can i ask do they eventualy plan to make gun dispersion historical
Yes, they fixed this error. But I somehow doubt that they made the same dispersion as “Hood”. Because I remember in the documents that the dispersion became smaller, but the problem did not disappear.
It seems like it takes a little more to get an unrepariable breach than before, but an unrepairable breach anywhere still results in your sinking
epic nice to know that the main problem is still there
Rodney doesn’t sink as quickly now, but still, unrepairable breech is a big problem. Happens way too quick.
Guns are just as sad as on release, and especially now during the event when matches are full of battleships. I just can’t damage anything.
Sometimes you’ll get a good hit, but most of the time the damage is very weak if any…
Almost like there’s some artificial nerf on guns/shells to prevent Rodney from being too OP?
The shells feels like HE sometimes, or they do very little damage.
Well ATM they are nerfing her in to irrelevant status
Well I guess if they are wanting to kill what variety there was left in navel they are doing a good job at making multiple tt’s not viable for top tier
It seems like they have tweaked the spall once again. I have noticed it with other guns too like the 15inch or even the American 6 inch, they do way less damage than before the patch
Most large caliber guns got a damage nerf in the update it seems like, at this point faster reload seems to be much better that bigger caliber.
I keep hitting scharnhorst’s with Hood from 5km away right on the guns and it does nothing.
I think what they need to do is segment her hull into smaller parts. It’s still like 4 segments and a breach floods a massive area. Like the entirety of the front 2 guns are just one segment, it’s really weird
Well the other part of the problem is the ship should have a citadel that has enough buoyancy to keep it afloat
Yeah, though the worst part of the flooding is that any breach in her bow causes a 2 minute reload for the A & B turret. Which is really annoying.
Was there any datamine, or anything on that?
I saw multiple people mentioning about the damage changes. I didn’t have time to test it with other ships.
So maybe it’s not just Rodney’s problem… But it’s just that Rodney with slow reload(that can get twice slower) and poor accuracy is the most affected of all the ships.
If this is true I wonder if that’s inentional or not. Maybe damage bug that came with the update, since it was so rushed and poorly tested.
Ive noticed it playing both barham and yamashiro now that the larger guns just aren’t doing anything
So far that happened to me only once.
Interesting. Now I wonder if that’s international or a bug
Idk but i lost 30% of my crew in an instant to a single HE-TF round fired from the aa guns of a Japanese battleship