MTTD has a giant problem, in that it has the ammunition in weak containers at the HIGHEST point so even when hull down and partially turret down you’re extremely vulnerable. It is almost certain these containers are meant to be blow out panels seperated from the crew but it does not function like that in game sadly. It also has some other generalisations, like basic Gen 1 thermals and an autoloader that just so happens to have the identical reload to bog standard L7s in game, but these are also just random guesses, the thing is from mid 2000s so Gen 2s seems a little more likely, and the reload we have no way of knowing really. Ammunition is another odd one, at this point the SDF had better ammo than DM23. It is somewhat crudely implemented.
it has dm33 now, thankfully, but most of your points still stands. The one thing i will say is, its still better than anything else we have to offer apart from maybe the 105 but thats a premium. I bring this to top tier and still do just as well as if i had brought out my type 19 instead. I would still highly recommend it in any lineup above 9.3.
Also, my opinion on the shir 2 is that at 9.7 it will do fine. No thermals is a massive non issue as i hardly use them on the mk 2 anyway due to them being gen 1 (should be 2, and would make mosing them a bigger issue). Also, not having the weakspot caused by that is also a massive plus, and l23 despite being entirely made up still works just fine at 10.7 let alone 9.7. So it baffels me when people ask for this to be at 9.3? even with apds i would say 9.7 would be perfectly fine if not a little annoying.
Im happy as long as it stays at 10.0 and bellow as i need a tank to go with my desert warrior and stormer.
Because having a lineup you dont need to uptier is more fun then uptiering a lineup. Also so the vehicle actually has a bit of a stand out position, is more interesting and doesnt just fade into the background after a few weeks/months as often happens to these event tanks and is more historically correct with the correct ammo.
Really it comes down to keeping it interesting, I 100% see its use drop after the initial shine comes off at its current/a higher BR, at 9.3 it would be a constant in lineups as its unique and has strong turret armour.
I think I do remember it once having a 0.5m proxy fuze a whiiiiiiiile ago. At the time I used it with the Teapache, and it worked well. And by a while I mean like, idk, 2-3 years. I could be mistaken tho.
They gave it a small prox fuze for a short while when it was Really struggling with phasing as a stop gap.
Le Proto Marlet
Honestly it was a perfect fix for the missile, I have no idea why they removed it
Yeah, wouldnt need to be much, but would help it so much vs small targets. Might even enable it to deal with recon Drones
Yeah, I dont think ive ever hit a recon drone, it dosen’t even seem possible
However, giving the Stormer Martlets would probably be better for those
Yeah, I dont think you can. I just fear Gaijin would look at Stormer HVM with Marlets and decide its 11.0 instead. Which basically means it can only be used with the CR2s at 11.7.
10.7 would be fine, but would suck if it was higher than that
I mean, 16 500mm pen atgms with prox does sound pretty powerful, that is untill you realise the 6.5km range and the fact thatll be more for helis (still think the stormer should have more than 7km range against helis considering the 7km range was for 9g targets…). What i would prefer is if they added the warrior variant with martlets and the 40mm (i think), would give us our “linebacker/lav” and would fill the top tier ifv simultaneous with the spaa role. Would be perfect as it gets prox rounds as well making it THE death of anything within 6km.
Yeah VERDI2 would be exceptionally fun
6.5km range is just one of the figures given for Martlets, I imagine it is probably the lowest “maximum range” in suboptimal conditions. The “guaranteed range” i guess.
I’ve seen in excess of 8km stated in several reliable places.
And yes, the Stormer’s range should almost certainly be over 7km. I don’t know if we have the Starstreak I or II ingame, but the II’s range is stated to be greater than 7km.
VERDI II unfortunately was made quite a while before Martlets entered service. The Martlet is a much newer missile than the Starstreak, mostly made as a multipurpose missile to threats such as drones, light/medium armoured vehicles, attack aircraft and small vessels. VERDI-2’s trials ended in 1995 I believe.
Starsteak started production in 1986, while Martlet entered service only in 2021. So the VERDI-II would never have used the Martlet irl, however, the missiles share the same launcher and guidance system so it would be theoretically possible for the VERDI-II to use Martlets.
The VERDI-II historically would have been limited to only Starstreaks and the 40mm CTA gun.
I can’t remember if I’ve posted this already, but I was doing some research and found a prototype air to ground missile called the “Typhoon”, it is essentially an air to ground version of the ASRAAM.
Range of around 10km
IR seeker (same as the ASRAAM)
Tandem HEAT warhead
I cannot find any images of it mounted to an aircraft, however there is an image demonstrating how it would be mounted to the harrier


It was a competitor for the Brimstones specification, proposed in 1994 by British Aerospace. It was at one point in direct competition with the Brimstone precusor, the “Advanced Anti-Armour Weapon (AAAW)”. However, it ultimately lost to the Brimstone due to not fully meeting specifications.
Its very hard to find any kind of solid data on the missile sadly
That would be a very nice/niche missile for gaijin to give to the UK, finally something that competes with everyone elses fire and forget systems?
I do wonder though how it would find/lock on ground targets for WT though, given its using the ASRAAM seeker head, would we fire it like we do air to air IR missiles, except at the ground? So qwasi guessing what it is we lock and fire at? Or just the same as other air to ground FnF when fired 3rd person.
We could just get the exactor with its spikes :)
Hello, maybe I’m not at the right address, but this is what I found on the Internet.
As you can see, Lancaster planes carried incendiary bombs (often along with other bombs)
Getting incendiary bombs for the lancs will be quite niche but would be very welcome
It did also carry larger versions
That would be of more use for WT



