seen the other warhead variants for the CRV7 in game yet? mainly the Flechette

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No need

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either because their warhead type isn’t in game or is just plain worse/useless

HE only would be useless (see RP on the Shars and Buccs)
HEDP would just be what he have already (HEAT) but likely worse due to it being a lighter warhead (M151 vs M247)
Smoke + Illumination Flare rockets are not in game
Neither are cluster variants

the only real variants that would be worth it would be the SAPHEI one, which could pen a fair amount of armour and have a significant post-pen effect, like a supercharged RP-3,

The 5 dart Flechette, Flechette Anti Tank (FAT) , which is stated to be able to pen a T-72s roof and side from 3km, though not the 80 flechette variant, and is limited to helicopters only, and because that would be limited by the game engine / users computers (despite having reasonable penetration) as each rocket has 80 projectiles,

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but have a look at these here

Spoiler

https://magellan.aero/wp-content/uploads/CRV7%20Fixed%20Wing%20-%20Web%20Version-1.pdf
https://magellan.aero/wp-content/uploads/CRV7%20Rotary%20Wing%20-%20Web%20Version.pdf
https://www.valka.cz/attachments/5029/CRV7_fixed_wing.pdf
https://www.valka.cz/attachments/5029/CRV7_rotary_wing.pdf
Warhead (Various type & usage) | Solid Partners

funnily enough i can’t find the current M247 warhead listed for the CRV7, only the M151, which are both HEDP warheads, though and may just not be listed as the Hydra-70 warheads are apparently compatible or i’ve missed it

the FAT round is definetly interesting, same with the SAPHEI, definitely wouldn’t mind seeing them in game

the real reason is likely because those variants are forgotten much like the HESH and HEAT RP-3 rockets, while we only have the Solid shot Mk.I and Mk.II and SAPHEI RP-3s

(old wiki wins again, the new wiki doesn’t even have pages for weaponry details, just what vehicles have them)

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