The damage models on the BMPT should be fixed I believed.
Shooting the structures around the cannons should disable them as it would in reality.
We shouldn’t have to simply shoot a very small barrel to disable it. That little rectangle that surrounds/supports that barrel. What we have now is a vehicle that can just sit hulldown and have very little fear of being killed or having its weapons disabled.
Not only that but it should also be possible to disable those cannons vertical guidance
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You should go ahead and copy+paste your message on the “main” BMPT thread 😉 Your thread here will almost certainly be locked as it is a “duplicate”:
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second