While making the Shertang model, I explored interesting weapon parameters that allow you to control the plane’s turrets while simultaneously controlling the plane itself, or by pressing the free view key separately.
mainTurret:b=yes
ballisticTargeting:b=yes
And also an option that allows the turrets to try to target the mouse cursor even if it is in the dead zone.
parkInDeadzone:b=no
What do you think? Should I write a Suggestion?