Since you can only lock a target from a starting point of PDV HDN or ACM PDV HDN (ACM doesn’t even interrogate IFF anyway) which lack the range & elevation information to line up the IFF pings it wouldn’t help. It might help to prevent a lock transfer to a friendly in SST PDV HDN but that depends if it does constant IFF interrogation while in SST.
This means the only reliable way to use IFF should be in pulse (SRC). Which has the targets elevation, range and azimuth.
I just jumped on the Dev server and flew out the Seaharrier. The radar looks nice and will be helpfull in sim, but in cockpit it seems low res but that migh be my game.
Yep, my game, i reloaded and it is fine.
I have a question, is there an option to lean in cockpit. I ask this due to Sea Harrier RWR
Around 100 degree is covered, so it is a significant part, and to see it camera would need to be lowered “leaned”. And i know it is not the wors thing ever, and that there are sound clues that can be used to avoid things in that zone, but still, seeing full thing would be nice.
To do so you are supposed to use targeting pods/internal sensors. Binding them strictly from cockpit view would be hard, so separate camera it is. When it comes to setting CCRP irl it is gps cordinates or different vechicles setting them up, so you are not supposed to do it from cockpit only, excluding situation where plane have targeting devides, where you provide what others would do for yourself using it.
Yeah, but automatic weapon release for GBUs would be handy and CCRP target point selection being limited to 1 button cycling is just annoying. Even just a back button or being able to target via the map would be incredibly helpful
These were some suggestions on the old forum that would be amazing
It would also be nice to give in mixed battles ability to ground forces to place poi on the map, and give pilots ability to snap onto it so they can drop bombs just where they are needed. But that would also cause CAS to be even more unbearable